The lock now paints one container per live output instead of one window on
the primary, and claims the screen through an Arbiter at RANK_SCREEN_LOCKER
so the wake alarm can outrank it.
The fan-out happens at the widget factory, not the render loop. Painting a
screen here is not a pure function -- the ~20 clear_container() flows record
workouts, credit weeks and branch on state while they paint -- so re-running
a flow per surface would double those side effects. Instead `_label`,
`_button_row` and friends build N copies and return a group that mirrors
later configure calls to all of them, and a flow body still runs once. Frame
groups nest, so `_button(button_row, ...)` reads exactly as it did.
The degenerate case carries as much weight as the general one: the status
window, the post-sick-day verify window and the relaxed-day prompt have no
lock and no surfaces, and share this same factory. They get a group of
exactly one frame and behave as they always did.
Text boxes are the one thing that cannot be shared. Entries fan out over a
single StringVar, but tk.Text has no such variable, so the sick-day
description genuinely diverges per monitor; TextGroup.get() returns whichever
copy was actually typed into, preserving "answer on any monitor".
Tests: the suite hung rather than failed on first run, which is the trap
gatelock's own conftest documents -- screen_locker patches its own `tk`, but
LockWindow builds Toplevels through gatelock's, and real tkinter over a
MagicMock root recurses without bound. `_gatelock_fixtures` closes that and
redirects the runtime dir so no test can stand a production locker down.
Every other test runs single-output, where fan-out is unobservable, so
test_surface_fanout runs on two outputs; each assertion was checked by
cropping the group loops to the primary and confirming it goes red.
874 tests, 100% branch coverage, pre-commit clean, no lint suppressions.
_ui_widgets.py's _button() always set fg=self._colors.fg (near-white)
regardless of bg, so any accent/success/warning/danger-filled button
under-contrasted (measured 2.2-3.6:1 vs the 4.5:1 floor). Added
_fg_for(bg) so fg is derived from bg instead of hardcoded -- fixes every
current _button() call site structurally, not per-instance. Found and
fixed 2 more standalone instances of the same bug outside the shared
helper (_window_setup.py's demo-close button, _heat_skip.py's heat-skip
button).
Bumps gatelock to the released v0.1.1 carrying the same on_fill token
plus the warm palette rework. Regenerated workout_app's launcher icon
assets to match.
Verified: gatelock 50/50 + screen_locker 859/859 tests, both 100%
coverage; pre-commit (incl. pylint against the real v0.1.1 install) green.
ScreenLocker now composes gatelock.GateRoot + gatelock.LockWindow for the
actual lock window instead of the inline WindowSetupMixin mechanics; the
verify/relaxed-day auxiliary windows (never the lock itself) stay as
plain Tk windows. The hand-copied _log_integrity.py is deleted in favor
of gatelock.log_integrity (the canonical, non-duplicated module). This
is the second of three migrations (diet_guard done, wake_alarm next).
Two deliberate behavior changes, both confirmed:
- dependencies = [] (pure stdlib) now includes gatelock, a documented
departure from the prior zero-deps stance.
- production grab upgraded from single-attempt-then-local-fallback to
diet_guard's retry-forever (robust to e.g. a fullscreen game holding
the grab).
Net hardening as a side effect: run()/close() now go through gatelock's
signal-safe lifecycle, so SIGTERM/SIGINT restore VT switching on every
exit path -- previously only a clean close() did, leaving VT switching
disabled if the service was killed mid-lock.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XCdT46zV8hESDvbgYMGDLt