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https://github.com/kuhyx/steam-backlog-enforcer.git
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pick and pick-manual no longer uninstall games that are already allowed: the outgoing assignment is kept as a released pick (installed, no lock) until 'pick --replace', done/check, or abandon-pick. The allowed set is capped at max_manual_picks + 1; a pick over it is refused before the candidate list / confirmation, naming the games. status and the web Picks card list kept games with an Abandon button. Fast install now tracks the installer log from the spawn offset: web jobs drive the progress bar (per-depot %, phase) and echo a line every 30 s; daemon-started runs are exposed via ctl status / /api/daemon and shown on the Dashboard. Also: web deps bumped for dependency freshness (react-query 5.104.5, typescript-eslint 8.72.0, vite 8.3.5, node 24.22.1 in CI). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01CUaX4zAa6H4sMu3jd6RFdb
227 lines
6.8 KiB
Python
227 lines
6.8 KiB
Python
"""Main CLI for Steam Backlog Enforcer.
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The command implementations live in sibling modules (``status``, ``install``,
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``picks``, ``abandon``, ``misc``) and are re-exported here, so
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``steam_backlog_enforcer.main`` stays the single import surface it was when
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this was one module. ``python -m steam_backlog_enforcer.main`` still works via
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:mod:`steam_backlog_enforcer.main.__main__`.
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"""
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from __future__ import annotations
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import logging
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import sys
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from typing import TYPE_CHECKING
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from steam_backlog_enforcer._allowed_games import (
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MANUAL_LOCK_DAYS as _MANUAL_LOCK_DAYS,
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)
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from steam_backlog_enforcer._cmd_done_finalize import cmd_done
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from steam_backlog_enforcer._cmd_playtime import (
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cmd_enforce,
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cmd_gaming_reset,
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cmd_gaming_status,
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cmd_gaming_unblock,
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)
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from steam_backlog_enforcer._command_help import (
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COMMAND_DESCRIPTIONS,
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EXTRA_COMMAND_DESCRIPTIONS,
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)
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from steam_backlog_enforcer._stats import cmd_stats
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from steam_backlog_enforcer.config import Config, State
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from steam_backlog_enforcer.game_install import _echo
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from steam_backlog_enforcer.main._gate import enforce_gate
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from steam_backlog_enforcer.main._registry import _make_all_commands
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from steam_backlog_enforcer.main._registry import (
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_print_usage as _print_usage_for,
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)
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from steam_backlog_enforcer.main._registry import (
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_resolve_command as _resolve_command_in,
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)
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from steam_backlog_enforcer.main._shared import (
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_MANUAL_LOCK_EXEMPT_COMMANDS,
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_MIN_CLI_ARGS,
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_TOTAL_BLOCK_EXEMPT_COMMANDS,
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_describe_pick,
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_enforce_manual_pick_lock,
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_enforce_total_block_lock,
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_is_manual_pick_locked,
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_show_manual_pick_lock_message,
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_show_total_block_lock_message,
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)
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from steam_backlog_enforcer.main.abandon import cmd_abandon_pick
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from steam_backlog_enforcer.main.exception import cmd_add_exception
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from steam_backlog_enforcer.main.install import (
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cmd_hide,
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cmd_install,
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cmd_installed,
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cmd_unhide,
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cmd_uninstall,
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)
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from steam_backlog_enforcer.main.misc import (
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cmd_block_gaming,
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cmd_buy_dlc,
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cmd_reset,
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cmd_serve,
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cmd_setup,
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cmd_unblock,
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)
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from steam_backlog_enforcer.main.picks import (
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_resolve_game_name,
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cmd_pick,
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cmd_pick_manual,
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)
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from steam_backlog_enforcer.main.status import cmd_list, cmd_status
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from steam_backlog_enforcer.scanning import do_check, do_scan
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if TYPE_CHECKING:
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from collections.abc import Callable
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logging.basicConfig(
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level=logging.INFO,
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format="%(asctime)s [%(levelname)s] %(message)s",
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datefmt="%Y-%m-%d %H:%M:%S",
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)
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logger = logging.getLogger(__name__)
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# Private helpers are re-exported too: they were importable from this module
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# before it became a package, and the test-suite reaches for them by name.
