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Krzysztof kuhy Rudnicki 433a1d6c28
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Stop the web UI serving numbers the enforcer is not applying
A server started as `python -c "from ..._web_server import serve; serve(
port=8000)"` ran for five hours after the code beneath it changed, reporting
an 8h gaming budget while the daemon enforced 6h and had already cut gaming
off. Two separate holes let that happen.

The staleness check only ran from cmd_serve, so a server started any other
way never met it. And is_our_server matched argv containing
"steam_backlog_enforcer.main", which a `python -c` process does not have --
so that server could not even be identified as ours: `run.sh serve` would
have refused the port and named it as a stranger rather than replacing it.

_serve_stale puts the check inside the server, where no launch path can skip
it. Every route, static included, returns 503 once any package .py is newer
than this process, because a fresh page fetching stale numbers is the same
lie with extra steps. The answer is memoised for five seconds so it does not
stat the package per request; that bounds the staleness window instead of
leaving it open forever.

Refusing is only half a fix -- a process that 503s forever is honest and
useless -- so a refused request also stands the server down. The new
steam-backlog-enforcer-web.service supplies the other half with
Restart=always: it dies on stale code and returns on current code with
nobody having to remember anything. A user unit, not a system one; it serves
read-only views and needs no privilege. install.sh installs and enables it
rather than printing instructions.

is_our_server now substring-matches the joined argv, so run.sh serve,
python -m ...main serve and a bare python -c are all recognised.

newest_py_since moves into _serve_stale and _serve_guard delegates to it.
Both needed the same scan, and two copies would have been free to disagree
about whether a server is current -- which is the entire failure being fixed.

Verified end to end: healthy 200, touch _budget_view.py, next request 503,
systemd replaces the process, back to 200 reporting 6.0h and blocked=True.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Fcwu78wk17FWMHbbfbyicc
2026-08-29 23:39:40 +02:00
.github/workflows One Python, always the newest 2026-08-28 20:01:24 +02:00
docs/explanations feat(enforcer): raise manual pick cap from 2 to 3 concurrent games 2026-07-23 18:05:29 +02:00
pacman-hooks Add a daily gaming-time budget with a binary-level cutoff 2026-08-04 20:00:08 +02:00
prompts Adopt the four markdown namespaces and gate them 2026-08-24 15:54:34 +02:00
scripts Latest stable dependencies, mcp 2.x, and the gate 2026-08-28 17:29:14 +02:00
steam_backlog_enforcer Stop the web UI serving numbers the enforcer is not applying 2026-08-29 23:39:40 +02:00
web Make serve re-runnable, and cover it to 100% 2026-08-29 18:52:11 +02:00
.gitignore Add CI-mirror pre-push gate + requirements-sync check 2026-07-11 17:47:14 +02:00
.mcp.json Add MCP server exposing the enforcer to Claude Code 2026-07-10 21:05:17 +02:00
.pre-commit-config.yaml Show which games make up the gaming budget, and bill osu!lazer 2026-08-29 18:32:03 +02:00
AGENTS.md Adopt the four markdown namespaces and gate them 2026-08-24 15:54:34 +02:00
CLAUDE.md Adopt the four markdown namespaces and gate them 2026-08-24 15:54:34 +02:00
install.sh Stop the web UI serving numbers the enforcer is not applying 2026-08-29 23:39:40 +02:00
pyproject.toml Auto-detect completed manual picks before enforcing the pick cap 2026-08-29 14:53:04 +02:00
README.md Add MCP server exposing the enforcer to Claude Code 2026-07-10 21:05:17 +02:00
requirements.txt Bump pylint to 4.0.8 2026-08-29 14:54:58 +02:00
run.sh feat: add block-gaming command (Stage 4) + guard-lib migration cleanup 2026-07-04 11:45:54 +02:00
steam-backlog-enforcer-web.service Stop the web UI serving numbers the enforcer is not applying 2026-08-29 23:39:40 +02:00
steam-backlog-enforcer.service Add a daily gaming-time budget with a binary-level cutoff 2026-08-04 20:00:08 +02:00
TODO-file-length-250.md Adopt the four markdown namespaces and gate them 2026-08-24 15:54:34 +02:00

Steam Backlog Enforcer

Forces you to 100% complete one Steam game at a time before moving on.

Features

  • Achievement tracking: Picks the next game by shortest HLTB completionist time
  • Store blocking: Blocks store.steampowered.com via /etc/hosts
  • Game uninstalling: Removes all installed games except the assigned one
  • Process enforcement: Kills unauthorized game processes
  • Tampering detection: Detects achievement unlocks on non-assigned games
  • HLTB integration: Estimates completion time with persistent cache

Setup

python -m python_pkg.steam_backlog_enforcer.main setup

Commands

Command Description
scan Scan library, fetch HLTB data, assign game
check Check if assigned game is complete
status Show current assignment and blocking
list List incomplete games from snapshot
skip Skip the currently assigned game
enforce Run enforcer (block, uninstall, kill)
unblock Remove store blocking
reset Reset all state
installed List currently installed Steam games
uninstall Interactively uninstall non-assigned games
setup First-time configuration

Enforce mode

sudo python -m python_pkg.steam_backlog_enforcer.main enforce

This will:

  1. Block Steam store in /etc/hosts
  2. Uninstall all games except the assigned one
  3. Continuously kill any unauthorized game processes

Game Uninstall

Directly removes appmanifest files and game directories from ~/.local/share/Steam/steamapps/. Preserves Proton versions and Steam Linux Runtime.

python -m python_pkg.steam_backlog_enforcer.main uninstall

MCP server (Claude Code integration)

The enforcer exposes an MCP server (steam_backlog_enforcer._mcp) so Claude Code and its subagents can query the backlog and drive it through typed tools.

  • Read tools: get_dataset, get_status, get_stats, list_backlog.
  • Gated write tools: pick_manual, block_gaming — each defaults to a dry-run preview; pass confirm=true to actually apply. These write tools must never be added to a permission allowlist (a subagent could otherwise bypass the human confirmation).

The mcp SDK is an optional dependency (pip install -e '.[mcp]'), kept out of the CLI/systemd system-python path. One-time setup of the dedicated venv that Claude Code spawns:

./scripts/setup_mcp.sh

Registration lives in the checked-in .mcp.json (project scope). Restart Claude Code in this repo and approve the project MCP-server prompt for it to load. Verify with claude mcp list.