steam-backlog-enforcer/steam_backlog_enforcer/tests/test_playtime_session.py
Krzysztof kuhy Rudnicki e82ddd9a4b playtime: shadow leisure billing (C4); /proc scan from leisure_watch
The enforcer now imports the Steam/launcher/counted-process scan from
leisure_watch.procscan (v0.1.0, shared with the leisure watcher) and drops
its own copies (_playtime_procs, _counted_procs, _total_block_launchers and
enforcer's two scanners). Every counted-process read passes
config.CONFIG_FILE explicitly, as before.

Each tick also bills a shadow leisure budget beside the enforced one, from
the same incoming stamp and delta clamp, before accumulate: paused (held
gatelock grab or i3lock) -> shadow_paused_seconds; else a qualifying game,
a "leisure" now.json, or an untrusted/missing now.json (fail closed) bills
shadow_seconds once, split over shadow_per_source. shadow_budget_seconds is
earned_time.resolve(leisure=True) from the same answers, held as a same-day
high-water mark. Not billed under a total block. Shadow verdict changes go
to budget.jsonl as shadow_change (the live game view skips them); /api/budget
and MCP get_gaming_time carry a "shadow" block. Enforced fields, cutoff,
warnings and existing log records are unchanged.

Also fixes two tests that assumed earned_time < 0.14 internals.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Dsh4Znwh2KnC7q6vbGpX1N
2026-10-19 12:37:01 +02:00

29 lines
1.1 KiB
Python

"""Tests for building the per-daemon budget session."""
from __future__ import annotations
from steam_backlog_enforcer import _playtime_log as log_mod
from steam_backlog_enforcer._playtime_history import HistoryWriter
from steam_backlog_enforcer._playtime_log import TickJournal
from steam_backlog_enforcer._playtime_session import new_session
class TestNewSession:
def test_builds_a_journal_and_history(self) -> None:
session = new_session()
assert isinstance(session.journal, TickJournal)
assert isinstance(session.history, HistoryWriter)
def test_demo_journals_away_from_the_production_trail(self) -> None:
live = new_session()
demo = new_session(demo=True)
assert demo.journal._log._path == log_mod.BUDGET_DEMO_LOG_FILE
assert live.journal._log._path == log_mod.BUDGET_LOG_FILE
def test_builds_a_shadow_journal_on_the_same_trail(self) -> None:
from steam_backlog_enforcer._shadow_log import ShadowJournal
session = new_session()
assert isinstance(session.shadow, ShadowJournal)
assert session.shadow._log._path == log_mod.BUDGET_LOG_FILE