mirror of
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Replaces the dead ColorScheme.fromSeed(Colors.indigo) (declared but never consumed by any screen/widget) with theme.dart: an explicit dark ColorScheme plus a real AppStatusColors extension, since this app genuinely uses success/warning status colors throughout (unlike dufs-cloud's app). Routes all 10 screen/widget files' ~280 hardcoded Colors.*/fontSize literals through it. Fixes the two flagged DESIGN_AUDIT_TODO violations: home_screen's Resume/Start buttons now use a real 2x horizontal:vertical padding ratio, and rep_circle's BoxShadow (the one shadow in an otherwise flat dark UI) is removed.
165 lines
5.5 KiB
Dart
165 lines
5.5 KiB
Dart
/// The app's design tokens: one identical palette shared across every one
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/// of kuhy's apps (Flutter, web, Python/Tkinter alike) — see the
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/// `unified-design-system` skill (`~/.claude/skills/unified-design-system/`)
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/// for the frozen token table this file implements. Built from an explicit
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/// `ColorScheme`, not `ColorScheme.fromSeed`, because the shared palette is
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/// hand-picked, not algorithmically derived from one seed color.
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library;
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import 'package:flutter/material.dart';
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/// Builds the app's single dark `ThemeData` from the shared token set.
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ThemeData buildAppTheme() {
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const colorScheme = ColorScheme.dark(
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surface: Color(0xFF211D1B), // ink
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surfaceContainerHighest: Color(0xFF38312E), // ink-raised-2
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surfaceContainerHigh: Color(0xFF2B2624), // ink-raised-1
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onSurface: Color(0xFFECEAE9), // text-on-dark
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onSurfaceVariant: Color(0xFFAAA09A), // muted-on-dark
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outline: Color(0xFF463E3A), // line-dark
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primary: Color(0xFFB8862E), // accent
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onPrimary: Color(0xFF211D1B), // on-fill
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secondary: Color(0xFFB8862E), // accent
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onSecondary: Color(0xFF211D1B), // on-fill
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secondaryContainer: Color(0xFF463E3A), // line-dark
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onSecondaryContainer: Color(0xFFB8862E), // accent
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tertiary: Color(0xFFB8862E), // accent
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onTertiary: Color(0xFF211D1B), // on-fill
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tertiaryContainer: Color(0xFF463E3A), // line-dark
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onTertiaryContainer: Color(0xFFB8862E), // accent
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error: Color(0xFFE2585F), // danger
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onError: Color(0xFF211D1B), // on-fill
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);
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return ThemeData(
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useMaterial3: true,
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colorScheme: colorScheme,
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scaffoldBackgroundColor: colorScheme.surface,
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extensions: const [AppStatusColors.dark],
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textTheme: const TextTheme(
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bodyLarge: TextStyle(fontSize: AppTextSize.body),
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bodyMedium: TextStyle(fontSize: AppTextSize.body),
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titleLarge: TextStyle(fontSize: AppTextSize.title),
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titleMedium: TextStyle(fontSize: AppTextSize.subtitle),
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labelMedium: TextStyle(fontSize: AppTextSize.label),
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labelSmall: TextStyle(fontSize: AppTextSize.caption),
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),
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inputDecorationTheme: InputDecorationTheme(
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filled: true,
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fillColor: colorScheme.surfaceContainerHigh,
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border: OutlineInputBorder(
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borderRadius: BorderRadius.circular(AppRadius.sm),
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borderSide: BorderSide(color: colorScheme.outline),
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),
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enabledBorder: OutlineInputBorder(
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borderRadius: BorderRadius.circular(AppRadius.sm),
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borderSide: BorderSide(color: colorScheme.outline),
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),
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focusedBorder: OutlineInputBorder(
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borderRadius: BorderRadius.circular(AppRadius.sm),
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borderSide: BorderSide(color: colorScheme.primary, width: 2),
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),
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labelStyle: TextStyle(color: colorScheme.onSurfaceVariant),
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),
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dividerTheme: DividerThemeData(
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color: colorScheme.outline,
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thickness: 1,
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space: AppSpacing.md,
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),
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);
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}
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/// Semantic status colors M3's [ColorScheme] has no role for (it only has
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/// `error`). Success/warning are the shared `unified-design-system` values —
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/// every status indicator (set completed, break running, budget pending)
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/// should read these instead of an ad hoc `Colors.greenAccent`/`orangeAccent`.
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@immutable
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class AppStatusColors extends ThemeExtension<AppStatusColors> {
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/// Creates a status-color set.
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const AppStatusColors({required this.success, required this.warning});
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/// The shared dark-theme instance — success/warning from the unified
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/// palette (danger already exists as `colorScheme.error`).
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static const dark = AppStatusColors(
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success: Color(0xFF8A9A3C),
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warning: Color(0xFFE0A63C),
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);
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/// Positive/on-track status (e.g. a completed set, an earned skip).
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final Color success;
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/// Caution/pending status (e.g. a running break, a near-exhausted budget).
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final Color warning;
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@override
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AppStatusColors copyWith({Color? success, Color? warning}) => AppStatusColors(
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success: success ?? this.success,
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warning: warning ?? this.warning,
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);
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@override
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AppStatusColors lerp(AppStatusColors? other, double t) {
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if (other is! AppStatusColors) return this;
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return AppStatusColors(
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success: Color.lerp(success, other.success, t) ?? success,
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warning: Color.lerp(warning, other.warning, t) ?? warning,
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);
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}
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}
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/// Shared spacing scale (4px base) — round any new value to one of these
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/// instead of introducing an off-scale literal.
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abstract final class AppSpacing {
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/// 4px.
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static const double xs = 4;
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/// 8px.
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static const double sm = 8;
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/// 16px.
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static const double md = 16;
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/// 24px.
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static const double lg = 24;
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/// 32px.
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static const double xl = 32;
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/// 48px.
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static const double xxl = 48;
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}
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/// Shared corner-radius scale. Nested radii should be `outer - gap`, not a
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/// fixed constant — compute per instance per safe-design-rules rule 24.
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abstract final class AppRadius {
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/// Buttons, inputs, chips.
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static const double sm = 8;
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/// Cards.
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static const double md = 12;
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/// Sheets, dialogs.
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static const double lg = 16;
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}
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/// Shared type scale (px). `body` is the floor for anything a user reads;
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/// `label`/`caption` are for UI chrome only (timestamps, badges, tags).
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abstract final class AppTextSize {
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/// 12px — chrome only.
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static const double caption = 12;
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/// 14px — chrome only.
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static const double label = 14;
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/// 16px — the floor for actual reading content.
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static const double body = 16;
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/// 20px.
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static const double subtitle = 20;
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/// 24px.
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static const double title = 24;
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/// 32px.
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static const double display = 32;
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}
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