"""Decision logic for the diet_guard slot-based log-to-unlock gate. This module is GUI-free and side-effect-free so the lock/no-lock decision can be verified headlessly: the fullscreen window in ``_gatelock.py`` is only a thin shell around :func:`gate_is_due` and :func:`due_slots`. It composes the pure slot arithmetic in :mod:`diet_guard._slots` with the logged-slot state in :mod:`diet_guard._state`; ``now`` is injectable so the time-of-day rules stay deterministically testable. The gate fires when any *elapsed* meal slot for today carries no logged meal. Coming home late therefore surfaces several unlogged slots at once -- a single lock that backfills the whole day before the PC is usable -- while a normal day prompts one slot at a time, with no separate weekday code path. """ from __future__ import annotations from datetime import datetime, time, timedelta from typing import TYPE_CHECKING import freedays import sickdays from diet_guard._hold import hold_covers from diet_guard._meal_schedule_store import current_schedule from diet_guard._slots import missing_slots, slot_label from diet_guard._state import ( now_local, ) from diet_guard._state_today import ( logged_slots_today, ) if TYPE_CHECKING: from datetime import date def due_slots(now: datetime | None = None) -> tuple[int, ...]: """Return today's elapsed-but-unlogged meal slots, ascending. Args: now: Reference time (defaults to the current local time); injectable. Returns: The slot minutes that still need a meal logged (empty == nothing due). Empty on a shared free day or a sick day that does not keep diet, whatever the schedule says: the gate stands down, so no lock opens and nothing accrues -- unlogged meals leave no debt, and logging a meal still works as on any day. A sick day that keeps diet (``sickdays`` keep set) is a normal day here: the slots are due and the lock opens. Each pool is read from a single local file and never the network, so this cannot hang the systemd-fired gate, and an unreadable pool reads as "not free" / "not sick" -- the normal rules apply rather than the gate switching itself off. A declared hold (:mod:`diet_guard._hold`) is the same stand-down for a window: nothing is due while one is active, and a slot whose time falls inside a hold is *excused* -- never owed once the hold ends. """ reference = now if now is not None else now_local() day = reference.date() # A declared hold (``holds``): the PC stays usable, so nothing is due now. if hold_covers(reference): return () if freedays.is_free_day(day) or sickdays.stands_down(sickdays.LOCKER_DIET, day): return () # One schedule for both halves: snapping the log onto a different schedule # than the one deriving the due slots would leave a logged meal covering a # checkpoint that is not on the list -- and the real one nagging. schedule = current_schedule() missing = missing_slots(reference, logged_slots_today(schedule), schedule) return tuple(slot for slot in missing if not hold_covers(_slot_time(day, slot))) def _slot_time(day: date, slot: int) -> datetime: """Return the naive wall-clock instant of ``slot`` minutes after midnight.""" return datetime.combine(day, time()) + timedelta(minutes=slot) def gate_is_due(now: datetime | None = None) -> bool: """Return True if the screen should lock until the missing slots are filled. Args: now: Reference time (defaults to the current local time); injectable. Returns: True if at least one elapsed slot today is unlogged, else False. """ return bool(due_slots(now)) def gate_message(now: datetime | None = None) -> str: """Return the lock-screen reason line listing the slots to backfill. Args: now: Reference time (defaults to the current local time); injectable. Returns: A short human-readable explanation of which meals are missing. """ missing = due_slots(now) if not missing: return "All meals are logged. You're up to date." labels = ", ".join(slot_label(slot) for slot in missing) if len(missing) == 1: return f"Log your {labels} meal to unlock." return f"Log your meals for {labels} to unlock."