Add dopamine-ux session prompts for the UX feedback work

Nine copy-pasteable per-repo prompts derived from "The Dopamine Architecture"
(london-post.co.uk), plus an index and a verification gate.

The four mechanics (variable rewards, micro-animations, sound, near-miss) are
aimed at kuhy's own stated goals and gated by two tests: is the displayed state
true, and is the variance real. Corollary that shapes every prompt: reward the
recording, never the number recorded -- rewarding a calorie target teaches
under-eating rather than honest logging.

Surveys found the fleet has exactly one animation across four Flutter apps, no
motion tokens in any stack, and a populated screen-locker streak that no
renderer reads. Two constraints are recorded as must-not lines because a naive
implementation would violate them: screen-locker rewards must never reduce
enforcement (a banked skip credit was deliberately removed), and wake-alarm's
UI sound layer must never touch the desktop alarm daemon.

verify_prompts.py checks all 146 cited paths and 30 cited symbols, so a prompt
pointing at a renamed function fails loudly instead of wasting a session.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FdApz7EZ1zDfvtvvi1idDv
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Krzysztof Rudnicki 2026-08-16 21:09:33 +02:00
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# Dopamine UX — session prompts
Ten pasteable prompts derived from *"The Dopamine Architecture: How UX Designers
Hold User Attention in 2026"* (london-post.co.uk), applied to kuhy's repos.
Paste **one file's contents** into a fresh Claude session. Each is
self-contained: it restates the findings it depends on, so no session needs the
context of another.
## The two tests — every change must pass both
The article's four mechanics (variable rewards, micro-animations, sound design,
near-miss) are in scope, aimed at **kuhy's own stated goals**. They are gated by
two questions, not by an allow/deny list:
1. **Is the displayed state true?** A progress ring at 93% is legitimate *iff*
you are actually at 93%. A streak is legitimate iff it counts real days.
Dopamine may come from framing, timing and salience — **never from a
fabricated number**.
2. **Is the variance real?** A random pick from a real pool (next workout, next
task) is legitimate. Injected random bonus points to manufacture uncertainty
are not.
### The load-bearing corollary
**Reward the recording, never the number recorded.** In diet-guard the
satisfying moment fires on *logging a meal*, not on hitting a calorie target —
otherwise the app rewards eating less rather than recording honestly, and
corrupts its own data. Same shape in workout_app (reward logging a workout, not
beating a PB) and todo (reward capture, not completion count).
## Running order
`01` gates everything. `07` gates `08`. Everything else is independent.
| # | File | Repo | Findings |
|---|---|---|---|
| 01 | `01-motion-tokens.md` | `~/utils` | 3 |
| 02 | `02-structural-check.md` | `~/utils` | 2 |
| 03 | `03-diet-guard.md` | `~/diet-guard` | 4 |
| 04 | `04-screen-locker.md` | `~/screen-locker` | 3 |
| 05 | `05-workout-app.md` | `~/screen-locker/stronglift_replacement/workout_app` | 4 |
| 06 | `06-todo.md` | `~/todo` | 3 |
| 07 | `07-dufs-theme.md` | `~/dufs-cloud` | 2 |
| 08 | `08-dufs-motion.md` | `~/dufs-cloud` | 4 |
| 09 | `09-wake-alarm.md` | `~/wake-alarm` | 2 |
**27 ranked findings total.**
### Dependency graph
```
01-motion-tokens ──┬─→ 03, 04, 05, 09 (transcribe tokens locally)
├─→ 06 (bump design_system-v0.2.0)
└─→ 07 ─→ 08 (bump web_ui-v0.3.2)
02-structural-check (independent; run after 01 so it has motion tokens to check)
```
## The top three findings fleet-wide
Ranked by value-over-effort from the survey data:
1. **screen-locker streak render** (prompt 04) — `snapshot.streak` is already
populated and no renderer reads it. Zero new state, zero conftest change,
zero new dependency.
2. **diet-guard `_onLogMeal` feedback** (prompt 03) — the flagship case.
Dependency-free via `HapticFeedback` from `flutter/services.dart`.
3. **workout_app finish-workout cue** (prompt 05) — `audioplayers`, `vibration`,
the `assets:` block and the VIBRATE permission are **already present**. Only
the call is missing.
## Keeping these prompts honest
Every path and symbol cited across these files is machine-checked:
```
python3 ~/utils/dopamine-ux/verify_prompts.py
```
Exit 0 means every cited path resolves and every cited symbol is still greppable
in the file it is attributed to. **Re-run it after any refactor of the surveyed
repos** — a prompt pointing at a renamed function is worse than no prompt, and a
path check alone cannot catch that (which is why it greps symbols too).
