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Krzysztof kuhy Rudnicki 356530a01c
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Grade against 3.14 too, not just run on it
`requires-python` and the CI pin already said 3.14, but ruff, mypy and pylint
were still grading against 3.10 -- three tools judging an interpreter nothing
runs any more, and ruff withholding the pyupgrade fixes that only become safe
at the newer target. `pin_ci_python.py` rewrites exactly these three knobs.

What the stale target was hiding: `datetime.timezone.utc` where `datetime.UTC`
is now correct (UP017), `socket.timeout` where `TimeoutError` is (UP041),
deprecated `typing` imports (UP035), PEP 695 `type` aliases (UP040), and ruff's
stable formatter applying PEP 758 -- `except (A, B):` becomes `except A, B:`.
That last one makes the source 3.14-only at the syntax level, which is what
`requires-python = ">=3.14"` already promised; kuhy chose it deliberately over
holding ruff a release back (2026-08-29).

ruff, ruff-format, mypy --strict and pylint all clean at the new target. The
two modified web/ TypeScript files are another session's in-flight work and
are deliberately left unstaged.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SfnJmxxsZ534AKk16rC2Gr
2026-08-29 11:44:25 +02:00
.github/workflows One Python, always the newest 2026-08-28 20:01:24 +02:00
docs/explanations feat(enforcer): raise manual pick cap from 2 to 3 concurrent games 2026-07-23 18:05:29 +02:00
pacman-hooks Add a daily gaming-time budget with a binary-level cutoff 2026-08-04 20:00:08 +02:00
prompts Adopt the four markdown namespaces and gate them 2026-08-24 15:54:34 +02:00
scripts Latest stable dependencies, mcp 2.x, and the gate 2026-08-28 17:29:14 +02:00
steam_backlog_enforcer Grade against 3.14 too, not just run on it 2026-08-29 11:44:25 +02:00
web Say "masked" only when launchers really are 2026-08-29 07:36:13 +02:00
.gitignore Add CI-mirror pre-push gate + requirements-sync check 2026-07-11 17:47:14 +02:00
.mcp.json Add MCP server exposing the enforcer to Claude Code 2026-07-10 21:05:17 +02:00
.pre-commit-config.yaml Latest stable dependencies, mcp 2.x, and the gate 2026-08-28 17:29:14 +02:00
AGENTS.md Adopt the four markdown namespaces and gate them 2026-08-24 15:54:34 +02:00
CLAUDE.md Adopt the four markdown namespaces and gate them 2026-08-24 15:54:34 +02:00
install.sh Stop a non-interactive install aborting on the service prompt 2026-08-24 13:04:00 +02:00
pyproject.toml Grade against 3.14 too, not just run on it 2026-08-29 11:44:25 +02:00
README.md Add MCP server exposing the enforcer to Claude Code 2026-07-10 21:05:17 +02:00
requirements.txt Bump coverage and @vitejs/plugin-react to latest stable 2026-08-29 07:19:01 +02:00
run.sh feat: add block-gaming command (Stage 4) + guard-lib migration cleanup 2026-07-04 11:45:54 +02:00
steam-backlog-enforcer.service Add a daily gaming-time budget with a binary-level cutoff 2026-08-04 20:00:08 +02:00
TODO-file-length-250.md Adopt the four markdown namespaces and gate them 2026-08-24 15:54:34 +02:00

Steam Backlog Enforcer

Forces you to 100% complete one Steam game at a time before moving on.

Features

  • Achievement tracking: Picks the next game by shortest HLTB completionist time
  • Store blocking: Blocks store.steampowered.com via /etc/hosts
  • Game uninstalling: Removes all installed games except the assigned one
  • Process enforcement: Kills unauthorized game processes
  • Tampering detection: Detects achievement unlocks on non-assigned games
  • HLTB integration: Estimates completion time with persistent cache

Setup

python -m python_pkg.steam_backlog_enforcer.main setup

Commands

Command Description
scan Scan library, fetch HLTB data, assign game
check Check if assigned game is complete
status Show current assignment and blocking
list List incomplete games from snapshot
skip Skip the currently assigned game
enforce Run enforcer (block, uninstall, kill)
unblock Remove store blocking
reset Reset all state
installed List currently installed Steam games
uninstall Interactively uninstall non-assigned games
setup First-time configuration

Enforce mode

sudo python -m python_pkg.steam_backlog_enforcer.main enforce

This will:

  1. Block Steam store in /etc/hosts
  2. Uninstall all games except the assigned one
  3. Continuously kill any unauthorized game processes

Game Uninstall

Directly removes appmanifest files and game directories from ~/.local/share/Steam/steamapps/. Preserves Proton versions and Steam Linux Runtime.

python -m python_pkg.steam_backlog_enforcer.main uninstall

MCP server (Claude Code integration)

The enforcer exposes an MCP server (steam_backlog_enforcer._mcp) so Claude Code and its subagents can query the backlog and drive it through typed tools.

  • Read tools: get_dataset, get_status, get_stats, list_backlog.
  • Gated write tools: pick_manual, block_gaming — each defaults to a dry-run preview; pass confirm=true to actually apply. These write tools must never be added to a permission allowlist (a subagent could otherwise bypass the human confirmation).

The mcp SDK is an optional dependency (pip install -e '.[mcp]'), kept out of the CLI/systemd system-python path. One-time setup of the dedicated venv that Claude Code spawns:

./scripts/setup_mcp.sh

Registration lives in the checked-in .mcp.json (project scope). Restart Claude Code in this repo and approve the project MCP-server prompt for it to load. Verify with claude mcp list.