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Dormant until earned_time.leisure_active(gaming day) -- the switch file written by `leisure-watch go-live`. From that day: - enforced `seconds` are billed by the shadow rule (lock pause, fail-closed, once per wall clock); budget from plain resolve(); warnings and the cutoff say "Leisure". - at 0, beside the unchanged Steam path, _leisure_kill SIGTERMs (SIGKILL 30 s later, per process) every focus/media pid in now.json except browsers, every failclosed browser pid, and -- with now.json untrusted -- every browser, media player and wsg-grabber reviewer. Root/system, lockers and the enforcer's own chain are never signalled. Kills go to budget.jsonl. - tests: an autouse fixture redirects both switch readers, so no test reads /etc/leisure-watch/leisure_from; existing tests unchanged. Re-pins earned-time to v0.15.0 (leisure_active). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Dsh4Znwh2KnC7q6vbGpX1N
25 lines
626 B
Plaintext
25 lines
626 B
Plaintext
# Steam Backlog Enforcer — runtime + development dependencies
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# Install with: pip install -r requirements.txt
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aiohttp==3.14.5
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bandit==1.9.4
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codespell==2.4.3
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coverage==7.16.2
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earned-time @ git+https://github.com/kuhyx/utils@earned-time-v0.15.0#subdirectory=earned_time
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howlongtobeatpy==1.0.24
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leisure-watch @ git+https://github.com/kuhyx/leisure-watch@leisure-watch-v0.1.2
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mcp==2.3.0
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mypy==2.4.0
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pre-commit==4.7.0
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pylint==4.1.3
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pytest==9.1.1
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pytest-cov==7.1.0
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pytest-randomly==5.0.0
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pytest-sugar==1.1.1
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pytest-timeout==2.4.0
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pytest-xdist==3.8.0
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requests==2.34.2
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ruff==0.17.1
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types-requests==2.33.0.20261006
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websockets==17.2
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