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__all__ = [
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"COMMANDS",
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"_MANUAL_LOCK_DAYS",
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"_MANUAL_LOCK_EXEMPT_COMMANDS",
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"_TOTAL_BLOCK_EXEMPT_COMMANDS",
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"_describe_pick",
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"_enforce_manual_pick_lock",
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"_enforce_total_block_lock",
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"_is_manual_pick_locked",
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"_print_usage",
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"_resolve_command",
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"_resolve_game_name",
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"_show_manual_pick_lock_message",
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"_show_total_block_lock_message",
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"cmd_abandon_pick",
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"cmd_add_exception",
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"cmd_block_gaming",
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"cmd_buy_dlc",
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"cmd_done",
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"cmd_hide",
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"cmd_install",
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"cmd_installed",
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"cmd_list",
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"cmd_pick",
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"cmd_pick_manual",
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"cmd_reset",
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"cmd_serve",
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"cmd_setup",
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"cmd_stats",
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"cmd_status",
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"cmd_unblock",
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"cmd_unhide",
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"cmd_uninstall",
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"main",
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]
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_HANDLERS: dict[str, Callable[[Config, State], object]] = {
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"scan": do_scan,
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"check": do_check,
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"status": cmd_status,
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"list": cmd_list,
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"install": cmd_install,
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"hide": cmd_hide,
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"unhide": cmd_unhide,
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"buy-dlc": cmd_buy_dlc,
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"reset": cmd_reset,
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"installed": cmd_installed,
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"uninstall": cmd_uninstall,
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"setup": cmd_setup,
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"done": cmd_done,
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"pick": cmd_pick,
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"stats": cmd_stats,
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"gaming-status": cmd_gaming_status,
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"gaming-reset": cmd_gaming_reset,
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}
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# Descriptions live in _command_help (the web catalog reads them too); the
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# help order is theirs.
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COMMANDS: dict[str, tuple[str, Callable[[Config, State], object]]] = {
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name: (desc, _HANDLERS[name]) for name, desc in COMMAND_DESCRIPTIONS.items()
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}
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# Plus the commands with non-standard arg handling (help only, not COMMANDS).
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_ALL_COMMANDS: dict[str, str] = _make_all_commands(COMMANDS, EXTRA_COMMAND_DESCRIPTIONS)
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def _resolve_command(raw: str) -> str | None:
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"""Map a raw argv[1] onto a known command name (see :mod:`._registry`)."""
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return _resolve_command_in(raw, _ALL_COMMANDS)
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def _print_usage(unknown: str | None = None) -> None:
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"""Print the command list, optionally explaining a bad command."""
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_print_usage_for(_ALL_COMMANDS, unknown)
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def _dispatch_extra_command(command: str, config: Config, state: State) -> bool:
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"""Dispatch commands whose arguments do not fit the ``COMMANDS`` signature.
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Split out of :func:`main` to keep its branch count within the complexity
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limit; every entry here takes raw ``sys.argv`` tail arguments rather than
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the ``(config, state)`` pair ``COMMANDS`` callables receive.
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Args:
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command: Canonical command name.
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config: Loaded configuration.
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state: Loaded state.
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Returns:
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True if *command* was handled here.
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"""
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args = sys.argv[2:]
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if command == "enforce":
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sys.exit(cmd_enforce(config, state, args))
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if command == "gaming-unblock":
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sys.exit(cmd_gaming_unblock(args))
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handlers: dict[str, Callable[[], object]] = {
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"add-exception": lambda: cmd_add_exception(args),
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"unblock": lambda: cmd_unblock(config, state, args),
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"block-gaming": lambda: cmd_block_gaming(args),
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"serve": lambda: cmd_serve(args),
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# Also in COMMANDS (help order, direct callers), but only here does
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# it see argv, so --replace is honoured.
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"pick": lambda: cmd_pick(config, state, args),
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"pick-manual": lambda: cmd_pick_manual(config, state, args),
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"abandon-pick": lambda: cmd_abandon_pick(config, state, args),
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}
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handler = handlers.get(command)
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if handler is None:
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return False
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handler()
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return True
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def main() -> None:
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"""CLI entry point."""
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if len(sys.argv) < _MIN_CLI_ARGS:
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_print_usage()
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sys.exit(1)
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# Locks below are always given the canonical name, never raw argv,
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# so a dashed spelling can never be used to dodge one.
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command = _resolve_command(sys.argv[1])
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if command is None:
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_print_usage(sys.argv[1])
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sys.exit(1)
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if command != sys.argv[1]:
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_echo(f"Note: treating '{sys.argv[1]}' as '{command}'.")
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config = Config.load()
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# Not-configured, total-block and manual-pick checks; web jobs share it.
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state = enforce_gate(command, config)
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if _dispatch_extra_command(command, config, state):
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return
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_, func = COMMANDS[command]
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func(config, state)
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