mirror of
https://github.com/kuhyx/WUT_Computer_Science.git
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+ temp plane below tilemap to catch raycasts, need tofind a real way to do this on the tilemap itself (Tilemap2D collider does nto work) |
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| .. | ||
| Managers | ||
| Player | ||
| TickSystem | ||
| Managers.meta | ||
| Player.meta | ||
| Soldier.cs | ||
| Soldier.cs.meta | ||
| Squad.cs | ||
| Squad.cs.meta | ||
| TickSystem.meta | ||