Verified 2026-08-16: 146 paths, 30 symbols, all passing.
## Rules that apply to every prompt
1. **Tag cuts and version bumps are explicit steps.** `todo` consumes
`design_system` at git ref `design_system-v0.1.0`; `dufs-cloud/web` consumes
`@kuhyx/web-ui` at `web_ui-v0.3.1`. Adding tokens to those packages does
nothing for consumers until a new tag is cut. Prompt 01 ends by cutting
`design_system-v0.2.0` and `web_ui-v0.3.2`; prompts 06 and 08 begin by
bumping to those literal refs.
2. **Anchor on symbols, not line numbers.** Line numbers in these prompts are
"as of 2026-08-16" and will drift. The symbol name is the real anchor —
grep for it rather than trusting the line.
3. **Reduce-motion is mandatory and is NOT the sound toggle.** Web:
`@media (prefers-reduced-motion: reduce)`. Flutter:
`MediaQuery.of(context).disableAnimations`. The OS motion preference is
honoured automatically; the sound opt-out is a separate user-facing toggle.
4. **Motion and haptics first, sound second.** Haptics need no dependency;
sound needs a pubspec dep, an `assets:` block, and a settings toggle. Each
prompt stages them separately so a short session still lands the valuable
half, and sound stays independently revertable.
5. **Sound ships on (opt-out), never in screen-locker enforcement paths.**
6. **250-line cap** applies to code and prose alike (`~/utils/file_length`).
## Source
Article findings, verbatim from the piece:
- **Variable reward schedules** — unpredictable outcomes produce stronger
dopaminergic activity than guaranteed ones. Duolingo streaks, feed ordering,
pull-to-refresh.
- **Micro-animations** — "a button that bounces on press, a like counter that
ticks upward with a slight delay". Replaces latency with feedback, so waiting
reads as responsiveness rather than frustration.
- **Sound design** — "operates below the threshold of conscious attention";
the article's judgement is that it is more powerful than visual design and
gets less critical attention.
- **Near-miss effects** — a fitness ring at ninety-three per cent creates
discomfort that drives re-engagement, and works *even when the user is
explicitly told the mechanism*.
- Core claim: **dopamine is released in anticipation of a reward, not on
receipt. The uncertainty is the trigger.**

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Add motion, haptic and sound tokens to the unified design system
## findings (3, ranked by value over effort)
1. **No motion token exists in any stack** — greenfield. Every app that wants an
animation currently invents its own number, and one already has.
2. **No haptic vocabulary exists** — the highest-value gap, because
`HapticFeedback` needs no dependency, so three of four apps can adopt it
the day this lands.
3. **`tokens.md` is 260 lines against a 250 cap** — it cannot absorb a new
section, so motion needs a sibling file.
## what
The shared design system has colour, spacing, radius, type and shadow tokens —
and **no motion tokens at all**. Verified 2026-08-16: no `Duration`, `Curve`,
`--duration-*`, `--ease-*`, or haptic constant exists in any stack copy. There is
not even a prose position that motion is out of scope.
Consequence across kuhy's Flutter fleet: **exactly one animation exists in four
apps** — a lone `AnimatedContainer(duration: Duration(milliseconds: 200))` with an
inline magic number. Every other transition is a Flutter/browser default.
Create the motion token layer so the per-app prompts (03–09) have something
canonical to consume instead of each inventing durations.
## where
Repo: `~/utils` (git repo, has CI + the file-length gate wired).
**Create** `~/utils/unified-design-system/motion.md` — the prose freeze.
**Do NOT append to `~/utils/unified-design-system/tokens.md`.** It is 260 lines
and the cap is 250, so it already fails the gate; adding to it makes that worse.
`screen-size.md` was split out of it for exactly this reason — follow that
precedent and add a pointer line in `tokens.md` only if you can do so without
growing it (i.e. by shortening another line).
Then mirror the tokens into the three code stacks:
| Stack | File | Form |
|---|---|---|
| Flutter/Dart | `~/utils/design_system/lib/src/tokens.dart` | `class AppDuration` / `class AppCurve` |
| web/React | `~/utils/web_ui/src/tokens.css` | `--duration-*`, `--ease-*` custom props |
| Python/Tkinter | `~/utils/gatelock/gatelock/_window.py` (`class LockConfig`) | int ms fields — **only if meaningful**; see `must not` |
There are **three** code stacks plus the prose freeze. Do not go hunting for a
fourth — it does not exist.
