testsAndMisc/SFMLEngine/makingAGameTick
2024-11-14 08:18:42 +01:00
..
Textures feat: Adding resource handling Chapter 2, changed game.cpp so it comfors to the new way of handling textures 2024-11-14 08:18:41 +01:00
aircraft.cpp feat: adding entity, aircraft and scenenode classes 2024-11-14 08:18:42 +01:00
aircraft.hpp feat: adding entity, aircraft and scenenode classes 2024-11-14 08:18:42 +01:00
app feat: Adding draw method to the scenenode class 2024-11-14 08:18:42 +01:00
basic.cpp feat/bug: Fixed the initial values of mIsMoving* variables so that they are bool, added player movement 2024-11-14 08:18:41 +01:00
constants feat: spliting files into folders, adding minimalExample code and chapter 1 from SFML Game Development 2024-11-14 08:18:41 +01:00
constants.hpp feat: Adding error handling for resources 2024-11-14 08:18:41 +01:00
entity.cpp feat: adding entity, aircraft and scenenode classes 2024-11-14 08:18:42 +01:00
entity.hpp feat: adding entity, aircraft and scenenode classes 2024-11-14 08:18:42 +01:00
game.cpp feat: adding entity, aircraft and scenenode classes 2024-11-14 08:18:42 +01:00
game.o feat: Adding draw method to the scenenode class 2024-11-14 08:18:42 +01:00
makefile feat: Adding draw method to the scenenode class 2024-11-14 08:18:42 +01:00
resources.hpp feat: Added shader loading in resources 2024-11-14 08:18:42 +01:00
resources.inl feat: Added shader loading in resources 2024-11-14 08:18:42 +01:00
scenenode.cpp feat: Adding draw method to the scenenode class 2024-11-14 08:18:42 +01:00
scenenode.hpp feat: Adding draw method to the scenenode class 2024-11-14 08:18:42 +01:00