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https://github.com/kuhyx/steam-backlog-enforcer.git
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The enforcer now imports the Steam/launcher/counted-process scan from leisure_watch.procscan (v0.1.0, shared with the leisure watcher) and drops its own copies (_playtime_procs, _counted_procs, _total_block_launchers and enforcer's two scanners). Every counted-process read passes config.CONFIG_FILE explicitly, as before. Each tick also bills a shadow leisure budget beside the enforced one, from the same incoming stamp and delta clamp, before accumulate: paused (held gatelock grab or i3lock) -> shadow_paused_seconds; else a qualifying game, a "leisure" now.json, or an untrusted/missing now.json (fail closed) bills shadow_seconds once, split over shadow_per_source. shadow_budget_seconds is earned_time.resolve(leisure=True) from the same answers, held as a same-day high-water mark. Not billed under a total block. Shadow verdict changes go to budget.jsonl as shadow_change (the live game view skips them); /api/budget and MCP get_gaming_time carry a "shadow" block. Enforced fields, cutoff, warnings and existing log records are unchanged. Also fixes two tests that assumed earned_time < 0.14 internals. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Dsh4Znwh2KnC7q6vbGpX1N
66 lines
2.6 KiB
Python
66 lines
2.6 KiB
Python
"""Tests for the shadow verdict journal: one budget.jsonl record per change."""
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from __future__ import annotations
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import json
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from steam_backlog_enforcer import _playtime_log as log_mod
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from steam_backlog_enforcer._budget_log_tail import last_verdict
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from steam_backlog_enforcer._playtime_log import BudgetLog
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from steam_backlog_enforcer._playtime_state import PlaytimeState
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from steam_backlog_enforcer._shadow import ShadowVerdict
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from steam_backlog_enforcer._shadow_log import EVENT_SHADOW_CHANGE, ShadowJournal
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_STATE = PlaytimeState(
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day_key="2026-10-19",
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shadow_seconds=30.0,
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shadow_budget_seconds=36000.0,
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shadow_per_source={"app:440": 30.0},
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shadow_paused_seconds=6.0,
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)
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def _records() -> list[dict[str, object]]:
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text = log_mod.BUDGET_LOG_FILE.read_text(encoding="utf-8")
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return [json.loads(line) for line in text.splitlines()]
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def _journal() -> ShadowJournal:
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return ShadowJournal(BudgetLog(path=log_mod.BUDGET_LOG_FILE))
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class TestShadowJournal:
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def test_writes_on_change_only(self) -> None:
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journal = _journal()
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leisure = ShadowVerdict(paused_by=None, keys=("app:440",))
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journal.observe(leisure, _STATE)
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journal.observe(leisure, _STATE)
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journal.observe(ShadowVerdict(paused_by="i3lock", keys=()), _STATE)
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records = _records()
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assert [r["shadow_state"] for r in records] == ["leisure", "paused"]
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assert {r["event"] for r in records} == {EVENT_SHADOW_CHANGE}
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def test_a_new_source_is_a_change(self) -> None:
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journal = _journal()
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journal.observe(ShadowVerdict(None, ("a",)), _STATE)
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journal.observe(ShadowVerdict(None, ("b",)), _STATE)
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assert [r["sources"] for r in _records()] == [["a"], ["b"]]
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def test_carries_the_shadow_fields(self) -> None:
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_journal().observe(ShadowVerdict(None, ("app:440",)), _STATE)
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record = _records()[0]
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assert record["day_key"] == "2026-10-19"
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assert record["shadow_seconds"] == 30.0
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assert record["shadow_budget_seconds"] == 36000.0
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assert record["shadow_remaining_seconds"] == 35970.0
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assert record["shadow_paused_seconds"] == 6.0
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assert record["shadow_per_source"] == {"app:440": 30.0}
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assert record["paused_by"] is None
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def test_live_status_skips_shadow_records(self) -> None:
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"""The web UI's live game view reads the last *game* verdict."""
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log = BudgetLog(path=log_mod.BUDGET_LOG_FILE)
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log.record("verdict_change", state="engaged", qualifying=[])
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ShadowJournal(log).observe(ShadowVerdict(None, ("a",)), _STATE)
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assert last_verdict(demo=False).state == "engaged"
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