## must
- Define a **small** scale. Recommended, but use judgement:
`instant 0ms · fast 120ms · base 200ms · slow 320ms`, and easing
`standard (0.2, 0, 0, 1)` · `decelerate (0, 0, 0, 1)` · `accelerate (0.3, 0, 1, 1)`.
Justify each value in `motion.md` in one line — the file is a freeze, so the
reasoning has to survive without you.
- Include a **haptic** vocabulary mapped to Flutter's `HapticFeedback` API:
which semantic event gets `selectionClick` vs `lightImpact` vs `mediumImpact`.
This is the highest-value part — `HapticFeedback` needs no dependency, so
three of four apps can adopt it immediately.
- Include a **sound** vocabulary: named semantic cues (`confirm`, `complete`,
`error`) with the rule that sound ships **on** (opt-out) per app, and that
each app owns its own asset files.
- State the reduced-motion contract in `motion.md`: web uses
`@media (prefers-reduced-motion: reduce)`, Flutter uses
`MediaQuery.of(context).disableAnimations`. Motion tokens collapse to `0ms`
under it; **haptics and sound are unaffected** (they are not motion).
- Keep every file at or under **250 lines** (`~/utils/file_length/config.py`,
`MAX_LINES = 250`). `.md` and `.py` are capped; `.css` is not.
- **Cut tags at the end** — this is the step that makes the work reach consumers:
- `design_system-v0.2.0` (consumed by `~/todo`, currently on `v0.1.0`)
- `web_ui-v0.3.2` (consumed by `~/dufs-cloud/web`, currently on `v0.3.1`)
Print both tag names at the end of the session; prompts 06, 07 and 08 need them.
- must not: add motion values to the Tkinter `LockConfig` just for symmetry.
Tkinter has no animation framework. If a duration has no meaning there, mark
the row `n/a (tk)` in `motion.md` and leave the Python alone. An honest `n/a`
beats a dead constant.
- must not: express any motion token as a hex-looking value. The existing
`palette_check.py` parses `#RRGGBB` and would either ignore it or trip on it.
- must not: touch any colour token, or add a colour alongside the motion work.
That *would* break `palette_check.py`'s completeness half.
- must not: add `# noqa` or `type: ignore` anywhere.
- optional: a `prefers-reduced-motion` helper in
`~/utils/design_system/lib/src/` and/or `web_ui/src/` so consumers get the
collapse behaviour without reimplementing it. Nice, not required.
## done
All four hold:
1. `~/utils/unified-design-system/motion.md` exists, is ≤250 lines, and defines
duration, easing, haptic and sound vocabularies with a one-line rationale each.
2. `python3 ~/utils/file_length/check.py` (or
`~/utils/scripts/check_file_length.sh --all`) reports **no new** violations.
`tokens.md` (260), `nielsen-audit.md` (258) and `README.md` (257) are
pre-existing failures — do not fix them here, but do not add a fourth.
3. `python3 ~/utils/unified-design-system/scripts/palette_check.py` still exits 0.
4. Both tags exist: `git -C ~/utils tag | grep -E 'design_system-v0.2.0|web_ui-v0.3.2'`
prints two lines.
## verify
Desktop, any way you like — this prompt ships no UI. Run the two gate commands in
`done` and paste their output. Then confirm the token names you chose are what
prompts 03–09 will reference by printing the Dart class and the CSS custom-prop
block.
## read first
- `~/utils/unified-design-system/tokens.md` — the existing freeze; match its
table format and tone exactly. Note its length problem before editing.
- `~/utils/unified-design-system/screen-size.md` — the precedent for a sibling
file split out of `tokens.md` (32 lines; short and self-contained).
- `~/utils/design_system/lib/src/tokens.dart` — `AppPalette`, `AppSpacing`,
`AppRadius`, `AppTextSize`. Your `AppDuration`/`AppCurve` sit alongside these.
- `~/utils/web_ui/src/tokens.css` — the full custom-prop list.
- `~/utils/design_system/lib/src/feedback.dart` — `showToast`/`showError` and
`_show`. `confirm.dart` next to it **already imports
`package:flutter/services.dart`**, so `HapticFeedback` is one call away with no
new import. This is the natural home for a shared haptic helper.
- `~/utils/unified-design-system/scripts/palette_check.py` — read the four
`parse_*` regexes to see why motion tokens are invisible to it. Prompt 02
builds the checker that covers them; **do not extend this script here.**
## context you would otherwise rediscover
- **Green CI does not mean no drift for these tokens.** `palette_check.py` only
matches `#RRGGBB`, so a `--duration-fast: 120ms` is invisible to every one of
its parsers. `palette_map.py:159` claims structural values are "checked by the
scale check" — **no such script exists**. Prompt 02 writes it.
