mirror of
https://github.com/kuhyx/testsAndMisc.git
synced 2026-11-10 22:27:01 +01:00
Diagnosing "Steam downloads are slow" kept pointing at the ISP because every averaged measurement showed a steady ~170 Mbps. Sampling at 1s instead of 5s showed that plateau does not exist: the link alternates between ~450 Mbps bursts and multi-second stalls. Effective rate is burst x duty_cycle, and only the second factor was wrong. steam-download-duty.sh reports those two factors separately, which is what the Steam UI cannot do. line-speed-probe.sh separates burst from sustained throughput, because a single stream tops out near 180 Mbps on this line and reads convincingly as ISP shaping when it is not — a many-connection swarm reaches 986 Mbps with zero retransmits. Arithmetic is extracted into pure helpers with main() behind a BASH_SOURCE guard so the bats suite can source them without starting a measurement. install.sh installs bats and links both scripts onto PATH. Note: no CI workflow runs .sh/.bats tests, including the four shell tests that predate this one, so the suite is manual-only for now. |
||
|---|---|---|
| .. | ||
| install.sh | ||
| line-speed-probe.sh | ||
| steam-download-duty.sh | ||