mirror of
https://github.com/kuhyx/testsAndMisc.git
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install_unreal_mcp.sh 395 -> 155, diagnose_arch_performance.sh 377 -> 123 (two cuts), setup_local_llm.sh 370 -> 163, repo_to_study.sh 365 -> 160, setup_dwm.sh 359 -> 147. The SCRIPT_DIR fix from the last batch held on all five. Fixed a second unguarded cd, this time before the study-material generator ran - the same latent bug class as build_website, surfaced because a moved function gets linted in isolation. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_011w2Pj4Ek3ZNMQVYcFHgXDY
222 lines
12 KiB
Bash
Executable File
222 lines
12 KiB
Bash
Executable File
#!/bin/bash
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# dwm config install, healing and the patch applications.
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#
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# Sourced by setup_dwm.sh; split out to keep it under the 250-line cap.
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# Sourced rather than run, so it inherits the caller's strict mode and
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# the helper functions and variables defined above the source line.
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# ---------------------------------------------------------------------------
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# 3. Install our versioned config.h onto the fresh upstream clone. dwm.c stays
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# pristine here — movestack()/togglefullscr() are defined inside config.h, so
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# only the two intentional behaviour changes below patch dwm.c.
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# ---------------------------------------------------------------------------
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install_config() {
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log "Installing config.h from the repo (${REPO_DWM_DIR}/config.h)…"
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cp -- "${REPO_DWM_DIR}/config.h" "$SRC_DIR/config.h"
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}
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# ---------------------------------------------------------------------------
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# 3b. Auto-merge bleeding-edge config churn. When upstream adds a new config
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# knob (e.g. `refreshrate`), dwm.c starts referencing a symbol our
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# hand-written config.h doesn't define, breaking the build. To keep
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# "always latest master" sustainable, copy across any scalar knob that the
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# current dwm.c needs but our config.h lacks, using upstream's default.
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# Only single-line scalars referenced by dwm.c are merged (arrays we own
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# and unused symbols are left alone), so our customisations always win.
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# ---------------------------------------------------------------------------
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heal_config() {
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local defh="$SRC_DIR/config.def.h" cfgh="$SRC_DIR/config.h" dwmc="$SRC_DIR/dwm.c"
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[[ -f "$defh" && -f "$dwmc" ]] || return 0
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local line name added=0
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while IFS= read -r line; do
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name="$(sed -nE 's/^.*[^A-Za-z0-9_]([A-Za-z_][A-Za-z0-9_]*)[[:space:]]*=.*/\1/p' <<<"$line")"
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[[ -n "$name" ]] || continue
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grep -qw "$name" "$cfgh" && continue # we already define it — keep ours
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grep -qw "$name" "$dwmc" || continue # dwm.c doesn't need it — skip
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printf '%s\n' "$line" >>"$cfgh"
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warn "config.h: auto-merged new upstream knob '$name' (bleeding-edge churn)"
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added=1
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done < <(grep -E '^[[:space:]]*static[[:space:]]+const[[:space:]]+[^={]*=[^;{]*;' "$defh")
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((added)) && log "Merged upstream config symbol(s) into config.h for this build."
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return 0
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}
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# ---------------------------------------------------------------------------
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# 3c. Focus-on-click: stop the pointer from changing focus / switching monitors.
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# dwm defaults to focus-follows-mouse — and worse, crossing the screen
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# boundary over EMPTY space (motionnotify) switches the active monitor, which
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# yanks focus away from a fullscreen game on the other screen (no window edge
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# to stop the pointer). We rewrite enternotify + motionnotify to no-ops so
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# focus only changes on a CLICK or via the Mod+,/. (Mod+Ctrl+arrows) keys.
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# Applied as an idempotent source rewrite after each reset so it survives the
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# bleeding-edge `git pull`. perl -0777 slurps the file so the multi-line
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# function bodies match at once (.*? stops at the first column-0 `}`, i.e. the
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# function's own closing brace — nested if-block braces are tab-indented).
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# The dwm/patches/focus-on-click.patch file is the human-readable equivalent.
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# If upstream refactors these handlers the rewrite no-ops and we warn loudly
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# rather than silently dropping the behaviour.
