_ui_widgets.py's _button() always set fg=self._colors.fg (near-white)
regardless of bg, so any accent/success/warning/danger-filled button
under-contrasted (measured 2.2-3.6:1 vs the 4.5:1 floor). Added
_fg_for(bg) so fg is derived from bg instead of hardcoded -- fixes every
current _button() call site structurally, not per-instance. Found and
fixed 2 more standalone instances of the same bug outside the shared
helper (_window_setup.py's demo-close button, _heat_skip.py's heat-skip
button).
Bumps gatelock to the released v0.1.1 carrying the same on_fill token
plus the warm palette rework. Regenerated workout_app's launcher icon
assets to match.
Verified: gatelock 50/50 + screen_locker 859/859 tests, both 100%
coverage; pre-commit (incl. pylint against the real v0.1.1 install) green.
Adopt the shared icon family (python_pkg/app_icons in testsAndMisc): a
charcoal #1B1D21 field carrying a crimson barbell glyph. Crimson rather than
this app's indigo seed, because dufs_client already owns indigo and the two
sit side by side in the launcher; crimson is the app's own accent colour
(Color(0xFFFF4444)), so the icon still matches the UI.
Adds the adaptive-icon layers the project never had, including an Android 13
monochrome layer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Breaks belong after each rep (circle tap), not removed entirely.
Restored break_banner, audioplayers, vibration, and break_end.mp3 asset.
Break triggers on every circle tap except the last one; 3 min on success,
5 min on failure; sound + vibration fires when the countdown ends.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>