Commit Graph

3 Commits

Author SHA1 Message Date
f3875302d7 Fix pylint findings in source and scripts
Real fixes: split over-long functions (lock-decision chain, manual
sync, validation, phone verification, status), hoist a dead lazy
import, context-manage Xvfb and temp dirs, add encodings, share the
silent-failure argv loop.

lock_grab_handoff read lock._recovery, which gatelock's LockWindow
does not have (its public property is recovery); a contract test now
checks every attribute the handoff reads against the real class.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WzxdWYdwRAtMg7ki6TKxuU
2026-11-01 21:11:34 +01:00
4d1d2ea64d Put the demo's escape hatch inside the app, the only place it can be received
Both previous escapes were unreachable, for the same underlying reason stated
two different ways. A Tk key binding cannot fire, because once the workout app
takes its seat grab X delivers every keystroke to that app alone. And "run
touch from another terminal" cannot be done, because the app covers the screen
with an override-redirect fullscreen window -- there is no other terminal to
reach. An escape has to be handled INSIDE the grab, by the app itself, or it
is not an escape.

So --demo-escape arms a key handler in the runner: Ctrl+Shift+Q ungrabs the
seat and closes the window. The grab, the override-redirect window and the
handoff are all unchanged, so the demo exercises the real locking mechanism
rather than a softened copy of it, and the hatch is the one deliberate way
out.

The handler ungrabs before closing. Destroying a window that still holds the
seat can leave the pointer and keyboard grabbed with nothing left to release
them, which needs exactly the reboot this hatch exists to prevent.

Not Escape, which the Dart side already binds for in-app navigation; shadowing
it would change the behaviour under test.

Verified in both directions against the real debug bundle, each under its own
Xvfb display: with the flag, the app exits on Ctrl+Shift+Q while holding the
grab and the lock takes the screen back; without it, the identical keystroke
does nothing and the app keeps the screen. A test asserts the production path
never passes the flag.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DfJC1Wu1SEgJ6X49k5Jqtg
2026-08-22 12:41:07 +02:00
006ef037f2 Supervise the workout app as the lock surface, on a deadline that holds
The supervisor hands the X grab to the Flutter app only once the app has
printed WORKOUT_LOCK: ready, so the screen is covered continuously and a
window that never started is never handed the machine.

Enforcing that handshake needs a timeout that actually fires. readline() on
a pipe blocks until a newline arrives, so polling the clock around it cannot
bound the wait: against a real subprocess a 2s deadline took 30s, and the
hang was then misreported as "exited before signalling ready" -- the wrong
diagnostic for the wrong failure. The wait is now select-based and reads
whatever bytes are available, since a half-written line would otherwise
block inside readline() past the deadline just as surely. Reads accumulate
before matching, because a chunk boundary can fall inside the marker and
dropping it would strand a healthy app at the lock screen.

Verified against real pipes, not fakes: a silent app and a partial line both
time out on schedule, the ready line is still detected, and a marker split
across two reads is reassembled.

Split into _workout_ready for the 250-line cap. The grab handoff and the
process hooks are injected as frozen dataclasses so both directions must be
supplied at the call site and a test that fakes the process also fakes the
wait.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DfJC1Wu1SEgJ6X49k5Jqtg
2026-08-22 11:52:02 +02:00