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A sick day is now a date in the shared sickdays pool (utils sickdays 0.1.0) and nothing else. Removed: the 7/30/90-day budget, the escalating lockout countdown, the justification form, the commitment prompt and its double debt, the workout-debt counter, the -60 min shutdown cut and its sick_day_state.json, the post-sick-day --verify-workout mode, the sick auto-upgrade, scripts/revoke_sick_day.py and their tests. - Lock screen: "I'm sick" on the retry, no-phone and both Tue-Thu screens; one tap -> sickdays.add_sick_day(today) -> sick floor -> best-effort background sickdays.sync_quietly -> unlock. Refusals (free day, unreadable pool) are shown and the lock stays. - Shutdown: the reset resolves with earned_time.resolve(..., sick=True) (max(20:00, ladder), capped 23:00) and saves the sick lift with the grace lift, so later credits absorb it instead of stacking on 20:00. A day marked after the reset is lifted by the new _sick_floor live pass (every 5-min tick, --sync-only, --apply-bonuses, and the tap itself). - Workout lock and grace floor stand down on a sick day; workouts that day credit normally through the sync paths. - wake-alarm workday_penalty.json is void when its issued_date or penalty_date is a sick day. - Status window, i3 line, CLI --status, MCP flags and web reasons read sickdays. - scripts/migrate_sick_history.py imports sick_history.json's dates via sickdays.import_legacy, verifies and removes the file; idempotent, run by install.sh. - Pins: earned-time 0.11.0, freedays 0.4.0, sickdays 0.1.0 (tags pending); pre-commit 4.7.0, ruff 0.17.1 (freshness gate). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Xfj1sxKH9VBPqpcAni8Jry
87 lines
3.1 KiB
Python
87 lines
3.1 KiB
Python
"""The "I'm sick" button: one tap marks today sick and unlocks.
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A sick day is a date in the shared ``sickdays`` pool (``_sick.py``). There is
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no budget, countdown, justification, commitment or debt any more: the tap
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writes today into the local pool, pushes it in the background (best
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effort, so the phone sees it before the next sickdays-sync tick), raises
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tonight's shutdown to the sick floor right
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away (``_sick_floor``) and closes the lock. Every other gate reads the same
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pool and stands down too.
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The button is offered on every screen that can end in a lock or a prompt:
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the retry screen, the no-phone penalty screen and both relaxed-day screens.
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A refusal (a free day, an unreadable pool) is shown on screen and the lock
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stays up.
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Split out of :mod:`screen_locker._ui_flows` to keep every file under the
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250-line cap. Composed back into ``UIFlowsMixin`` there.
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"""
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from __future__ import annotations
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from typing import TYPE_CHECKING
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from screen_locker._constants import SHUTDOWN_BASE_FILE
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from screen_locker._credit_slot import locked_shutdown_state
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from screen_locker._sick import mark_today_sick, push_in_background
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if TYPE_CHECKING:
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import tkinter as tk
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class SickDayFlowMixin:
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"""The one-tap sick-day button and what follows it."""
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def _sick_button(self, frame: tk.Widget) -> None:
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"""Pack the "I'm sick" button into ``frame``."""
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self._button(
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frame,
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"I'm sick",
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bg=self._colors.palette.warning,
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command=self.mark_sick_and_unlock,
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width=12,
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).pack(side="left", padx=self._colors.space("sm"))
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def mark_sick_and_unlock(self) -> None:
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"""Mark today sick, lift tonight's shutdown to 20:00 and unlock."""
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result = mark_today_sick()
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if not result.ok:
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self._show_sick_refused(result.message)
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return
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# Now, not at the next 5-minute tick: while this window is up that
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# tick stands down at the instance lock.
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with locked_shutdown_state(SHUTDOWN_BASE_FILE):
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self._apply_sick_floor()
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# Best effort and off the UI thread: the unlock never waits for it.
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push_in_background()
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self._record_decision(
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locked=False,
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reason="sick_day_marked",
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detail=f"Marked today sick from the lock screen. {result.message}",
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)
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self.close()
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def _show_sick_refused(self, message: str) -> None:
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"""Say why today could not be marked sick; the lock stays up."""
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self.clear_container()
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self._label(
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"Could not mark today as sick",
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role="display",
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color=self._colors.palette.danger,
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pad="md",
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)
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self._text(message, color=self._colors.palette.warning)
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frame = self._button_row()
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back = (
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self._start_relaxed_day_flow
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if self._relaxed_day_mode
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else self._start_phone_check
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)
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self._button(
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frame,
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"Back",
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bg=self._colors.palette.accent,
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command=back,
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width=12,
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).pack(side="left", padx=self._colors.space("sm"))
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