Commit Graph

45 Commits

Author SHA1 Message Date
57d262b711 Pylint gate 10 over the whole package
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Raise the pylint hook to --fail-under=10.0 and make it lint the whole
package on every run (pass_filenames: false): over the staged subset a
9.99 tree passed at commit time.

Ports de2aea3 (9b9342ba-1) onto main, minus its web/ and requirements.txt
bumps and the iptables dedupe f1822f1 already landed; _hltb_confidence and
_hltb_search keep main's 429 handling. _search_batch splits out
_acquire_auth / _search_headers, and _stats.py is back to 250 lines.

Drops the min-similarity-lines = 8 floor (0 duplicate-code hits at the
default) and sets max-attributes = 15 for the flat persisted records, as
kuhy decided. Tests stay outside pylint, as at every site already at 10.

Todo: fda71ed1

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-10 16:57:35 +01:00
f1822f154f Dedupe iptables chain code; pylint jobs=1
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Set [tool.pylint.similarities] min-similarity-lines = 8 (as diet-guard)
and refactor the remaining R0801 hits: the store and total-block
iptables modules now share create_fresh_chain / add_drop_rule /
drop_chain in _store_tools. No duplicate-code disable or exclude.

Run pylint serially (pyproject jobs = 1, hook --jobs=1): parallel mode
pickles PyLinter with dill, which crashes on Python 3.15 (co_lnotab).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-10 15:57:53 +01:00
cef9fccab8 Migrate steam-backlog-enforcer/web to Astro (no R…
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Todo: 9b9342ba
2026-11-09 08:36:38 +01:00
f435aa8bfa deps: earned_time 0.21.0, leisure-watch 0.2.7
Focus day pays 240 gaming (2/min); full focus day is 8 h.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WzxdWYGW5NZL5uVpnqmNKo
2026-11-02 15:30:23 +01:00
6387e6819f Add todo app git hooks
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-02 13:55:18 +01:00
babe8cbfd9 Pin earned-time v0.20.0, leisure-watch v0.2.6
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WzxdWxdzckyBH7fEbPywpr
2026-11-02 09:17:02 +01:00
eba7de8c02 Pin earned-time v0.19.1, leisure-watch v0.2.5
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WzxdWYcmik6APnHfc9gEVy
2026-11-02 08:47:59 +01:00
73afad98f9 Pin earned-time v0.19.0, leisure-watch v0.2.4
Tests isolate FOCUS_PROJECT_DATA so a live project never leaks in. Also
bumps the freshness gate's stale dev pins and websockets.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WzxdWYcmik6APnHfc9gEVy
2026-11-02 08:41:27 +01:00
59a110e5c3 LeetCode hour needs the day paid in full (earned_time 0.18.0); gate_off read live from leetcode-guard
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-24 13:26:28 +02:00
520c4c55d3 deps: leisure-watch 0.2.2 (earned-time 0.17.0), hooks on earned-time 0.17.0
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leisure-watch 0.2.1 required earned-time 0.16.0, which pip cannot
co-install with the 0.17.0 pin from 55cf19f.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CUaX4zAa6H4sMu3jd6RFdb
2026-10-23 20:26:01 +02:00
d2c4ea7ace deps: earned_time 0.16.0 + leisure-watch 0.2.1
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Dsh4Znwh2KnC7q6vbGpX1N
2026-10-19 17:17:35 +02:00
c99dd12984 deps: leisure-watch 0.2.0 (go-live switch, /status)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Dsh4Znwh2KnC7q6vbGpX1N
2026-10-19 16:44:15 +02:00
26a2aabbc7 leisure Phase 2 (dormant): bill, warn and kill on the leisure budget from go-live
Dormant until earned_time.leisure_active(gaming day) -- the switch file
written by `leisure-watch go-live`. From that day:

- enforced `seconds` are billed by the shadow rule (lock pause, fail-closed,
  once per wall clock); budget from plain resolve(); warnings and the cutoff
  say "Leisure".
- at 0, beside the unchanged Steam path, _leisure_kill SIGTERMs (SIGKILL 30 s
  later, per process) every focus/media pid in now.json except browsers,
  every failclosed browser pid, and -- with now.json untrusted -- every
  browser, media player and wsg-grabber reviewer. Root/system, lockers and
  the enforcer's own chain are never signalled. Kills go to budget.jsonl.
- tests: an autouse fixture redirects both switch readers, so no test reads
  /etc/leisure-watch/leisure_from; existing tests unchanged.

