todo-app/pubspec.yaml
Krzysztof kuhy Rudnicki 66143bdfe3 Make the app compile and run for web, behind platform seams
First step of moving the desktop app off Flutter's Linux embedder, which tops
out at ~20fps at 4K (see docs/desktop-performance-findings.md). Android is
unaffected and keeps every existing code path.

The blocker was that `dart:io` was imported by note_repository, capture_screen
and settings_screen. On web it compiles to a stub and then throws at runtime --
the first web build rendered a blank white window. So each `dart:io` use now
sits behind a conditional export, with the shared logic hoisted into pure Dart:

- note_repository loses `dart:io`/sqlite entirely. Platform wiring moves to
  repository_factory{,_io,_web}, and the legacy sqlite import moves to its own
  io-only library. The HLC-from-updated_at seeding is preserved verbatim, so
  independently-migrating devices still resolve pre-cutover edits by real edit
  time.
- Notes persist to IndexedDB on web, not localStorage: the log is the primary
  copy of the backlog and localStorage caps at ~5-10MB and is evicted eagerly.
- BACKLOG.md and the explicit Export keep working through a local wrapper
  (added next). A browser cannot write `~/todo/BACKLOG.md`, and the user's
  tooling plus the todo MCP server read that path, so leaving it to rot was not
  an option. Writes are best-effort so the app still works with no wrapper.
- Notes are also mirrored to the wrapper's on-disk copy, so a wiped Chrome
  profile is not a total-loss event for notes that have not reached GitHub yet.

`openRepository` is split so `openRepositoryIn` keeps the migration tests; the
suite stays at 174 green and 100% coverage.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 13:14:03 +02:00

135 lines
5.3 KiB
YAML

name: todo
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.12.2
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
# Shared CRDT sync (LogStore + Record/Log merge + GitHub transport). The
# primary store since the migration off sqlite_crdt.
crdt_sync:
git:
url: https://github.com/kuhyx/utils
ref: crdt_sync_dart-v0.3.0
path: crdt_sync_dart
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
file_selector: ^1.1.0
flutter:
sdk: flutter
# Stores the GitHub sync token in the OS keystore (Android Keystore /
# libsecret) instead of plaintext SharedPreferences.
flutter_secure_storage: ^10.3.1
http: ^1.6.0
idb_shim: ^2.9.6+2
path: ^1.9.1
path_provider: ^2.1.5
share_plus: ^13.1.0
shared_preferences: ^2.5.5
sqflite_common_ffi: ^2.4.2
# Retained only to read the legacy on-device DB during the one-time
# migration in NoteRepository.open; remove once all devices are migrated.
sqlite_crdt: ^3.0.4
url_launcher: ^6.3.2
uuid: ^4.5.3
dev_dependencies:
# Virtual clock for unit-testing debounced timers (e.g. LocalBackup).
fake_async: ^1.3.3
# Plugin platform interfaces, depended on directly so tests can swap in
# fakes for the file picker and URL launcher (see settings_screen_test.dart).
file_selector_platform_interface: ^2.7.0
# Generates the Android launcher icons from assets/icon/ (see
# python_pkg/app_icons in testsAndMisc for the shared style).
flutter_launcher_icons: ^0.14.4
flutter_test:
sdk: flutter
plugin_platform_interface: ^2.1.8
url_launcher_platform_interface: ^2.3.2
# Stricter than flutter_lints -- standardized across this ecosystem's
# Flutter apps (see project memory: all Flutter apps use
# very_good_analysis, not flutter_lints).
very_good_analysis: ^10.2.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package
# Launcher icon generation. Source art is produced by the shared generator:
# PYTHONPATH=~/testsAndMisc python3 -m python_pkg.app_icons generate --app <key>
# then run: dart run flutter_launcher_icons
flutter_launcher_icons:
android: true
ios: false
image_path: "assets/icon/icon.png"
adaptive_icon_background: "#1B1D21"
adaptive_icon_foreground: "assets/icon/icon_foreground.png"
adaptive_icon_monochrome: "assets/icon/icon_monochrome.png"
min_sdk_android: 21