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# ---------------------------------------------------------------------------
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apply_focusonclick() {
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local src="$SRC_DIR/dwm.c"
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[[ -f "$src" ]] || return 0
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perl -0777 -i -pe '
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s!\nenternotify\(XEvent \*e\)\n\{.*?\n\}\n!\nenternotify(XEvent *e)\n{\n\t/* focusonclick: pointer never changes focus; use a click or Mod+keys. */\n\t(void)e;\n}\n!s;
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s!\nmotionnotify\(XEvent \*e\)\n\{.*?\n\}\n!\nmotionnotify(XEvent *e)\n{\n\t/* focusonclick: keep the active monitor fixed when crossing screens. */\n\t(void)e;\n}\n!s;
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' "$src"
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# Verify both rewrites landed; warn (never abort) if upstream changed shape.
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local ok=1
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grep -q 'focusonclick: pointer never changes focus' "$src" || ok=0
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grep -q 'focusonclick: keep the active monitor fixed' "$src" || ok=0
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if ((ok)); then
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log "Applied focus-on-click (pointer no longer changes focus or switches monitors)."
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else
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warn "focus-on-click rewrite did NOT match upstream dwm.c — pointer focus unchanged."
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warn "enternotify/motionnotify were likely refactored upstream; update dwm/patches."
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fi
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return 0
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}
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# ---------------------------------------------------------------------------
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# 3d. Auto pointer-confinement on fullscreen. dwm has no pointer barriers, so on
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# a dual-monitor setup the cursor slides off a fullscreen game onto the other
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# screen (there is no window edge to stop it). We hook setfullscreen() to
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# start the `pointer-confine` helper (XFixes barriers) when a window goes
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# fullscreen and stop it when fullscreen ends; unmanage() also stops it so a
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# game that closes WHILE fullscreen can never leave the cursor trapped. The
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# hook is a quick `if (system(...)) {}` — the `if` consumes system()'s result
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# so -Wall stays warning-free; the trailing `&` returns to dwm immediately.
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# Reapplied after each reset (idempotent via git) and self-verifying; the
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# dwm/patches/fullscreen-pointer-confine.patch file mirrors it for reading.
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# ---------------------------------------------------------------------------
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apply_fullscreen_confine_hook() {
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local src="$SRC_DIR/dwm.c"
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[[ -f "$src" ]] || return 0
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perl -0777 -i -pe '
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s!(\n\t\tc->isfullscreen = 1;\n)!$1\t\tif (system("pconfine-auto on &")) {}\n!;
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s!(\n\t\tc->isfullscreen = 0;\n)!$1\t\tif (system("pconfine-auto off &")) {}\n!;
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s!(\nunmanage\(Client \*c, int destroyed\)\n\{\n\tMonitor \*m = c->mon;\n\tXWindowChanges wc;\n)!$1\tif (c->isfullscreen) { if (system("pconfine-auto off &")) {} }\n!;
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' "$src"
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# Expect: 1 "on", 2 "off" (setfullscreen-leave + unmanage). Warn if not.
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local on off
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on=$(grep -c 'pconfine-auto on' "$src")
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off=$(grep -c 'pconfine-auto off' "$src")
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if [[ "$on" == 1 && "$off" == 2 ]]; then
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log "Applied auto pointer-confinement hook (locks the cursor to a fullscreen window's screen)."
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else
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warn "pointer-confine hook only partially applied (on=$on off=$off, expected 1/2)."
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warn "setfullscreen/unmanage were likely refactored upstream; update dwm/patches."
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fi
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return 0
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}
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# ---------------------------------------------------------------------------
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# 4. Build & install (PREFIX defaults to /usr/local).
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# ---------------------------------------------------------------------------
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build_install() {
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log "Compiling dwm…"
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make -C "$SRC_DIR" clean >/dev/null
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make -C "$SRC_DIR" 2>&1 | tail -15
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log "Installing dwm (sudo make install)…"
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sudo make -C "$SRC_DIR" install 2>&1 | tail -8
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}
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# ---------------------------------------------------------------------------
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# 4b. Build & install the pointer-confine helper (XFixes barriers) from the
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# versioned dwm/pointer-confine.c. Standalone C so it stays out of dwm.c;
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# dwm only spawns it via the setfullscreen() hook. If the X dev headers are
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# missing it fails soft: warn and skip, leaving the rest of dwm fully working
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# (fullscreen just won't auto-lock the cursor).
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# ---------------------------------------------------------------------------
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build_pointer_confine() {
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log "Compiling pointer-confine from the repo (${REPO_DWM_DIR}/pointer-confine.c)…"
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local bin
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bin="$(mktemp)"
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if cc -std=c99 -pedantic -Wall -O2 "${REPO_DWM_DIR}/pointer-confine.c" -o "$bin" \
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-lX11 -lXfixes -lXinerama 2>/tmp/pointer-confine-build.log; then
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sudo install -m 755 "$bin" "$BIN_CONFINE"
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log "Installed $BIN_CONFINE."
