steam-backlog-enforcer/steam_backlog_enforcer
Krzysztof kuhy Rudnicki 9586128163 Carry unspent Fri-Sun gaming time to the rest of the Fri-Mon block
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-10-02 21:07:49 +02:00
..
docs Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
main Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
tests Carry unspent Fri-Sun gaming time to the rest of the Fri-Mon block 2026-10-02 21:07:49 +02:00
__init__.py feat: steam 100 percent extension 2026-03-02 20:29:32 +01:00
_actions.py Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
_allowed_games.py Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
_assignment_progress.py Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
_attribution_labels.py Show which games make up the gaming budget, and bill osu!lazer 2026-08-29 18:32:03 +02:00
_bonus_incident.py Pay an hour of gaming budget for a LeetCode solve 2026-08-30 15:22:18 +02:00
_budget_games.py Show which games make up the gaming budget, and bill osu!lazer 2026-08-29 18:32:03 +02:00
_budget_log_tail.py Remove engagement gating from the gaming budget 2026-09-02 18:14:27 +02:00
_budget_resolve.py Reading hour from book-guard: +1h gaming, 8h cap; base 5h->4h from 2026-10-01 2026-09-26 19:12:21 +02:00
_budget_view.py Carry unspent Fri-Sun gaming time to the rest of the Fri-Mon block 2026-10-02 21:07:49 +02:00
_cdp.py Grade against 3.14 too, not just run on it 2026-08-29 11:44:25 +02:00
_cmd_done_finalize.py Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
_cmd_done.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
_cmd_playtime.py Carry unspent Fri-Sun gaming time to the rest of the Fri-Mon block 2026-10-02 21:07:49 +02:00
_config_setup.py Show the gaming budget in the web UI 2026-08-29 07:17:42 +02:00
_counted_procs.py Show which games make up the gaming budget, and bill osu!lazer 2026-08-29 18:32:03 +02:00
_desktop_env.py Pass SDL_JOYSTICK_HIDAPI_LG4FF=0 to Steam so the G29 keeps force feedback 2026-09-14 21:35:15 +02:00
_echo.py Stop the enforcer launching Steam and notifications as root 2026-08-24 13:55:44 +02:00
_enforce_loop.py Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
_enforce_steps.py Install games with steam-game-installer (depotdownloader) for speed, falling back to steam://install 2026-09-25 18:45:27 +02:00
_fast_install.py Install games with steam-game-installer (depotdownloader) for speed, falling back to steam://install 2026-09-25 18:45:27 +02:00
_game_names.py pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks 2026-09-12 20:31:27 +02:00
_gaming_days.py Carry unspent Fri-Sun gaming time to the rest of the Fri-Mon block 2026-10-02 21:07:49 +02:00
_hltb_cached.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
_hltb_comp_extract.py Grade against 3.14 too, not just run on it 2026-08-29 11:44:25 +02:00
_hltb_confidence.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
_hltb_detail.py Bring the HLTB modules under the 250-line cap 2026-08-24 15:23:13 +02:00
_hltb_matching.py pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks 2026-09-12 20:31:27 +02:00
_hltb_page_parse.py Grade against 3.14 too, not just run on it 2026-08-29 11:44:25 +02:00
_hltb_search_api.py pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks 2026-09-12 20:31:27 +02:00
_hltb_search.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
_hltb_types.py pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks 2026-09-12 20:31:27 +02:00
_hosts_protection.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
_leetcode_bonus.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
_leetcode_ledger.py Pay an hour of gaming budget for a LeetCode solve 2026-08-30 15:22:18 +02:00
_manual_pick_lifecycle.py Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
_mcp_actions.py Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
_mcp_gaming_time.py Carry unspent Fri-Sun gaming time to the rest of the Fri-Mon block 2026-10-02 21:07:49 +02:00
_mcp_query.py Import split-out names from the modules that own them; drop the four lazy facades 2026-09-12 20:22:44 +02:00
_mcp_server.py Deduplicate snapshot loading, pick application and library hiding into shared helpers 2026-09-25 18:44:07 +02:00
_mcp.py Split total-block, playtime and MCP by responsibility 2026-08-23 20:52:08 +02:00
_owned_apps_cache.py pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks 2026-09-12 20:31:27 +02:00
_pacman.py Grade against 3.14 too, not just run on it 2026-08-29 11:44:25 +02:00
_pick_completion.py Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
_playtime_block.py Split total-block, playtime and MCP by responsibility 2026-08-23 20:52:08 +02:00
_playtime_budget.py Carry unspent Fri-Sun gaming time to the rest of the Fri-Mon block 2026-10-02 21:07:49 +02:00
_playtime_cutoff.py Show which games make up the gaming budget, and bill osu!lazer 2026-08-29 18:32:03 +02:00
_playtime_history_parse.py Show which games make up the gaming budget, and bill osu!lazer 2026-08-29 18:32:03 +02:00
_playtime_history.py Show which games make up the gaming budget, and bill osu!lazer 2026-08-29 18:32:03 +02:00
_playtime_kill.py Show which games make up the gaming budget, and bill osu!lazer 2026-08-29 18:32:03 +02:00
_playtime_log.py Remove engagement gating from the gaming budget 2026-09-02 18:14:27 +02:00
_playtime_mountinfo.py Grade against 3.14 too, not just run on it 2026-08-29 11:44:25 +02:00
_playtime_notify.py Grade against 3.14 too, not just run on it 2026-08-29 11:44:25 +02:00
_playtime_procs.py Remove engagement gating from the gaming budget 2026-09-02 18:14:27 +02:00
_playtime_run.py Grade against 3.14 too, not just run on it 2026-08-29 11:44:25 +02:00
_playtime_session.py Remove engagement gating from the gaming budget 2026-09-02 18:14:27 +02:00
