mirror of
https://github.com/kuhyx/steam-backlog-enforcer.git
synced 2026-11-11 16:33:49 +01:00
The enforce service runs as root (no User=) but sets DISPLAY=:0, so any GUI
it starts lands on the desktop session. Two resolvers disagreed about who to
drop privileges to:
library_hider._resolve_desktop_user() read STEAM_ENFORCER_DESKTOP_USER
game_install._get_real_user() read only SUDO_USER or USER
systemd sets neither of the latter, so _get_real_user() returned None under
the service and every `geteuid() == 0 and real_user and ...` guard fell
through to running as root. Steam answered with a zenity modal ("Cannot run
as root user", /usr/lib/steam/steam:261) on screen.
Confirmed from the live process tree: root `bash /usr/lib/steam/steam
-cef-disable-gpu ... steam://install/618510` with a root zenity child. It
never reached the journal, because that text goes to zenity and _run_as_user
sends child output to DEVNULL.
- _desktop_env: add resolve_desktop_user/desktop_uid/desktop_user_cmd. Only
the argv builder is shared, never the spawn call: tests/_no_subprocess.py
patches subprocess per module by name, so a spawn site in an unpatched
module could fire a real `sudo -u kuhy steam`.
- game_install._get_real_user: delegate to the shared resolver. This alone
also fixes the root `steam -silent` in _ensure_steam_running and the
no-op os.chown on new appmanifests.
- _trigger_steam_install / enforcer.send_notification: drop privileges.
send_notification had no DBUS_SESSION_BUS_ADDRESS, so it silently reached
nobody for all six of its callers.
- _run_as_user: fail closed. Running unchanged as root when no desktop user
resolves is what put the modal on screen; refuse and log instead.
Also stop the retry storm behind it. steamapps does not exist (Steam has
never completed sign-in), so is_game_installed() was always False and the
loop re-triggered every allowed game every pass: 1656 attempts in 30
minutes, service RSS 1.5 GB (peak 4.3 GB), a FileNotFoundError traceback
each time. Guard install_game and _reinstall_missing_allowed on
steam_library_ready() -- a missing library means no install can succeed by
any route, so this is a correctness check rather than a tuned retry limit.
The module splits here are forced by the pre-commit 250-line gate, which
blocks any commit touching an over-cap file: game_install, library_hider and
_enforce_loop were already over before this change. They are split by
responsibility (_cdp transport, _steam_launch lifecycle, _steam_process
spawning, _steam_errors, _steam_client, _game_names, game_uninstall,
_enforce_steps, _owned_apps_cache, _echo, _protected_apps). game_install and
library_hider re-export their old public names, so the 15 modules that
import from them are untouched by this commit.
Verified as real root under the unit's environment: argv is now
`sudo -u kuhy env DISPLAY=:0 ... xdg-open steam://install/...` for both the
installer and notify-send; three enforce passes spawn no process and log
once; _run_as_user refuses with no desktop user. After restart: 0 retries,
0 tracebacks, 0 root-owned files under ~/.local/share/Steam, RSS 342 MB.
1311 tests pass. _desktop_env and _steam_state at 100% branch coverage.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016A1EYiv7e7HGhET84oa9M3
124 lines
3.6 KiB
Python
124 lines
3.6 KiB
Python
"""Tests for library_hider module."""
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from __future__ import annotations
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import asyncio
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import json
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from unittest.mock import AsyncMock, MagicMock, patch
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import pytest
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from steam_backlog_enforcer._cdp import (
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_cdp_result_value,
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_evaluate_js,
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_evaluate_js_async,
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_get_shared_js_ws_url,
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)
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class TestGetSharedJsWsUrl:
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"""Tests for _get_shared_js_ws_url."""
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def test_finds_url(self) -> None:
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targets = [
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{
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"title": "SharedJSContext",
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"webSocketDebuggerUrl": "ws://127.0.0.1:8080/x",
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},
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{"title": "Other", "webSocketDebuggerUrl": "ws://other"},
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]
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mock_resp = MagicMock()
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mock_resp.json.return_value = targets
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with patch(
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"steam_backlog_enforcer._cdp.requests.get",
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return_value=mock_resp,
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):
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result = _get_shared_js_ws_url()
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assert result == "ws://127.0.0.1:8080/x"
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def test_no_shared_context(self) -> None:
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targets = [{"title": "Other", "webSocketDebuggerUrl": "ws://other"}]
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mock_resp = MagicMock()
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mock_resp.json.return_value = targets
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with patch(
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"steam_backlog_enforcer._cdp.requests.get",
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return_value=mock_resp,
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):
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assert _get_shared_js_ws_url() is None
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def test_connection_error(self) -> None:
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with patch(
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"steam_backlog_enforcer._cdp.requests.get",
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side_effect=OSError,
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):
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assert _get_shared_js_ws_url() is None
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class TestEvaluateJsAsync:
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"""Tests for _evaluate_js_async."""
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def test_success(self) -> None:
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mock_ws = AsyncMock()
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mock_ws.send = AsyncMock()
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mock_ws.recv = AsyncMock(
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return_value=json.dumps({"result": {"result": {"value": "ok"}}})
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)
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mock_ws.__aenter__ = AsyncMock(return_value=mock_ws)
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mock_ws.__aexit__ = AsyncMock(return_value=False)
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with patch(
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"steam_backlog_enforcer._cdp.websockets.connect",
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return_value=mock_ws,
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):
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result = asyncio.run(_evaluate_js_async("ws://test", "1+1"))
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assert result["result"]["result"]["value"] == "ok"
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class TestEvaluateJs:
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"""Tests for _evaluate_js."""
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def test_success(self) -> None:
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with (
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patch(
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"steam_backlog_enforcer._cdp._get_shared_js_ws_url",
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return_value="ws://test",
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),
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patch(
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"steam_backlog_enforcer._cdp.asyncio.run",
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return_value={"result": {"result": {"value": "ok"}}},
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),
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):
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result = _evaluate_js("1+1")
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assert result["result"]["result"]["value"] == "ok"
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def test_no_ws_url(self) -> None:
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with (
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patch(
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"steam_backlog_enforcer._cdp._get_shared_js_ws_url",
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return_value=None,
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),
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pytest.raises(RuntimeError, match="SharedJSContext not found"),
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):
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_evaluate_js("1+1")
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class TestCdpResultValue:
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"""Tests for _cdp_result_value."""
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def test_extracts_value(self) -> None:
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result = {"result": {"result": {"value": "hello"}}}
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assert _cdp_result_value(result) == "hello"
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def test_exception(self) -> None:
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result = {
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"result": {
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"result": {"description": "Error!"},
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"exceptionDetails": {},
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}
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}
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with pytest.raises(RuntimeError, match="JS evaluation error"):
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_cdp_result_value(result)
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def test_empty(self) -> None:
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assert _cdp_result_value({}) == ""
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