testsAndMisc/billsplit/windows/runner/CMakeLists.txt
Krzysztof Rudnicki c600760e71 Move billsplit Flutter app into the monorepo
billsplit was a standalone Flutter app in ~/Downloads with one commit and no
git remote — that directory was the only copy of its history.

Three things the move needed beyond copying the tree:

- The root .gitignore silently swallowed 32 of its files (*.png, *.ico,
  *.manifest). Ignored files do not error on `git add`, they just vanish, so
  this would have committed an app that cannot build. Added a trailing block
  of ! overrides plus .binary-allowlist (which did not exist yet) — the
  documented in-repo exception for binaries a build genuinely needs. The
  ../testsAndMisc_binaries/ symlink scheme does not apply: those directories
  are gone, and a symlinked PNG breaks a fresh clone.

- billsplit/.github/workflows/ci.yaml was inert once nested; GitHub only reads
  workflows at the repository root. Relocated with a working-directory and a
  billsplit/** path filter.

- The app's coverage gate moved to python_pkg/billsplit_coverage/ so every
  Python file stays under python_pkg/, and gained a test suite at 100% branch
  coverage as that location requires. billsplit/ now holds only Dart.

Also replaces the stock Flutter icon with a family icon from the shared
generator. The glyph is a filled silhouette because the family's 72px stroke
cannot carry a fine torn edge, and the split is an evenodd-cut perforation so
the holes stay transparent on the foreground and monochrome layers.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 12:22:22 +02:00

41 lines
1.8 KiB
CMake

cmake_minimum_required(VERSION 3.14)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME} WIN32
"flutter_window.cpp"
"main.cpp"
"utils.cpp"
"win32_window.cpp"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
"Runner.rc"
"runner.exe.manifest"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the build version.
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
# Disable Windows macros that collide with C++ standard library functions.
target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
# Add dependency libraries and include directories. Add any application-specific
# dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib")
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)