#include "my_application.h" #include "demo_escape.h" #include #ifdef GDK_WINDOWING_X11 #include #endif #include "flutter/generated_plugin_registrant.h" struct _MyApplication { GtkApplication parent_instance; char** dart_entrypoint_arguments; }; G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION) // --------------------------------------------------------------------------- // Lock mode (--lock-mode): this window IS the screen lock. // // The Python locker (screen_locker) still owns the gatelock arbiter claim and // keeps holding the X grab while we start up, so our first grab attempts fail // by design. We map fullscreen + override-redirect FIRST -- covering the // screen before anything is released -- then print the ready line, and retry // the grab every 200ms until the supervisor drops its own. Ordering matters: // releasing before we are up would expose the live desktop for the whole of // Flutter's cold start. // // There is no Dart API for override-redirect or an X11 grab, which is why // this lives in the runner rather than in lib/. // --------------------------------------------------------------------------- // Retry cadence for the grab, matching gatelock's _DEFAULT_GRAB_RETRY_MS. static const guint kGrabRetryMs = 200; static gboolean lock_mode_enabled = FALSE; static gboolean lock_grab_held = FALSE; // Demo harness only; the production supervisor never passes it. static gboolean demo_escape_enabled = FALSE; // Takes the exclusive seat grab. Returns TRUE while it should keep retrying. static gboolean try_seat_grab(gpointer data) { GtkWidget* window = GTK_WIDGET(data); GdkWindow* gdk_window = gtk_widget_get_window(window); if (gdk_window == nullptr) return G_SOURCE_CONTINUE; // not realized yet GdkDisplay* display = gdk_window_get_display(gdk_window); GdkSeat* seat = gdk_display_get_default_seat(display); GdkGrabStatus status = gdk_seat_grab(seat, gdk_window, GDK_SEAT_CAPABILITY_ALL, TRUE, nullptr, nullptr, nullptr, nullptr); if (status != GDK_GRAB_SUCCESS) { // Expected until the supervisor releases. Never fatal: a lock that gave up // here would leave the machine unlocked, which is the whole failure mode // this design exists to prevent. return G_SOURCE_CONTINUE; } lock_grab_held = TRUE; g_print("WORKOUT_LOCK: grab acquired\n"); return G_SOURCE_REMOVE; } // Applies override-redirect + fullscreen, then starts the grab retry loop. static void enter_lock_mode(GtkWindow* window) { GtkWidget* widget = GTK_WIDGET(window); gtk_window_set_decorated(window, FALSE); gtk_window_set_deletable(window, FALSE); gtk_window_set_keep_above(window, TRUE); // An override-redirect window is invisible to the window manager, so // gtk_window_fullscreen() -- which merely ASKS the WM for fullscreen -- does // nothing here. Size and place it against the monitor geometry directly, // otherwise the window keeps its default 1280x720 and leaves an uncovered // strip of live desktop at the edge of a larger screen. GdkDisplay* display = gtk_widget_get_display(widget); GdkMonitor* monitor = gdk_display_get_primary_monitor(display); if (monitor == nullptr) monitor = gdk_display_get_monitor(display, 0); if (monitor != nullptr) { GdkRectangle geometry; gdk_monitor_get_geometry(monitor, &geometry); gtk_window_move(window, geometry.x, geometry.y); gtk_window_resize(window, geometry.width, geometry.height); } gtk_window_fullscreen(window); // Realize (create the X window) without mapping it, so override-redirect is // set on an unmapped window. gtk_widget_realize(widget); GdkWindow* gdk_window = gtk_widget_get_window(widget); if (gdk_window != nullptr) { // Bypass the WM entirely: i3 would otherwise re-tile or let the user // move/close this window. gdk_window_set_override_redirect(gdk_window, TRUE); } g_timeout_add(kGrabRetryMs, try_seat_grab, widget); } // Called when first Flutter frame received. static void first_frame_cb(MyApplication* self, FlView* view) { GtkWidget* toplevel = gtk_widget_get_toplevel(GTK_WIDGET(view)); if (lock_mode_enabled) { // Configure BEFORE the first map: toggling override-redirect on a window // that is already mapped leaves it mapped but never repainting (a blank // grey rectangle that still holds the grab -- the worst possible lock). enter_lock_mode(GTK_WINDOW(toplevel)); // Installed before the window is shown, so the hatch is live for every // keystroke the grab will deliver -- including the first. demo_escape_install(toplevel, demo_escape_enabled); gtk_widget_show(toplevel); // The supervisor releases its own grab only after seeing this line, so the // screen is already covered by us when it does. Flushed because stdout to // a pipe is block-buffered and the handshake would otherwise deadlock. g_print("WORKOUT_LOCK: ready\n"); fflush(stdout); } else { gtk_widget_show(toplevel); } } // Implements