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Each of these was one file doing several jobs, so they are split along what they actually do rather than at arbitrary line offsets: - _total_block: the lock file and the status derived from it stay in _total_block; making Steam *not installed* moves to _total_block_purge, making it *unreachable* to _total_block_hosts / _total_block_iptables. The generic pacman verbs (owner, installed, remove) become _pacman, since nothing about them is total-block-specific. Domain and process name tables become data modules. - _playtime: budget state and persistence (_playtime_state), pure transitions (_playtime_budget), cmdline process detection (_playtime_procs), the warn/cutoff/kill ladder (_playtime_cutoff), desktop notifications (_playtime_notify), process-tree walking and killing (_playtime_kill), mountinfo parsing (_playtime_mountinfo) and the shared privileged-command helper (_playtime_run). - _mcp: read-only tools (_mcp_query) split from mutating ones (_mcp_actions, _mcp_gaming_time), so "what can this server change?" is answerable from one file. _mcp keeps the server object and entry point. No re-export shims: callers import from the module that defines the name. That keeps a stale patch target loud (AttributeError) instead of letting it pass while intercepting nothing. `ruff check --select F821,F401` is run after every extraction -- an earlier mechanical attempt moved functions without the module-level names they referenced, which imported fine and only failed when called (349 errors), so it was reverted and redone by hand. The autouse fixtures in conftest are now imported by name and held by __all__; ruff --unsafe-fixes had deleted them as unused, since pytest resolves fixtures by name. 1324 tests pass at 100.00% coverage in the clean venv; `main status` is byte-identical to a worktree at HEAD. 49 -> 39 files over the cap. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PPpmMpTSkp8UziRc5u8B7P |
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| .github/workflows | ||
| docs/explanations | ||
| pacman-hooks | ||
| prompts | ||
| scripts | ||
| steam_backlog_enforcer | ||
| web | ||
| .gitignore | ||
| .mcp.json | ||
| .pre-commit-config.yaml | ||
| CLAUDE.md | ||
| DESIGN_AUDIT_TODO.md | ||
| install.sh | ||
| pyproject.toml | ||
| README.md | ||
| refactor_claude_todo.md | ||
| requirements.txt | ||
| run.sh | ||
| steam-backlog-enforcer.service | ||
Steam Backlog Enforcer
Forces you to 100% complete one Steam game at a time before moving on.
Features
- Achievement tracking: Picks the next game by shortest HLTB completionist time
- Store blocking: Blocks
store.steampowered.comvia/etc/hosts - Game uninstalling: Removes all installed games except the assigned one
- Process enforcement: Kills unauthorized game processes
- Tampering detection: Detects achievement unlocks on non-assigned games
- HLTB integration: Estimates completion time with persistent cache
Setup
python -m python_pkg.steam_backlog_enforcer.main setup
Commands
| Command | Description |
|---|---|
scan |
Scan library, fetch HLTB data, assign game |
check |
Check if assigned game is complete |
status |
Show current assignment and blocking |
list |
List incomplete games from snapshot |
skip |
Skip the currently assigned game |
enforce |
Run enforcer (block, uninstall, kill) |
unblock |
Remove store blocking |
reset |
Reset all state |
installed |
List currently installed Steam games |
uninstall |
Interactively uninstall non-assigned games |
setup |
First-time configuration |
Enforce mode
sudo python -m python_pkg.steam_backlog_enforcer.main enforce
This will:
- Block Steam store in
/etc/hosts - Uninstall all games except the assigned one
- Continuously kill any unauthorized game processes
Game Uninstall
Directly removes appmanifest files and game directories from ~/.local/share/Steam/steamapps/.
Preserves Proton versions and Steam Linux Runtime.
python -m python_pkg.steam_backlog_enforcer.main uninstall
MCP server (Claude Code integration)
The enforcer exposes an MCP server (steam_backlog_enforcer._mcp) so Claude Code
and its subagents can query the backlog and drive it through typed tools.
- Read tools:
get_dataset,get_status,get_stats,list_backlog. - Gated write tools:
pick_manual,block_gaming— each defaults to a dry-run preview; passconfirm=trueto actually apply. These write tools must never be added to a permission allowlist (a subagent could otherwise bypass the human confirmation).
The mcp SDK is an optional dependency (pip install -e '.[mcp]'), kept out of
the CLI/systemd system-python path. One-time setup of the dedicated venv that
Claude Code spawns:
./scripts/setup_mcp.sh
Registration lives in the checked-in .mcp.json (project scope).
Restart Claude Code in this repo and approve the project MCP-server prompt for it
to load. Verify with claude mcp list.