diet-guard/app/lib/ui/theme.dart
Krzysztof kuhy Rudnicki a106970b4f
Some checks failed
pre-commit / pre-commit (push) Has been cancelled
Tests / test (3.10) (push) Has been cancelled
Tests / test (3.11) (push) Has been cancelled
Tests / test (3.12) (push) Has been cancelled
theme.dart: define secondary/tertiary ColorScheme roles
Found via testing todo's app, which shares this theme.dart template and
has a SegmentedButton: neither ColorScheme.dark() constructor call
defined secondary/tertiary (or their container/on- variants), so any M3
widget reaching for secondaryContainer silently falls back to Flutter's
stock Material teal instead of erroring. Confirmed this app has the same
live bug — ChoiceChip (slot selector) uses secondaryContainer implicitly,
and FilterChip's "Any"/"With photo"/"Without photo" chips in the History
filter sheet were rendering in stock teal in production right now.

The shared palette has one accent, not a separate secondary hue, so these
mirror primary; secondaryContainer/tertiaryContainer use line-dark as a
distinguishable-but-subtle selected-state fill.

Verified: flutter analyze clean, 436/436 tests, re-verified identical in
an isolated worktree, and confirmed live: rebuilt debug + release APKs,
installed via adb install -r (no data wipe), screenshotted the real
device before/after (the History filter chips went from teal to warm
gold/tan), then rebuilt and redeployed the desktop package
(install_arch.sh -> pacman -U) and confirmed the running desktop window
renders identically.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-22 19:46:07 +02:00

178 lines
6.2 KiB
Dart

/// The app's design tokens: one identical palette shared across every one
/// of kuhy's apps (Flutter, web, Python/Tkinter alike) — see the
/// `unified-design-system` skill (`~/.claude/skills/unified-design-system/`)
/// for the frozen token table this file implements. Built from an explicit
/// `ColorScheme`, not `ColorScheme.fromSeed`, because the shared palette is
/// hand-picked, not algorithmically derived from one seed color.
library;
import 'package:flutter/material.dart';
/// Builds the app's single dark `ThemeData` from the shared token set.
ThemeData buildAppTheme() {
const colorScheme = ColorScheme.dark(
surface: Color(0xFF211D1B), // ink
surfaceContainerHighest: Color(0xFF38312E), // ink-raised-2
surfaceContainerHigh: Color(0xFF2B2624), // ink-raised-1
onSurface: Color(0xFFECEAE9), // text-on-dark
onSurfaceVariant: Color(0xFFAAA09A), // muted-on-dark
outline: Color(0xFF463E3A), // line-dark
primary: Color(0xFFB8862E), // accent
onPrimary: Color(
0xFF211D1B,
), // on-fill — every filled surface uses dark text
// secondary/tertiary — the shared palette has one accent, not a
// separate secondary hue, so these mirror primary. Without an explicit
// value here, widgets that reach for secondaryContainer (e.g.
// SegmentedButton's selected segment) silently fall back to Flutter's
// stock Material teal — confirmed live on-device in the todo app,
// which shares this same theme.dart template.
secondary: Color(0xFFB8862E), // accent
onSecondary: Color(0xFF211D1B), // on-fill
secondaryContainer: Color(0xFF463E3A), // line-dark
onSecondaryContainer: Color(0xFFB8862E), // accent
tertiary: Color(0xFFB8862E), // accent
onTertiary: Color(0xFF211D1B), // on-fill
tertiaryContainer: Color(0xFF463E3A), // line-dark
onTertiaryContainer: Color(0xFFB8862E), // accent
error: Color(0xFFE2585F), // danger
onError: Color(0xFF211D1B), // on-fill
);
return ThemeData(
useMaterial3: true,
colorScheme: colorScheme,
scaffoldBackgroundColor: colorScheme.surface,
extensions: const [AppStatusColors.dark],
textTheme: const TextTheme(
bodyLarge: TextStyle(fontSize: AppTextSize.body),
bodyMedium: TextStyle(fontSize: AppTextSize.body),
titleLarge: TextStyle(fontSize: AppTextSize.title),
titleMedium: TextStyle(fontSize: AppTextSize.subtitle),
labelMedium: TextStyle(fontSize: AppTextSize.label),
labelSmall: TextStyle(fontSize: AppTextSize.caption),
),
// Previously unset, so every TextField fell back to M3's default
// indigo focus color instead of the shared palette (open finding from
// the unified-design-system component doc).
inputDecorationTheme: InputDecorationTheme(
filled: true,
fillColor: colorScheme.surfaceContainerHigh,
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(AppRadius.sm),
borderSide: BorderSide(color: colorScheme.outline),
),
enabledBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(AppRadius.sm),
borderSide: BorderSide(color: colorScheme.outline),
),
focusedBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(AppRadius.sm),
borderSide: BorderSide(color: colorScheme.primary, width: 2),
),
labelStyle: TextStyle(color: colorScheme.onSurfaceVariant),
),
// Previously unset, so every Divider fell back to M3's default grey
// instead of `line-dark` (same open finding as above).
dividerTheme: DividerThemeData(
color: colorScheme.outline,
thickness: 1,
space: AppSpacing.md,
),
);
}
/// Semantic status colors M3's [ColorScheme] has no role for (it only has
/// `error`). Success/warning are the shared `unified-design-system` values —
/// every status indicator (calendar day, slot chip, sync state) should read
/// these instead of an ad hoc `Colors.green`/`Colors.amber`.
@immutable
class AppStatusColors extends ThemeExtension<AppStatusColors> {
/// Creates a status-color set.
const AppStatusColors({required this.success, required this.warning});
/// The shared dark-theme instance — success/warning from the unified
/// palette (danger already exists as `colorScheme.error`).
static const dark = AppStatusColors(
success: Color(0xFF8A9A3C),
warning: Color(0xFFE0A63C),
);
/// Positive/on-track status (e.g. a fully-logged, in-budget day).
final Color success;
/// Caution/pending status (e.g. a partially-logged day).
final Color warning;
@override
AppStatusColors copyWith({Color? success, Color? warning}) => AppStatusColors(
success: success ?? this.success,
warning: warning ?? this.warning,
);
@override
AppStatusColors lerp(AppStatusColors? other, double t) {
if (other is! AppStatusColors) return this;
return AppStatusColors(
success: Color.lerp(success, other.success, t) ?? success,
warning: Color.lerp(warning, other.warning, t) ?? warning,
);
}
}
/// Shared spacing scale (4px base) — round any new value to one of these
/// instead of introducing an off-scale literal.
abstract final class AppSpacing {
/// 4px.
static const double xs = 4;
/// 8px.
static const double sm = 8;
/// 16px.
static const double md = 16;
/// 24px.
static const double lg = 24;
/// 32px.
static const double xl = 32;
/// 48px.
static const double xxl = 48;
}
/// Shared corner-radius scale. Nested radii should be `outer - gap`, not a
/// fixed constant — compute per instance per safe-design-rules rule 24.
abstract final class AppRadius {
/// Buttons, inputs, chips.
static const double sm = 8;
/// Cards.
static const double md = 12;
/// Sheets, dialogs.
static const double lg = 16;
}
/// Shared type scale (px). `body` is the floor for anything a user reads;
/// `label`/`caption` are for UI chrome only (timestamps, badges, tags).
abstract final class AppTextSize {
/// 12px — chrome only.
static const double caption = 12;
/// 14px — chrome only.
static const double label = 14;
/// 16px — the floor for actual reading content.
static const double body = 16;
/// 20px.
static const double subtitle = 20;
/// 24px.
static const double title = 24;
/// 32px.
static const double display = 32;
}