GApplication::activate. static void my_application_activate(GApplication* application) { MyApplication* self = MY_APPLICATION(application); GtkWindow* window = GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application))); // Use a header bar when running in GNOME as this is the common style used // by applications and is the setup most users will be using (e.g. Ubuntu // desktop). // If running on X and not using GNOME then just use a traditional title bar // in case the window manager does more exotic layout, e.g. tiling. // If running on Wayland assume the header bar will work (may need changing // if future cases occur). gboolean use_header_bar = !lock_mode_enabled; #ifdef GDK_WINDOWING_X11 GdkScreen* screen = gtk_window_get_screen(window); if (GDK_IS_X11_SCREEN(screen)) { const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen); if (g_strcmp0(wm_name, "GNOME Shell") != 0) { use_header_bar = FALSE; } } #endif if (use_header_bar) { GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new()); gtk_widget_show(GTK_WIDGET(header_bar)); gtk_header_bar_set_title(header_bar, "workout_app"); gtk_header_bar_set_show_close_button(header_bar, TRUE); gtk_window_set_titlebar(window, GTK_WIDGET(header_bar)); } else { gtk_window_set_title(window, "workout_app"); } gtk_window_set_default_size(window, 1280, 720); g_autoptr(FlDartProject) project = fl_dart_project_new(); fl_dart_project_set_dart_entrypoint_arguments( project, self->dart_entrypoint_arguments); FlView* view = fl_view_new(project); GdkRGBA background_color; // Background defaults to black, override it here if necessary, e.g. #00000000 // for transparent. gdk_rgba_parse(&background_color, "#000000"); fl_view_set_background_color(view, &background_color); gtk_widget_show(GTK_WIDGET(view)); gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view)); // Show the window when Flutter renders. // Requires the view to be realized so we can start rendering. g_signal_connect_swapped(view, "first-frame", G_CALLBACK(first_frame_cb), self); gtk_widget_realize(GTK_WIDGET(view)); fl_register_plugins(FL_PLUGIN_REGISTRY(view)); gtk_widget_grab_focus(GTK_WIDGET(view)); } // Implements GApplication::local_command_line. static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) { MyApplication* self = MY_APPLICATION(application); // Strip out the first argument as it is the binary name. self->dart_entrypoint_arguments = g_strdupv(*arguments + 1); // --lock-mode is handled here AND forwarded to Dart: the runner needs it // for the grab, the Dart side for the no-exit UI. for (gchar** arg = self->dart_entrypoint_arguments; *arg != nullptr; arg++) { if (g_strcmp0(*arg, "--lock-mode") == 0) { lock_mode_enabled = TRUE; } else if (g_strcmp0(*arg, "--demo-escape") == 0) { demo_escape_enabled = TRUE; } } g_autoptr(GError) error = nullptr; if (!g_application_register(application, nullptr, &error)) { g_warning("Failed to register: %s", error->message); *exit_status = 1; return TRUE; } g_application_activate(application); *exit_status = 0; return TRUE; } // Implements GApplication::startup. static void my_application_startup(GApplication* application) { // MyApplication* self = MY_APPLICATION(object); // Perform any actions required at application startup. G_APPLICATION_CLASS(my_application_parent_class)->startup(application); } // Implements GApplication::shutdown. static void my_application_shutdown(GApplication* application) { // MyApplication* self = MY_APPLICATION(object); // Perform any actions required at application shutdown. G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application); } // Implements GObject::dispose. static void my_application_dispose(GObject* object) { MyApplication* self = MY_APPLICATION(object); g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev); G_OBJECT_CLASS(my_application_parent_class)->dispose(object); } static void my_application_class_init(MyApplicationClass* klass) { G_APPLICATION_CLASS(klass)->activate = my_application_activate; G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line; G_APPLICATION_CLASS(klass)->startup = my_application_startup; G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown; G_OBJECT_CLASS(klass)->dispose = my_application_dispose; } static void my_application_init(MyApplication* self) {} MyApplication* my_application_new() { // Set the program name to the application ID, which helps various systems // like GTK and desktop environments map this running application to its // corresponding .desktop file. This ensures better integration by allowing // the application to be recognized beyond its binary name. g_set_prgname(APPLICATION_ID); return MY_APPLICATION(g_object_new(my_application_get_type(), "application-id", APPLICATION_ID, "flags", G_APPLICATION_NON_UNIQUE, nullptr)); }