testsAndMisc/python_pkg/app_icons/glyphs.py
Krzysztof kuhy Rudnicki 35b497b409
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app_icons: fit every glyph to one ink circle, launcher-name rules
- fit.py: centre each glyph and scale it so its furthest ink sits at
  INK_RADIUS = 340px, compensating the unscaled stroke width
- style.py: INK_RADIUS plus INK_RADIUS_DP for vector-drawable consumers
- labels.py/_label_widths.py: LABELS registry; names start with a
  capital, ASCII letters only, <= 10 chars, <= 522 wide in the Pixel
  launcher font
- drop centre_offset, safe_box_overflow and the CLI safe-box warning
- add prompt-bubble (sufler) and camera (macro_cam) glyphs and apps

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012kQ5PCKqBHAkAVkPSvp6dk
2026-10-23 14:35:00 +02:00

138 lines
4.4 KiB
Python

"""Per-app glyph artwork for the shared icon family.
A glyph is a raw SVG fragment drawn in the 1024x1024 master canvas. It does not
need to be perfectly positioned: :mod:`python_pkg.app_icons.render` measures the
rendered ink and recentres the fragment, so every icon in the family sits at the
same optical height.
Fragments inherit ``fill="none"``, ``stroke``, ``stroke-width`` and round caps
from the wrapping group. A fragment that needs a filled silhouette instead
overrides those locally and uses :data:`~python_pkg.app_icons.style.ACCENT_MARKER`
for its colour.
"""
from __future__ import annotations
from dataclasses import dataclass
from typing import Final
from python_pkg.app_icons._glyph_art import (
_ANVIL,
_BARBELL,
_CHAIN_LINK,
_CHECKLIST,
_CLOCK,
_CLOUD_DOWN,
_DECISION_TREE,
_QUILL_NIB,
_RECEIPT_SPLIT,
_SHIELD_CUTLERY,
_STORAGE_BOX,
)
from python_pkg.app_icons._glyph_art_extra import (
_CAMERA,
_HEADPHONES,
_LIGHTBULB,
_PROMPT_BUBBLE,
)
from python_pkg.app_icons._glyph_art_more import (
_BOWL_STAR,
_HOURGLASS,
_HOUSE_TICK,
_NOTE_ASCENDER,
_OPEN_BOOK,
_PADLOCK_CLOSED,
_PUNCH_CARD,
_REMOTE_WAVE,
_TRACK_BARS,
_UMBRELLA,
)
@dataclass(frozen=True)
class Glyph:
"""One app's artwork.
Parameters:
name (str): Stable identifier, used as the ``--glyph`` CLI value.
description (str): What the glyph depicts, for ``--list`` output.
body (str): SVG fragment drawn in the 1024x1024 master canvas.
"""
name: str
description: str
body: str
GLYPHS: Final[dict[str, Glyph]] = {
glyph.name: glyph
for glyph in (
Glyph("cloud-down", "Cloud with a download arrow", _CLOUD_DOWN),
Glyph("barbell", "Barbell with plates and collars", _BARBELL),
Glyph("clock", "Clock face with hands", _CLOCK),
Glyph("punch-card", "Time card with punched holes", _PUNCH_CARD),
Glyph("shield-cutlery", "Shield guarding a fork and knife", _SHIELD_CUTLERY),
Glyph("checklist", "Two ticked-off list rows", _CHECKLIST),
Glyph("chain-link", "Two interlocking chain links", _CHAIN_LINK),
Glyph("storage-box", "Isometric storage carton", _STORAGE_BOX),
Glyph("receipt-split", "Torn receipt with a perforated split", _RECEIPT_SPLIT),
Glyph("quill-nib", "Dip-pen nib with vent hole and slit", _QUILL_NIB),
Glyph("anvil", "Blacksmith's anvil with horn and flared foot", _ANVIL),
Glyph(
"note-ascender",
"Eighth note whose stem doubles as a letterform ascender on a baseline",
_NOTE_ASCENDER,
),
Glyph("track-bars", "Rising log bars with a plotted trend point", _TRACK_BARS),
Glyph(
"decision-tree",
"Node branching into two levels of child nodes",
_DECISION_TREE,
),
Glyph(
"padlock-closed",
"Closed padlock with a punched-out keyhole",
_PADLOCK_CLOSED,
),
Glyph("bowl-star", "Filled star above an open bowl", _BOWL_STAR),
Glyph("house-tick", "House outline with a tick inside", _HOUSE_TICK),
Glyph("umbrella", "Filled umbrella canopy over a J-handle", _UMBRELLA),
Glyph("open-book", "Open book, two filled pages", _OPEN_BOOK),
Glyph("hourglass", "Capped hourglass with sand still in the top", _HOURGLASS),
Glyph(
"remote-wave",
"Handset with punched buttons under a broadcast arc",
_REMOTE_WAVE,
),
Glyph("lightbulb", "Filled lightbulb over a two-bar screw base", _LIGHTBULB),
Glyph("headphones", "Headband arc over two filled ear cups", _HEADPHONES),
Glyph(
"prompt-bubble",
"Speech bubble with a tail and two text lines",
_PROMPT_BUBBLE,
),
Glyph("camera", "Camera body with a viewfinder hump and a lens", _CAMERA),
)
}
def get_glyph(name: str) -> Glyph:
"""Look up a glyph by name.
Parameters:
name (str): Glyph identifier, e.g. ``"barbell"``.
Returns:
Glyph: The matching glyph.
Raises:
KeyError: If no glyph with that name exists. The message lists the
available names, since this is usually a CLI typo.
"""
try:
return GLYPHS[name]
except KeyError:
available = ", ".join(sorted(GLYPHS))
msg = f"unknown glyph {name!r}; available: {available}"
raise KeyError(msg) from None