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else
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warn "pointer-confine failed to compile — fullscreen cursor-lock disabled (dwm itself is fine):"
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sed 's/^/ /' /tmp/pointer-confine-build.log >&2 || true
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fi
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rm -f "$bin"
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}
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# ---------------------------------------------------------------------------
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# 5. Install the helper scripts (from the repo) and register the lightdm
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# xsession. The scripts are the versioned files in dwm/bin/; we just place
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# them on PATH with the right mode.
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# ---------------------------------------------------------------------------
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write_session_files() {
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log "Installing helper scripts from the repo and the lightdm xsession entry…"
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sudo install -m 755 "${REPO_DWM_DIR}/bin/dwm-session" "$BIN_SESSION"
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sudo install -m 755 "${REPO_DWM_DIR}/bin/dwmstatus" "$BIN_STATUS"
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sudo install -m 755 "${REPO_DWM_DIR}/bin/dwm-rebuild" "$BIN_REBUILD"
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sudo install -m 755 "${REPO_DWM_DIR}/bin/switch-wm" "$BIN_SWITCH"
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sudo install -m 755 "${REPO_DWM_DIR}/bin/pconfine-auto" "$BIN_CONFINE_AUTO"
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# --- xsession entry for lightdm (absolute Exec path) --------------------
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sudo tee "$XSESSION" >/dev/null <<'DESKTOP_EOF'
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[Desktop Entry]
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Name=dwm (i3-like)
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Comment=dynamic window manager, compiled from source
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Exec=/usr/local/bin/dwm-session
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TryExec=/usr/local/bin/dwm
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Type=Application
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DesktopNames=dwm
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DESKTOP_EOF
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}
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# ---------------------------------------------------------------------------
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# 6. Verify the build links and the session is registered.
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# ---------------------------------------------------------------------------
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verify() {
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log "Verifying install…"
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local ver
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ver="$(dwm -v 2>&1)" || true # dwm -v prints version then exit(1)
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log "dwm version: ${ver:-<none>}"
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command -v dwm >/dev/null && log "dwm binary: $(command -v dwm)"
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[[ -f "$XSESSION" ]] && log "xsession registered: $XSESSION"
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}
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print_summary() {
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cat <<SUMMARY
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dwm is installed alongside i3 (i3 untouched).
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This machine autologins (no session picker), so choose the WM you boot into:
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switch-wm dwm -> boot dwm switch-wm i3 -> boot i3 switch-wm -> show
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then reboot. Recovery if dwm misbehaves: TTY (Ctrl+Alt+F3) -> 'switch-wm i3' -> reboot.
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Key bindings (Mod = Super):
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Mod+Return terminator Mod+d dmenu
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Mod+j / Mod+k focus next / prev Mod+Shift+j/k move in stack
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Mod+h / Mod+l shrink / grow master Mod+i/Shift+i +/- master count
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Mod+1..0 view tag 1..10 Mod+Shift+1..0 send to tag
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Mod+f fullscreen Mod+Shift+space toggle floating
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Mod+t / Mod+w tiling / monocle Mod+Shift+Return promote to master
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Mod+Shift+q kill window Mod+Shift+e exit dwm
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Mod+m mic mute Mod+Shift+r recompile (dwm-rebuild)
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Two monitors (no i3-style per-output workspaces — see config.h note):
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Mod+, / Mod+. focus the other screen (or Mod+Ctrl+Left/Right)
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Mod+Shift+, / Mod+Shift+. throw window there (or Mod+Ctrl+Shift+L/R)
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Focus-on-click is ON: the pointer no longer steals focus or switches monitors
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when it crosses screens. Focus changes on click/keys.
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Fullscreen cursor-lock is ON: when a window goes fullscreen (games), the cursor
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is trapped on that screen (XFixes barriers) and released when fullscreen ends.
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Stuck barrier? Mod+Shift+p force-releases it.
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Status bar (clock, temps, load, RAM, volume) needs xsetroot:
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sudo pacman -S xorg-xsetroot # then log out / back in
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Preview it now without the bar: dwmstatus once
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Customise (permanent): edit files in linux_configuration/dwm/ then re-run this
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script. Quick experiment: edit ~/.local/src/dwm/config.h + run 'dwm-rebuild'
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(re-running setup_dwm.sh overwrites it from the repo).
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SUMMARY
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}
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