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Diagnosing "Steam downloads are slow" kept pointing at the ISP because every averaged measurement showed a steady ~170 Mbps. Sampling at 1s instead of 5s showed that plateau does not exist: the link alternates between ~450 Mbps bursts and multi-second stalls. Effective rate is burst x duty_cycle, and only the second factor was wrong. steam-download-duty.sh reports those two factors separately, which is what the Steam UI cannot do. line-speed-probe.sh separates burst from sustained throughput, because a single stream tops out near 180 Mbps on this line and reads convincingly as ISP shaping when it is not — a many-connection swarm reaches 986 Mbps with zero retransmits. Arithmetic is extracted into pure helpers with main() behind a BASH_SOURCE guard so the bats suite can source them without starting a measurement. install.sh installs bats and links both scripts onto PATH. Note: no CI workflow runs .sh/.bats tests, including the four shell tests that predate this one, so the suite is manual-only for now. |
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| .. | ||
| __init__.py | ||
| conftest.py | ||
| test_android_guardian_post_fs_data.sh | ||
| test_android_guardian_service.sh | ||
| test_fast_count.py | ||
| test_hosts_file_monitor.sh | ||
| test_hosts_guard_pacman_integration.sh | ||
| test_i3blocks_efficiency.sh | ||
| test_i3blocks_persist_common.sh | ||
| test_makepkg_capped.sh | ||
| test_makepkg_wrapper.sh | ||
| test_monitor_report.py | ||
| test_music_parallelism.sh | ||
| test_network_diagnostics.bats | ||
| test_pacman_wrapper_security.sh | ||
| test_security_hardening.sh | ||
| test_setup_dns_blocker.sh | ||
| test_shutdown_timer_monitor.sh | ||
| test_strip_workout_hosts.py | ||
| test_usage_monitoring_installer_efficiency.sh | ||
| test_usage_report_pmon_names.py | ||
| test_usage_report_since.py | ||
| test_validate_contract.py | ||
| test_validate_evidence.py | ||