Re-pins earned-time to v0.15.0 (leisure_active).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Dsh4Znwh2KnC7q6vbGpX1N
2026-10-19 16:40:49 +02:00
4e9987c428 deps: leisure-watch 0.1.2 (safe reads, fail-closed display/incognito)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Dsh4Znwh2KnC7q6vbGpX1N
2026-10-19 13:38:42 +02:00
f6787696bf deps: leisure-watch 0.1.1 (adds py.typed)
Re-pin leisure-watch to leisure-watch-v0.1.1 in pyproject.toml,
requirements.txt (also feeds ci_mirror.sh) and the mypy/pylint
pre-commit envs. mypy passes with the now-typed package.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Dsh4Znwh2KnC7q6vbGpX1N
2026-10-19 13:05:23 +02:00
e82ddd9a4b playtime: shadow leisure billing (C4); /proc scan from leisure_watch
The enforcer now imports the Steam/launcher/counted-process scan from
leisure_watch.procscan (v0.1.0, shared with the leisure watcher) and drops
its own copies (_playtime_procs, _counted_procs, _total_block_launchers and
enforcer's two scanners). Every counted-process read passes
config.CONFIG_FILE explicitly, as before.

Each tick also bills a shadow leisure budget beside the enforced one, from
the same incoming stamp and delta clamp, before accumulate: paused (held
gatelock grab or i3lock) -> shadow_paused_seconds; else a qualifying game,
a "leisure" now.json, or an untrusted/missing now.json (fail closed) bills
shadow_seconds once, split over shadow_per_source. shadow_budget_seconds is
earned_time.resolve(leisure=True) from the same answers, held as a same-day
high-water mark. Not billed under a total block. Shadow verdict changes go
to budget.jsonl as shadow_change (the live game view skips them); /api/budget
and MCP get_gaming_time carry a "shadow" block. Enforced fields, cutoff,
warnings and existing log records are unchanged.

Also fixes two tests that assumed earned_time < 0.14 internals.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Dsh4Znwh2KnC7q6vbGpX1N
2026-10-19 12:37:01 +02:00
5e1fc16ea6 deps: earned_time 0.14.0 (leisure shadow pricing; enforced output unchanged)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Dsh4Znwh2KnC7q6vbGpX1N
2026-10-19 12:20:17 +02:00
157365ff48 deps: earned_time 0.13.2 (unified ladder from 2026-10-18)
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 18:25:44 +02:00
e491c8102d deps: earned_time 0.13.1 (sick day = 20:00 + gaming pay)
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 17:42:34 +02:00
ec6a0ff74d deps: earned_time 0.12.0 (shutdown rungs equal gaming pay from 2026-10-18)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 16:53:03 +02:00
7ed4d8306c deps: earned-time 0.11.0 (freshness gate)
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-16 15:28:21 +02:00
49b4cfc3e6 deps: earned-time 0.10.0 (tutor quota per weekday: Tue-Thu 15, Mon/Fri 30, Sat/Sun 50 min)
Claude-Session: https://claude.ai/code/session_01E57caQF4KXwEvqEnKtJiHM

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-12 21:21:14 +02:00
410c82d08b earned_time 0.9.0: tutor earner renamed automation -> tutor
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Pins bumped at all four sites. aiohttp 3.14.5, pylint 4.1.3 (freshness gate).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YADHKXzZhhePzQ2rNoXFcK
2026-10-12 16:40:26 +02:00
c518c44177 deps: earned_time 0.8.0 (per-minute tutor credit), fix stale 15-minute block comments
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-10 18:22:04 +02:00
341bc784ac web control UI: all 24 commands in React, ctl.sock daemon, jobs, library browser; earned_time 0.7.0
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-10 16:07:42 +02:00
3c49c9a133 deps: earned_time 0.6.1 (tutor cutover), ruff 0.17.0 (CPY001 ignored: no copyright policy)
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-10 08:23:34 +02:00
7ec94f6e4a earned_time 0.6.0: maturity-aware penalty start (first_credits), pin v0.6.0
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2026-10-09 21:42:59 +02:00
51285d60b7 earned_time 0.5.0: per-day registry consumer (registry_for), pin v0.5.0
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Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-10-09 21:13:12 +02:00
9af0d76b4f pin earned-time-v0.4.0 (shutdown sleep ladder from 2026-10-10; gaming unchanged)
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earned_time 0.4.0 only changes shutdown resolution and adds the workout
ledger reader; every gaming_minutes this daemon reads is identical for every
input, so no code change here. Also brings aiohttp 3.14.4 and types-requests
2.33.0.20261006 to newest stable, which the dependency-freshness gate needs
before any commit to these manifests can land.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QrjUTo1yhgAsUUasdw4bpG
2026-10-09 10:43:56 +02:00
cf7a7482ca pin earned-time-v0.3.0 (registers the automation earner)
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Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-10-05 15:18:07 +02:00
25dc49363b deps: earned-time-v0.2.0 in requirements.txt and pre-commit (CI was on 0.1.0), jsdom 30.1.2
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-10-05 14:08:55 +02:00
c8bd9b21ff budget: resolve gaming time from the shared earned_time registry
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2026-10-04 19:01:27 +02:00
2be88453d5 repo contract: CLAUDE.md commands, test_changed, CI gate
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2026-10-04 17:18:00 +02:00
b0dfdd70c2 Stable bumps: mcp 2.3.0, pylint 4.1.2, @types/node 26.6.4
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2026-10-03 13:46:34 +02:00
bbc3853c67 Today's stable bumps: pylint, ruff and the web dev deps (jsdom, vite)
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Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-25 18:49:25 +02:00
b857688316 pre-push is a 1-second stamp check; the suites moved to the manual stage
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-20 21:21:48 +02:00
7323c896f6 Import split-out names from the modules that own them; drop the four lazy facades
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hltb, _cmd_done, _whitelist and _actions each kept a module __getattr__
that served names moved out in the 250-line split, via importlib to
dodge the resulting import cycle. pylint cannot see through that, and
graded every such import as no-name-in-module (26 of them). The 32
import statements now name the real module; with nothing left going
through the facades, they are gone.