_playtime_state.py Carry unspent Fri-Sun gaming time to the rest of the Fri-Mon block 2026-10-02 21:07:49 +02:00
_playtime.py Carry unspent Fri-Sun gaming time to the rest of the Fri-Mon block 2026-10-02 21:07:49 +02:00
_polls_reporting.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
_protected_apps.py Stop the enforcer launching Steam and notifications as root 2026-08-24 13:55:44 +02:00
_reading_bonus.py Reading hour from book-guard: +1h gaming, 8h cap; base 5h->4h from 2026-10-01 2026-09-26 19:12:21 +02:00
_scanning_assign.py Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
_scanning_candidates.py pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks 2026-09-12 20:31:27 +02:00
_scanning_confidence.py pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks 2026-09-12 20:31:27 +02:00
_scanning_tampering.py Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
_serve_guard.py Stop the web UI serving numbers the enforcer is not applying 2026-08-29 23:39:40 +02:00
_serve_stale.py Stop the web UI serving numbers the enforcer is not applying 2026-08-29 23:39:40 +02:00
_serve_startup.py Make serve re-runnable, and cover it to 100% 2026-08-29 18:52:11 +02:00
_snapshot.py Deduplicate snapshot loading, pick application and library hiding into shared helpers 2026-09-25 18:44:07 +02:00
_state_migrations.py Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
_stats_display.py Import split-out names from the modules that own them; drop the four lazy facades 2026-09-12 20:22:44 +02:00
_stats_gathering.py Import split-out names from the modules that own them; drop the four lazy facades 2026-09-12 20:22:44 +02:00
_stats_types.py Bring _stats.py and scanning.py under the 250-line cap 2026-08-24 16:00:54 +02:00
_stats.py Deduplicate snapshot loading, pick application and library hiding into shared helpers 2026-09-25 18:44:07 +02:00
_status_api.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
_steam_api_client.py pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks 2026-09-12 20:31:27 +02:00
_steam_client.py Install games with steam-game-installer (depotdownloader) for speed, falling back to steam://install 2026-09-25 18:45:27 +02:00
_steam_errors.py Install games with steam-game-installer (depotdownloader) for speed, falling back to steam://install 2026-09-25 18:45:27 +02:00
_steam_launch.py Install games with steam-game-installer (depotdownloader) for speed, falling back to steam://install 2026-09-25 18:45:27 +02:00
_steam_models.py Split steam_api and _scanning_confidence under the cap 2026-08-24 14:25:43 +02:00
_steam_process.py pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks 2026-09-12 20:31:27 +02:00
_steam_restart_guard.py Install games with steam-game-installer (depotdownloader) for speed, falling back to steam://install 2026-09-25 18:45:27 +02:00
_steam_state.py Install games with steam-game-installer (depotdownloader) for speed, falling back to steam://install 2026-09-25 18:45:27 +02:00
_store_iptables.py Deduplicate snapshot loading, pick application and library hiding into shared helpers 2026-09-25 18:44:07 +02:00
_store_tools.py Deduplicate snapshot loading, pick application and library hiding into shared helpers 2026-09-25 18:44:07 +02:00
_total_block_domains.py Split total-block, playtime and MCP by responsibility 2026-08-23 20:52:08 +02:00
_total_block_hosts.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
_total_block_iptables.py Deduplicate snapshot loading, pick application and library hiding into shared helpers 2026-09-25 18:44:07 +02:00
_total_block_launchers.py Split total-block, playtime and MCP by responsibility 2026-08-23 20:52:08 +02:00
_total_block_purge.py Grade against 3.14 too, not just run on it 2026-08-29 11:44:25 +02:00
_total_block.py Show which games make up the gaming budget, and bill osu!lazer 2026-08-29 18:32:03 +02:00
_web_build.py Make serve re-runnable, and cover it to 100% 2026-08-29 18:52:11 +02:00
_web_dataset.py Show which games make up the gaming budget, and bill osu!lazer 2026-08-29 18:32:03 +02:00
_web_games.py Bring _web_dataset.py under the 250-line cap — cap campaign complete 2026-08-24 16:08:12 +02:00
_web_models.py Bring _web_dataset.py under the 250-line cap — cap campaign complete 2026-08-24 16:08:12 +02:00
_web_pace.py Bring _web_dataset.py under the 250-line cap — cap campaign complete 2026-08-24 16:08:12 +02:00
_web_server.py pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks 2026-09-12 20:31:27 +02:00
_whitelist_locking.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
_whitelist.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
_workout_budget.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
config.py Reading hour from book-guard: +1h gaming, 8h cap; base 5h->4h from 2026-10-01 2026-09-26 19:12:21 +02:00
enforcer.py Deduplicate snapshot loading, pick application and library hiding into shared helpers 2026-09-25 18:44:07 +02:00
game_install.py Install games with steam-game-installer (depotdownloader) for speed, falling back to steam://install 2026-09-25 18:45:27 +02:00
game_uninstall.py Install games with steam-game-installer (depotdownloader) for speed, falling back to steam://install 2026-09-25 18:45:27 +02:00
hltb.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00
library_hider.py Deduplicate snapshot loading, pick application and library hiding into shared helpers 2026-09-25 18:44:07 +02:00
protondb.py pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks 2026-09-12 20:31:27 +02:00
scanning.py Release a game after one new achievement instead of 100% completion 2026-09-26 16:46:03 +02:00
steam_api.py Split steam_api and _scanning_confidence under the cap 2026-08-24 14:25:43 +02:00
store_blocker.py pylint: fold the remaining split-era duplicates back into single owners 2026-09-12 20:49:12 +02:00