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Every Flutter app still shipped the stock Flutter "beach" launcher icon, and none had an adaptive-icon descriptor at all. Rather than hand-drawing five one-off icons, define the family once and let each app contribute only an accent colour and a glyph. The family: a charcoal #1B1D21 field carrying one glyph in that app's own theme seed colour, at a single stroke weight. Glyphs are optically centred automatically - render.centre_offset rasterises a glyph alone, measures its ink box, and translates (never scales) the fragment, so a row of icons lines up while every icon keeps the exact family stroke weight. safe_box_overflow warns when a glyph exceeds the 560px adaptive-icon safe box; it caught three real overflows that a launcher mask would have clipped. The registry points dufs_client at ~/dufs-cloud/app: ~/dufs_client was a stale, remote-less checkout with an identical package name, since deleted. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
103 lines
3.3 KiB
Python
103 lines
3.3 KiB
Python
"""Write an app's icon assets and drive flutter_launcher_icons.
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Three layers are produced per app:
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``icon``
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Charcoal field plus accent glyph. Used as the legacy square launcher icon,
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as the Linux desktop icon, and as the master for previews.
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``icon_foreground``
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Glyph only, transparent. The adaptive-icon foreground layer; the background
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layer is the flat charcoal declared in pubspec.yaml.
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``icon_monochrome``
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Glyph only in white. Android 13+ recolours this for themed icons.
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Both the SVG source and a 1024px PNG are written for each layer so a build never
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needs rsvg-convert installed.
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"""
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from __future__ import annotations
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import subprocess
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from typing import TYPE_CHECKING, Final
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from python_pkg.app_icons import glyphs, render, style
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if TYPE_CHECKING:
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from pathlib import Path
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from python_pkg.app_icons.apps import AppIcon
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# (filename stem, draw the charcoal field, colour override)
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_LAYERS: Final[tuple[tuple[str, bool, str | None], ...]] = (
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("icon", True, None),
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("icon_foreground", False, None),
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("icon_monochrome", False, style.MONOCHROME),
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)
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def write_assets(app: AppIcon) -> list[Path]:
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"""Write every icon layer for one app as SVG plus 1024px PNG.
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Parameters:
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app (AppIcon): App to generate assets for.
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Returns:
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list[Path]: Every file written, in creation order.
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"""
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glyph = glyphs.get_glyph(app.glyph)
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offset = render.centre_offset(glyph, app.accent)
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written: list[Path] = []
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for stem, with_background, colour in _LAYERS:
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svg_text = render.build_svg(
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glyph,
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colour or app.accent,
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with_background=with_background,
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offset=offset,
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)
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svg_path = app.asset_dir / f"{stem}.svg"
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svg_path.parent.mkdir(parents=True, exist_ok=True)
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svg_path.write_text(svg_text, encoding="utf-8")
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png_path = app.asset_dir / f"{stem}.png"
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render.rasterise(svg_text, png_path, style.CANVAS)
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written.extend((svg_path, png_path))
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return written
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def write_linux_icons(app: AppIcon, destination: Path) -> list[Path]:
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"""Render the hicolor icon-theme PNGs for a Linux desktop target.
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Parameters:
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app (AppIcon): App to generate icons for; must have ``linux`` set.
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destination (Path): Directory to write ``<size>/<icon_name>.png`` into.
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Returns:
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list[Path]: Every PNG written.
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"""
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glyph = glyphs.get_glyph(app.glyph)
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offset = render.centre_offset(glyph, app.accent)
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svg_text = render.build_svg(glyph, app.accent, with_background=True, offset=offset)
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written: list[Path] = []
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for size in style.LINUX_ICON_SIZES:
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png_path = destination / str(size) / f"{app.icon_name}.png"
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render.rasterise(svg_text, png_path, size)
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written.append(png_path)
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return written
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def run_flutter_launcher_icons(app: AppIcon) -> None:
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"""Generate the Android mipmap set from the written assets.
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flutter_launcher_icons owns the error-prone part: five density buckets, the
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round variant, and the ``mipmap-anydpi-v26/ic_launcher.xml`` adaptive
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descriptor that none of these repos had before.
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Parameters:
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app (AppIcon): App whose Flutter project should be processed.
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"""
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subprocess.run(
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[render.resolve_tool("dart"), "run", "flutter_launcher_icons"],
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cwd=app.repo,
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check=True,
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capture_output=True,
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)
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