Also the pylint hook on 4.0.8 with the source-only scope config, the
three implicit-booleaness disables the reference repos carry, the
http.server do_GET admission, and the third-party pins the hook was
missing (aiohttp, websockets, howlongtobeatpy). Gate still 8.0.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HHCbkJWXHjtTUaqvnHRAqA
2026-09-12 20:22:44 +02:00
4783753b3f Re-point paths for the ~ reorganisation (home-tidy)
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Also bumps mcp 2.2.0, ruff 0.16.7, types-requests 2.33.0.20260906 and, in
web/, react 19.3.0, vitest 5.0.0 (+ coverage-v8), eslint 10.10.0,
typescript-eslint 8.70.0, vite 8.3.0 and the small ones, so the freshness
gate lets this through. Web lint/build/tests/coverage (100 %) unchanged.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AwtowrowDXx6ccmWVPkCaF
2026-09-11 19:55:43 +02:00
1faf211767 Show which games make up the gaming budget, and bill osu!lazer
The budget tab answered "how much did I play" but not "what did I play":
playtime_state.json and playtime_history.json each stored one aggregate
seconds figure per gaming day, so the 14-day chart was a row of featureless
bars. Separately, qualifying_pids had exactly two sources — the SteamAppId
env var and a hardcoded 16-launcher frozenset — so osu!lazer, which sets no
SteamAppId and matches no launcher name, was never billed at all.

qualifying_pids now returns pid -> attribution key instead of a bare pid set.
The app id was already in hand and thrown away on its first line; it now
survives into PlaytimeState.per_game, alongside a user-editable
counted_processes list in config.json seeded with osu!lazer.

Two things the parts/whole relationship forces:

  - per_game only ever sums to AT MOST seconds, never equals it. backdate
    refunds the idle grace on every engaged-to-paused edge, and
    _state_or_recover synthesises a full budget with no breakdown. The
    refund is debited from last_credited_key, and the remainder is rendered
    as "Unattributed" rather than stored — one path then covers legacy days,
    focus-probe failures and drift alike.

  - counted_processes is kept apart from LAUNCHER_PROCESS_NAMES. That
    frozenset is also the total-block kill list, and it routes through
    kill_and_uninstall_launchers, which pacman -R's the owning package.
    Counted entries are killed on total block, never uninstalled.

Both storage formats stay at schema 1: load_state already filters to
dataclass fields, so a record without per_game migrates for free, and the
history reader has to accept both a bare float and an object regardless, so
a version bump would distinguish nothing.

Chart segments use the shared design system's categorical ramp (--cat-1..6),
capped at six games plus "Other" because a seventh distinguishable hue does
not exist under simulated CVD. The red over-budget fill is gone: colour now
encodes which game, and the dashed budget line alone says over or under.

