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The budget was binary: 8h with a counted workout, 6h without. There was no base/bonus structure anywhere -- resolve_budget_seconds returned one of two absolute config values, and the "2h bonus" was emergent arithmetic (8 - 6) that appeared in no line of code. A second earner could not be bolted onto that shape without coupling the two. It is now a sum: 5h floor + 2h workout + 1h LeetCode, so a day is worth 5, 6, 7 or 8 hours. Note the deliberate tightening -- a workout-only day drops 8h to 7h, and a day that earns nothing drops 6h to 5h. The two earners are read independently and added. That is what "must not interfere with the workout" means in code: an unreadable LeetCode ledger leaves a workout day at 7h, not 5h, and there is a test asserting exactly that. LeetCode is read from leetcode-guard's ledger directly -- it answers even when leetcode-guard is not running, which is most of the day -- and falls back to its loopback endpoint. Credits are signature-checked; _leetcode_ledger reproduces gatelock's canonicalisation in eight lines because gatelock lives in the user's site-packages and this daemon runs as root, and a pinned vector fails loudly if that ever drifts. Failing to get an answer grants nothing AND raises an incident: desktop notification, warning log, and a line in leetcode_bonus_incidents.log (gitignored, so it never becomes an uncommitted change), rate-limited to once per reason per day. A silently missing hour looks exactly like an unearned one. resolve_budget_seconds is *renamed*, not wrapped: two functions would recreate the second resolution seam this module's docstring warns about. rules_for calls it once and carries the breakdown on PlaytimeRules, so /api/budget reports why today is what it is without resolving again. Known limitation, accepted: leetcode-guard only writes credits from its lock window's poll loop, so a voluntary extra solve after the day is settled never reaches the ledger. Verified live against real services -- all four cases (5/6/7/8h), the endpoint fallback, the fail-closed path with its notification, and the rate limit. 1782 tests, 100% branch coverage. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Fp6zWH9zW1AkGdDyKjrbi8
162 lines
5.8 KiB
Python
162 lines
5.8 KiB
Python
"""Whether a LeetCode problem was solved today, worth an hour of budget.
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Deliberately shaped like :mod:`steam_backlog_enforcer._workout_budget`, because
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the two earners must behave identically where it matters:
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**Fail closed.** Any failure to get an answer -- missing ledger, unparsable
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JSON, unreadable integrity key, dead fallback endpoint -- yields *no bonus*,
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logged at warning and reported through :mod:`_bonus_incident`. Failing open
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would let the coupling be defeated by deleting a file.
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**Independent of the workout term.** Nothing here can raise or lower the
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workout bonus. The two answers are read separately and summed by
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``resolve_budget``, which is what "must not interfere with the workout" means
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in code.
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**Two transports, one fact.** The ledger is read directly first: it answers
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even when leetcode-guard is not running, which is most of the day. The loopback
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endpoint is the fallback, and covers a renamed or misconfigured ledger path
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rather than a permission problem -- this daemon runs as root, so it already has
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strictly more access than the endpoint does. Both carry the same staleness (see
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below); the fallback is not a fresher source.
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**Known staleness, accepted.** leetcode-guard only writes credits from its lock
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window's poll loop, so a *voluntary extra* solve made after the day is settled
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never reaches the ledger and earns nothing. The bonus tracks what the day's
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gate run recorded.
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Reading and verifying the ledger itself lives in
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:mod:`steam_backlog_enforcer._leetcode_ledger`; this module owns the two
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transports, the memo, and the incident on total failure.
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"""
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from __future__ import annotations
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import http.client
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import json
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import logging
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from pathlib import Path
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import time as time_module
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from typing import TYPE_CHECKING, Final
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from urllib.parse import urlsplit
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from steam_backlog_enforcer._bonus_incident import report_leetcode_incident
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from steam_backlog_enforcer._leetcode_ledger import read_ledger_solved_today
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if TYPE_CHECKING:
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from steam_backlog_enforcer.config import Config
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logger = logging.getLogger(__name__)
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_TIMEOUT_SECONDS: Final = 2.0
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_CACHE_TTL_SECONDS: Final = 60.0
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# Only successes are cached, matching _workout_budget: a failure is retried on
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# the very next tick, so a restarted service takes effect immediately instead
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# of costing an hour for another minute.
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_cache: dict[str, tuple[float, bool]] = {}
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def reset_cache() -> None:
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"""Drop the cached answer, forcing the next call to re-ask."""
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_cache.clear()
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def _fetch_leetcode_today(url: str) -> bool:
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"""Read ``leetcode.solved_today`` from leetcode-guard's status API.
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Args:
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url: The status endpoint, e.g. ``http://127.0.0.1:8771/api/status``.
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Returns:
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Whether an accepted submission is recorded for today.
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Raises:
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OSError: The endpoint could not be reached.
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ValueError: The response was not usable JSON, not a 200, or said it
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could not check.
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KeyError: The payload lacked the expected fields.
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"""
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split = urlsplit(url)
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conn = http.client.HTTPConnection(
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split.hostname or "127.0.0.1",
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split.port or 80,
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timeout=_TIMEOUT_SECONDS,
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)
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try:
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conn.request("GET", split.path or "/api/status")
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resp = conn.getresponse()
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body = resp.read()
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if resp.status != http.HTTPStatus.OK:
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msg = f"status {resp.status} {resp.reason}"
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raise ValueError(msg)
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finally:
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conn.close()
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block = json.loads(body)["leetcode"]
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if not block["checked"]:
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# The server answered, but said it could not look. That is not a "no".
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msg = f"leetcode-guard could not check: {block.get('reason', 'no reason')}"
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raise ValueError(msg)
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return bool(block["solved_today"])
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def leetcode_solved_today(config: Config) -> bool | None:
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"""Whether an accepted LeetCode submission is recorded for today.
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Args:
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config: Loaded user configuration, for the ledger path and the URL.
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Returns:
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True or False when either transport answered, ``None`` when neither
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could. ``None`` is deliberately distinct from ``False`` so the caller
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can log which one happened -- and so an unreadable ledger raises an
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incident while an honest "not solved yet" does not.
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"""
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url = config.leetcode_status_url
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now = time_module.monotonic()
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cached = _cache.get(url)
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if cached is not None and now - cached[0] < _CACHE_TTL_SECONDS:
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return cached[1]
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path = Path(config.leetcode_ledger_path).expanduser()
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answer = read_ledger_solved_today(path)
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if answer is None:
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answer = _fallback_to_endpoint(url, path)
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if answer is None:
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return None
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_cache[url] = (now, answer)
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return answer
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def _fallback_to_endpoint(url: str, path: Path) -> bool | None:
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"""Ask leetcode-guard's status API after the ledger read failed.
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Args:
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url: The status endpoint.
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path: The ledger that could not be read, for the incident message.
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Returns:
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The answer, or ``None`` when this transport failed too.
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"""
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try:
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answer = _fetch_leetcode_today(url)
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except OSError as exc:
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report_leetcode_incident(
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f"could not read the ledger at {path}, and could not reach "
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f"leetcode-guard's status API at {url} ({exc})",
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fix="systemctl --user status leetcode-guard-web",
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)
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return None
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except (ValueError, KeyError, TypeError) as exc:
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report_leetcode_incident(
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f"could not read the ledger at {path}, and leetcode-guard's status "
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f"API at {url} returned something unusable ({exc})",
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fix="journalctl --user -u leetcode-guard-web -n 50",
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)
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return None
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logger.warning(
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"LeetCode ledger at %s was unreadable; used the status API instead", path
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)
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return answer
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