diet-guard/app/lib/ui/theme.dart
Krzysztof kuhy Rudnicki 2a772d624f app: warm-tint the shared palette, fix Snack chip + on-fill contrast
- theme.dart: warm unified-design-system palette, on-fill for
  onPrimary/onError, and inputDecorationTheme/dividerTheme (previously
  unset -> every TextField/Divider fell back to Material defaults).
- slot_selector_row.dart: the Snack ChoiceChip had no explicit
  backgroundColor/side/labelStyle like the hour chips, so it fell through
  to Flutter's own default -- a literal pure-white border.
- Regenerated launcher icon assets (warm charcoal + warm gold accent) via
  python_pkg/app_icons.
- Bump gatelock pin to the released v0.1.1 carrying this same palette.

Verified: flutter analyze clean, diet_guard pytest 443/443 @ 100% coverage,
phone-installed APK pixel-checked (Snack chip border, on-fill contrast).
2026-07-21 21:16:26 +02:00

164 lines
5.4 KiB
Dart

/// The app's design tokens: one identical palette shared across every one
/// of kuhy's apps (Flutter, web, Python/Tkinter alike) — see the
/// `unified-design-system` skill (`~/.claude/skills/unified-design-system/`)
/// for the frozen token table this file implements. Built from an explicit
/// `ColorScheme`, not `ColorScheme.fromSeed`, because the shared palette is
/// hand-picked, not algorithmically derived from one seed color.
library;
import 'package:flutter/material.dart';
/// Builds the app's single dark `ThemeData` from the shared token set.
ThemeData buildAppTheme() {
const colorScheme = ColorScheme.dark(
surface: Color(0xFF211D1B), // ink
surfaceContainerHighest: Color(0xFF38312E), // ink-raised-2
surfaceContainerHigh: Color(0xFF2B2624), // ink-raised-1
onSurface: Color(0xFFECEAE9), // text-on-dark
onSurfaceVariant: Color(0xFFAAA09A), // muted-on-dark
outline: Color(0xFF463E3A), // line-dark
primary: Color(0xFFB8862E), // accent
onPrimary: Color(
0xFF211D1B,
), // on-fill — every filled surface uses dark text
error: Color(0xFFE2585F), // danger
onError: Color(0xFF211D1B), // on-fill
);
return ThemeData(
useMaterial3: true,
colorScheme: colorScheme,
scaffoldBackgroundColor: colorScheme.surface,
extensions: const [AppStatusColors.dark],
textTheme: const TextTheme(
bodyLarge: TextStyle(fontSize: AppTextSize.body),
bodyMedium: TextStyle(fontSize: AppTextSize.body),
titleLarge: TextStyle(fontSize: AppTextSize.title),
titleMedium: TextStyle(fontSize: AppTextSize.subtitle),
labelMedium: TextStyle(fontSize: AppTextSize.label),
labelSmall: TextStyle(fontSize: AppTextSize.caption),
),
// Previously unset, so every TextField fell back to M3's default
// indigo focus color instead of the shared palette (open finding from
// the unified-design-system component doc).
inputDecorationTheme: InputDecorationTheme(
filled: true,
fillColor: colorScheme.surfaceContainerHigh,
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(AppRadius.sm),
borderSide: BorderSide(color: colorScheme.outline),
),
enabledBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(AppRadius.sm),
borderSide: BorderSide(color: colorScheme.outline),
),
focusedBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(AppRadius.sm),
borderSide: BorderSide(color: colorScheme.primary, width: 2),
),
labelStyle: TextStyle(color: colorScheme.onSurfaceVariant),
),
// Previously unset, so every Divider fell back to M3's default grey
// instead of `line-dark` (same open finding as above).
dividerTheme: DividerThemeData(
color: colorScheme.outline,
thickness: 1,
space: AppSpacing.md,
),
);
}
/// Semantic status colors M3's [ColorScheme] has no role for (it only has
/// `error`). Success/warning are the shared `unified-design-system` values —
/// every status indicator (calendar day, slot chip, sync state) should read
/// these instead of an ad hoc `Colors.green`/`Colors.amber`.
@immutable
class AppStatusColors extends ThemeExtension<AppStatusColors> {
/// Creates a status-color set.
const AppStatusColors({required this.success, required this.warning});
/// The shared dark-theme instance — success/warning from the unified
/// palette (danger already exists as `colorScheme.error`).
static const dark = AppStatusColors(
success: Color(0xFF8A9A3C),
warning: Color(0xFFE0A63C),
);
/// Positive/on-track status (e.g. a fully-logged, in-budget day).
final Color success;
/// Caution/pending status (e.g. a partially-logged day).
final Color warning;
@override
AppStatusColors copyWith({Color? success, Color? warning}) => AppStatusColors(
success: success ?? this.success,
warning: warning ?? this.warning,
);
@override
AppStatusColors lerp(AppStatusColors? other, double t) {
if (other is! AppStatusColors) return this;
return AppStatusColors(
success: Color.lerp(success, other.success, t) ?? success,
warning: Color.lerp(warning, other.warning, t) ?? warning,
);
}
}
/// Shared spacing scale (4px base) — round any new value to one of these
/// instead of introducing an off-scale literal.
abstract final class AppSpacing {
/// 4px.
static const double xs = 4;
/// 8px.
static const double sm = 8;
/// 16px.
static const double md = 16;
/// 24px.
static const double lg = 24;
/// 32px.
static const double xl = 32;
/// 48px.
static const double xxl = 48;
}
/// Shared corner-radius scale. Nested radii should be `outer - gap`, not a
/// fixed constant — compute per instance per safe-design-rules rule 24.
abstract final class AppRadius {
/// Buttons, inputs, chips.
static const double sm = 8;
/// Cards.
static const double md = 12;
/// Sheets, dialogs.
static const double lg = 16;
}
/// Shared type scale (px). `body` is the floor for anything a user reads;
/// `label`/`caption` are for UI chrome only (timestamps, badges, tags).
abstract final class AppTextSize {
/// 12px — chrome only.
static const double caption = 12;
/// 14px — chrome only.
static const double label = 14;
/// 16px — the floor for actual reading content.
static const double body = 16;
/// 20px.
static const double subtitle = 20;
/// 24px.
static const double title = 24;
/// 32px.
static const double display = 32;
}