mirror of
https://github.com/kuhyx/steam-backlog-enforcer.git
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
79 lines
2.7 KiB
Python
79 lines
2.7 KiB
Python
"""A scripted prompter for tests that drive the questions a command asks.
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Answers are consumed in order; asking more questions than were scripted is a
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test bug and raises ``IndexError``. :class:`FakePicker` adds the optional
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``game`` question a browser front end can answer (``GamePicker``).
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"""
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from __future__ import annotations
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from typing import TYPE_CHECKING
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if TYPE_CHECKING:
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from collections.abc import Sequence
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from steam_backlog_enforcer._prompter import PromptOption
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class FakePrompter:
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"""Answers ``choice`` / ``confirm`` / ``phrase`` / ``text`` from scripts."""
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def __init__(
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self,
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*,
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interactive: bool = True,
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choices: Sequence[str] = (),
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confirms: Sequence[bool] = (),
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phrases: Sequence[bool] = (),
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texts: Sequence[str] = (),
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) -> None:
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"""Store the scripted answers and an empty question log."""
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self.interactive = interactive
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self._choices = list(choices)
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self._confirms = list(confirms)
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self._phrases = list(phrases)
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self._texts = list(texts)
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self.asked: list[tuple[str, object]] = []
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def choice(self, message: str, options: Sequence[PromptOption]) -> str:
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"""Log the offered values and return the next scripted choice."""
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self.asked.append((message, [option.value for option in options]))
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return self._choices.pop(0)
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def confirm(self, message: str, *, default: bool) -> bool:
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"""Log the question and return the next scripted yes/no."""
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self.asked.append((message, default))
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return self._confirms.pop(0)
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def phrase(self, message: str, expected: str) -> bool:
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"""Log the expected phrase and return the next scripted verdict."""
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self.asked.append((message, expected))
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return self._phrases.pop(0)
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def text(self, message: str) -> str:
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"""Log the question and return the next scripted line."""
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self.asked.append((message, None))
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return self._texts.pop(0)
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class FakePicker(FakePrompter):
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"""A prompter that can also show the library (a ``GamePicker``)."""
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def __init__(
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self,
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*,
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picks: Sequence[int | None] = (),
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choices: Sequence[str] = (),
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texts: Sequence[str] = (),
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) -> None:
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"""Store the scripted library picks next to the other answers."""
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super().__init__(choices=choices, texts=texts)
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self._picks = list(picks)
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self.offered: list[list[int]] = []
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def game(self, message: str, app_ids: Sequence[int]) -> int | None:
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"""Log the offered app ids and return the next scripted pick."""
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self.asked.append((message, None))
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self.offered.append(list(app_ids))
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return self._picks.pop(0)
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