diff --git a/SFMLEngine/makingAGameTick/SceneNode.hpp b/SFMLEngine/makingAGameTick/SceneNode.hpp index 14f29227..d3bf0d64 100644 --- a/SFMLEngine/makingAGameTick/SceneNode.hpp +++ b/SFMLEngine/makingAGameTick/SceneNode.hpp @@ -10,7 +10,7 @@ class SceneNode : public sf::Transformable, public sf::Drawable, private sf::Non public: typedef std::unique_ptr ScenePointer; // element types must be complete types and we do not want to manage memory ourselves so we use std::unique_ptr public: - SceneNode(); + //SceneNode(); void attachChild(ScenePointer child); ScenePointer detachChild(const SceneNode& node); private: diff --git a/SFMLEngine/makingAGameTick/app b/SFMLEngine/makingAGameTick/app new file mode 100755 index 00000000..657c1834 Binary files /dev/null and b/SFMLEngine/makingAGameTick/app differ diff --git a/SFMLEngine/makingAGameTick/game.o b/SFMLEngine/makingAGameTick/game.o index d92c076e..e8beb9b3 100644 Binary files a/SFMLEngine/makingAGameTick/game.o and b/SFMLEngine/makingAGameTick/game.o differ