steam-backlog-enforcer/install.sh
2026-10-10 16:07:42 +02:00

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#!/usr/bin/env bash
# Install script for Steam Backlog Enforcer.
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
echo "=== Steam Backlog Enforcer Installer ==="
echo
# Install Python deps.
echo "Installing Python dependencies..."
pip3 install --break-system-packages requests howlongtobeatpy 2>/dev/null \
|| pip3 install requests howlongtobeatpy
# 'block-gaming' depends on guard-lib (guardctl) for tamper-resistant
# locking. Not fatal if missing - the rest of this tool works without it.
echo
echo "Checking for guard-lib (required by 'block-gaming')..."
if command -v guardctl >/dev/null 2>&1; then
echo "guardctl found on PATH."
elif [[ -x "$HOME/src/utils/guard-lib/install.sh" ]]; then
echo "guardctl not found - installing guard-lib from $HOME/src/utils/guard-lib..."
if [[ $EUID -eq 0 ]]; then
bash "$HOME/src/utils/guard-lib/install.sh"
else
echo "guard-lib install needs root: sudo bash \"$HOME/src/utils/guard-lib/install.sh\""
echo "('block-gaming' will not work until that is done; the rest of this tool is unaffected.)"
fi
else
echo "Warning: guardctl not found and ~/src/utils/guard-lib is not present."
echo "'block-gaming' requires guard-lib - set up ~/src/utils/guard-lib and run its install.sh, then re-run this installer."
echo "(The rest of this tool is unaffected.)"
fi
# Install the web-UI user unit. No root needed: it serves read-only views and
# needs no privilege. Automated rather than documented, because the whole
# reason this unit exists is that a hand-started server outlived its own code.
install_web_user_unit() {
local target_user home_dir dst src
target_user="${SUDO_USER:-$USER}"
home_dir="$(getent passwd "$target_user" | cut -d: -f6)"
if [[ -z $home_dir ]]; then
echo "Warning: cannot resolve home for $target_user; skipping web unit."
return 0
fi
src="$SCRIPT_DIR/steam-backlog-enforcer-web.service"
dst="$home_dir/.config/systemd/user/steam-backlog-enforcer-web.service"
mkdir -p "$(dirname "$dst")"
sed "s|__REPO_DIR__|$SCRIPT_DIR|g" "$src" > "$dst"
if [[ $EUID -eq 0 ]]; then
chown "$target_user" "$dst"
sudo -u "$target_user" \
XDG_RUNTIME_DIR="/run/user/$(id -u "$target_user")" \
systemctl --user daemon-reload
sudo -u "$target_user" \
XDG_RUNTIME_DIR="/run/user/$(id -u "$target_user")" \
systemctl --user enable --now steam-backlog-enforcer-web || true
else
systemctl --user daemon-reload
systemctl --user enable --now steam-backlog-enforcer-web || true
fi
echo "Installed and enabled: $dst"
}
install_web_user_unit
# The desktop entry is how the UI gets opened day to day (./run.sh with no
# arguments does the same), so it is installed with the unit that serves it.
install_desktop_entry() {
local target_user home_dir dst
target_user="${SUDO_USER:-$USER}"
home_dir="$(getent passwd "$target_user" | cut -d: -f6)"
[[ -n $home_dir ]] || return 0
dst="$home_dir/.local/share/applications/steam-backlog-enforcer.desktop"
mkdir -p "$(dirname "$dst")"
sed "s|__REPO_DIR__|$SCRIPT_DIR|g" \
"$SCRIPT_DIR/steam-backlog-enforcer.desktop" > "$dst"
if [[ $EUID -eq 0 ]]; then
chown "$target_user" "$dst"
fi
echo "Installed desktop entry: $dst"
}
install_desktop_entry
# Install systemd service (system-level, runs as root).
#
# Non-interactive callers (install_core_system.sh, CI, `vm run`) have no stdin,
# where a bare `read` fails and -- under `set -e` -- aborts this whole installer
# with exit 1 after the Python deps are already in place. That made the module
# permanently un-installable from the documented install path. Default to "no"
# when there is no terminal, and let STEAM_ENFORCER_INSTALL_SERVICE=y opt in.
ans="${STEAM_ENFORCER_INSTALL_SERVICE:-}"
if [[ -z $ans ]]; then
if [[ -t 0 ]]; then
read -rp "Install systemd enforce service? [y/N] " ans
else
ans="n"
echo "No terminal: skipping the systemd enforce service."
echo "(Install it later with: sudo STEAM_ENFORCER_INSTALL_SERVICE=y bash install.sh)"
fi
fi
if [[ "${ans,,}" == "y" ]]; then
if [[ $EUID -ne 0 ]]; then
echo "Error: systemd service install needs root. Re-run with sudo."
exit 1
fi
SERVICE_SRC="$SCRIPT_DIR/steam-backlog-enforcer.service"
SERVICE_DST="/etc/systemd/system/steam-backlog-enforcer.service"
# Set the correct working directory, PYTHONPATH, and desktop user (the
# user whose Steam/X11 session the service should drive) in the service
# file. install.sh requires root, so it's invoked via `sudo` and
# SUDO_USER holds the real desktop user.
DESKTOP_USER="${SUDO_USER:-$USER}"
sed "s|WorkingDirectory=.*|WorkingDirectory=$SCRIPT_DIR|; \
s|PYTHONPATH=.*|PYTHONPATH=$SCRIPT_DIR|; \
s|__DESKTOP_USER__|$DESKTOP_USER|" \
"$SERVICE_SRC" > "$SERVICE_DST"
# Daily-gaming-budget pacman hook. While the budget is exhausted a refusal
# stub is bind-mounted over /usr/bin/steam and friends; a bind mount makes
# package extraction fail EBUSY, so the mounts must be dropped before any
# transaction touching those packages.
HOOK_SRC="$SCRIPT_DIR/pacman-hooks/50-steam-backlog-playtime-unblock.hook"
HOOK_DST="/etc/pacman.d/hooks/50-steam-backlog-playtime-unblock.hook"
mkdir -p /etc/pacman.d/hooks
install -m 644 "$HOOK_SRC" "$HOOK_DST"
echo "Installed pacman hook: $HOOK_DST"
systemctl daemon-reload
systemctl enable steam-backlog-enforcer
echo "Service installed and enabled."
# The unit's RuntimeDirectory/StateDirectory (control socket, restart rate
# limit) are created when the service STARTS; a daemon that was already
# running keeps serving without ctl.sock until it is restarted.
echo " Web-UI control socket: /run/steam-backlog-enforcer/ctl.sock (created on start)"
echo " Start now: sudo systemctl start steam-backlog-enforcer"
echo " Check: sudo systemctl status steam-backlog-enforcer"
echo " Logs: sudo journalctl -u steam-backlog-enforcer -f"
fi
echo
echo "Done! Run manually with:"
echo " python3 -m steam_backlog_enforcer.main enforce"