mirror of
https://github.com/kuhyx/steam-backlog-enforcer.git
synced 2026-11-10 20:27:03 +01:00
`requires-python` and the CI pin already said 3.14, but ruff, mypy and pylint were still grading against 3.10 -- three tools judging an interpreter nothing runs any more, and ruff withholding the pyupgrade fixes that only become safe at the newer target. `pin_ci_python.py` rewrites exactly these three knobs. What the stale target was hiding: `datetime.timezone.utc` where `datetime.UTC` is now correct (UP017), `socket.timeout` where `TimeoutError` is (UP041), deprecated `typing` imports (UP035), PEP 695 `type` aliases (UP040), and ruff's stable formatter applying PEP 758 -- `except (A, B):` becomes `except A, B:`. That last one makes the source 3.14-only at the syntax level, which is what `requires-python = ">=3.14"` already promised; kuhy chose it deliberately over holding ruff a release back (2026-08-29). ruff, ruff-format, mypy --strict and pylint all clean at the new target. The two modified web/ TypeScript files are another session's in-flight work and are deliberately left unstaged. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SfnJmxxsZ534AKk16rC2Gr
120 lines
3.7 KiB
Python
120 lines
3.7 KiB
Python
"""Extracting completionist and DLC data from a HowLongToBeat page.
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Leaf helpers: they call nothing else in the module, so extracting
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them introduces no cycle. Split to keep both files under the 250-line cap.
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"""
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from __future__ import annotations
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from http import HTTPStatus
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import logging
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import re
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from typing import TYPE_CHECKING, Any
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import aiohttp
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from steam_backlog_enforcer._hltb_page_parse import (
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_as_positive_int,
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_parse_game_page,
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)
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from steam_backlog_enforcer._hltb_types import (
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HLTB_BASE_URL,
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)
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if TYPE_CHECKING:
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import asyncio
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logger = logging.getLogger(__name__)
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_NEXT_DATA_RE = re.compile(
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r'<script id="__NEXT_DATA__" type="application/json">(.*?)</script>',
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)
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def _platform_comp_high_candidates(game_data: dict[str, Any]) -> list[int]:
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"""Collect positive ``comp_high`` values from ``platformData`` entries."""
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platform_data = game_data.get("platformData", [])
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if not isinstance(platform_data, list):
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return []
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candidates = []
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for entry in platform_data:
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if isinstance(entry, dict):
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v = _as_positive_int(entry.get("comp_high", 0))
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if v > 0:
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candidates.append(v)
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return candidates
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def _extract_comp_100_avg_and_high(game_data: dict[str, Any]) -> tuple[float, float]:
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"""Extract (average comp_100, high comp_100) from game detail data.
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Returns hours as floats: (avg_hours, high_hours). Returns (-1, -1) when
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insufficient data is present. The average is ``comp_100`` (seconds) from
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``game[0]``; the high is ``comp_100_h``.
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"""
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games = game_data.get("game", [])
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if not isinstance(games, list) or not games:
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return -1, -1
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if not isinstance(games[0], dict):
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return -1, -1
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base = games[0]
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avg_s = _as_positive_int(base.get("comp_100", 0))
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high_s = _as_positive_int(base.get("comp_100_h", 0))
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avg_h = round(avg_s / 3600, 2) if avg_s > 0 else -1
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high_h = round(high_s / 3600, 2) if high_s > 0 else avg_h
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return avg_h, high_h
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def _extract_dlc_relationships(game_data: dict[str, Any]) -> list[tuple[int, float]]:
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"""Extract DLC relationship IDs and fallback hours from detail data."""
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relationships = game_data.get("relationships", [])
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if not isinstance(relationships, list):
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return []
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dlcs: list[tuple[int, float]] = []
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for rel in relationships:
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if not isinstance(rel, dict):
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continue
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if str(rel.get("game_type", "")).lower() != "dlc":
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continue
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dlc_id = _as_positive_int(rel.get("game_id", 0))
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fallback_comp_100 = _as_positive_int(rel.get("comp_100", 0))
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if fallback_comp_100 > 0:
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fallback_hours = round(fallback_comp_100 / 3600, 2)
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else:
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fallback_hours = 0.0
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dlcs.append((dlc_id, fallback_hours))
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return dlcs
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async def _fetch_detail_one(
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sem: asyncio.Semaphore,
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session: aiohttp.ClientSession,
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hltb_game_id: int,
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) -> dict[str, Any] | None:
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"""Fetch a single HLTB game detail page and parse its data."""
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async with sem:
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url = f"{HLTB_BASE_URL}/game/{hltb_game_id}"
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headers = {
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"User-Agent": (
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"Mozilla/5.0 (X11; Linux x86_64; rv:136.0) Gecko/20100101 Firefox/136.0"
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),
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"accept": "text/html",
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"referer": "https://howlongtobeat.com/",
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}
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try:
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async with session.get(url, headers=headers) as resp:
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if resp.status == HTTPStatus.OK:
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html = await resp.text()
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return _parse_game_page(html)
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except (TimeoutError, aiohttp.ClientError) as exc:
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logger.debug(
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"HLTB detail fetch failed for game_id=%d: %s",
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hltb_game_id,
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exc,
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)
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return None
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