Snapshot persistence moves to _snapshot.py to keep config.py under the
250-line cap. Three modules bound config paths at import time, which
bypasses the conftest redirect — they now reach them through the module.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MKFzwzwRU1JD7SFLHtQBsz
2026-08-29 18:32:03 +02:00
9e0f75a5a0 Latest stable dependencies, mcp 2.x, and the gate
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Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-28 17:29:14 +02:00
965abcaeaa Adopt the four markdown namespaces and gate them
Renames this repo's markdown onto README.md / CLAUDE*.md / DOCS*.md /
TODO*.md so a future session can tell a live task from a finished
record without reading the file to find out.

TODO files carry the literal "REMOVE ME AFTER FINISH" and are deleted
when the work lands. Enforced by the md-naming pre-commit hook and CI
workflow, both delegating to the shared gate in kuhyx/utils so this
repo's idea of a valid name cannot drift from every other repo's.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01A47aX5DJwmA3QFn3pkEWi7
2026-08-24 15:54:34 +02:00
10c33690b9 Add the 250-line file-length gate as a pre-commit hook
Vendors ~/utils/file_length into scripts/file_length so the gate is
reachable in CI: pre-commit's `entry:` is not shell-expanded and GitHub
runners have no ~/utils, so an external reference would pass locally and
silently skip on push. The existing pre-commit/action all-files job picks
the hook up with no workflow change.

The vendored copy is excluded from ruff/ruff-format/mypy/pylint and must
stay byte-identical to upstream -- ruff --unsafe-fixes otherwise rewrites
its print() calls to `pass` (T201/F841), which leaves the gate exiting 1
while reporting nothing.

Also:
- name-tests-test now exempts tests/_*.py, so the 35 test-file splits have
  a landing zone for shared helpers (it rejects any non-test_*.py module
  under tests/).
- pylint max-module-lines 1000 -> 250, so both limits agree.

Note: .git/hooks/pre-commit was never installed in this repo (only
pre-push), so no commit-stage hook had ever run. Installed via
`pre-commit install`.

55 files are currently over the cap; they are split in following commits.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPpmMpTSkp8UziRc5u8B7P
2026-08-23 19:27:09 +02:00
e9f60e8ee8 Add CI-mirror pre-push gate + requirements-sync check
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Mirrors the CI-green safeguards rolled out repo-wide (see screen-locker):
- scripts/check_requirements_sync.py: pre-commit hook that fails if a
  package import isn't declared in requirements.txt. On rollout it caught
  a real latent gap — aiohttp is imported by hltb/protondb modules but was
  only present transitively (via howlongtobeatpy); now declared explicitly.
- scripts/ci_mirror.sh: pre-push gate = requirements.txt-only venv
  (hash-gated) running `pre-commit run --all-files` + `pytest`, replacing
  the plain pytest-coverage pre-push hook. The web vitest pre-push hook is
  left untouched.

Verified: mirror green (960 passed, 100% cov).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018PMRRVVkeRyrSaaqueMZKG
2026-07-11 17:47:14 +02:00
41deb90324 feat: add interactive web UI for backlog completion planning
Adds a React/TypeScript frontend (web/) with a Python stdlib HTTP server
backend.  The UI mirrors the CLI `stats` command in the browser, with
real-time sliders for ProtonDB rating, HLTB confidence thresholds, daily
play time, per-game time cap, playtime mode, no-HLTB-data fallback, and a
target-date planner.  A parity badge confirms the client-side totals
reproduce the CLI defaults exactly (786 / 67031.1h / 143017.2h / 238447.9h).

Python side:
- `_web_dataset.py`: offline projection of HLTB/ProtonDB/snapshot caches
  into a compact, secret-free JSON payload; 100% branch coverage
- `_web_server.py`: zero-dependency stdlib HTTP server serving the built
  Vite bundle and the /api/dataset endpoint; 100% branch coverage
- `main.py`: new `serve` command wiring

Frontend (Vitest + RTL, 100% branch coverage enforced):
- TypeScript port of ProtonDB compound rating rule with full parity
- Pure client-side filtering via estimate.ts (no server round-trips)
- SVG completion timeline chart, sortable/searchable game table
- Steam dark theme; responsive layout

Pre-commit: adds `vitest-coverage` hook at pre-push stage requiring 100%
branch coverage on the React codebase.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-29 18:35:45 +02:00
551b8a4f95 chore: set up as standalone repo
Extracted from testsAndMisc monorepo. Changes:
- Rewrote imports from python_pkg.steam_backlog_enforcer.* → steam_backlog_enforcer.*
- Moved run.sh, install.sh, README.md, service file to repo root
- Added standalone pyproject.toml, requirements.txt, .pre-commit-config.yaml, .gitignore
- Added GitHub Actions CI workflows (tests + pre-commit)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-28 07:21:29 +02:00