- `~/utils/gatelock/` is a package inside the `~/utils` monorepo, not a
standalone repo. It is consumed as a pinned git dependency.
- Only `~/todo` depends on `design_system`; diet-guard, workout_app and
wake_alarm hand-transcribe the token values into local `lib/ui/theme.dart`
copies. So tokens added here reach exactly one app automatically — the others
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Add a structural-token drift checker to CI
## findings (2, ranked by value over effort)
1. **Spacing, radius and type have never been drift-checked** — `palette_check.py`
parses hex only, so three whole token categories can diverge across stacks
while CI stays green. Motion inherits the same hole.
2. **`palette_map.py` points at a "scale check" that does not exist** — a
comment describing a guarantee nobody wrote.
## what
`palette_check.py` guarantees the colour palette agrees across all stack copies.
It does **not** check anything else — verified 2026-08-16 by reading its four
parsers, every one of which requires a `#RRGGBB` value:
```python
parse_css : r"(--[a-z0-9-]+)\s*:\s*(#[0-9A-Fa-f]{6})\s*;"
parse_dart: r"static const Color (\w+) = Color\(0x[fF]{2}([0-9A-Fa-f]{6})\)"
parse_tk : r'^\s{4}(\w+):\s*str\s*=\s*"(#[0-9A-Fa-f]{6})"'
parse_md : r"^\|\s*`([a-z0-9-]+)`\s*\|\s*`(#[0-9A-Fa-f]{6})`"
```
So **spacing, radius and type have been silently unprotected all along**, and the
motion tokens added by prompt 01 inherit the same hole. A `--duration-fast: 120ms`
is invisible to every parser: CI passes while the stacks drift apart.
Worse, `scripts/palette_map.py:159` claims structural values are "checked by the
scale check" — **no such script exists anywhere in `~/utils`**. That comment
describes a check that was never written. This prompt writes it.
## where
Repo: `~/utils`.
**Create** `~/utils/unified-design-system/scripts/structural_check.py`.
**Edit** `~/utils/.github/workflows/palette-drift.yml` — add a step invoking it.
The workflow deliberately has no `paths:` filter; keep it that way.
**Fix** the stale comment at `~/utils/unified-design-system/scripts/palette_map.py`
(~:159) to name the real script.
Sources to compare (three code stacks + the prose freeze):
| Role | Path |
|---|---|
| prose freeze | `~/utils/unified-design-system/tokens.md` (spacing/radius/type) |
| motion freeze | `~/utils/unified-design-system/motion.md` (**created by prompt 01** — run it first) |
| web/React | `~/utils/web_ui/src/tokens.css` |
| Flutter/Dart | `~/utils/design_system/lib/src/tokens.dart` |
| Python/Tkinter | `~/utils/gatelock/gatelock/_window.py` (`class LockConfig`) |
## must
- Cover **motion** (durations, easing) **and** the already-unprotected
**spacing, radius and type** scales, in one checker.
- Mirror `palette_check.py`'s two-halves design, because it is the part that
actually works:
1. **Agreement** — for each mapped token, resolve it in every non-`n/a` stack
and fail if values disagree.
2. **Completeness, bidirectional** — every structural value parsed out of any
source must be mapped, or explicitly exempted. This is what catches
"added it to one stack, forgot the others".
- Support an explicit **`n/a` per stack**, and require a reason string. Tkinter
has no animation framework; a duration legitimately does not exist there. An
honest `n/a` with a reason is correct — a fabricated constant is not.
- **Adjudicate with exit codes.** Exit non-zero on drift with a message naming
the token and the disagreeing files. No warnings-only mode.
- Keep every file ≤ **250 lines** (`~/utils/file_length/config.py`). Note
`palette_check.py` is 231 and `palette_map.py` is 162 — that pair was split
precisely to stay under the cap. **Split yours the same way from the start**
(`structural_check.py` + `structural_map.py`) rather than discovering the
problem at 251 lines.
- Ruff-clean under the repo's config. No `# noqa`, no `type: ignore`.
- **Expect it to fail on first run.** Spacing/radius/type have never been
compared; there may be real pre-existing drift. That is the point of writing
it. Fix whatever it surfaces, in the stack copy that is wrong, and say in the
session summary what drifted.
- must not: weaken the checker, add an exemption, or narrow its scope to make it
green. If a token genuinely differs per stack for a good reason, encode it as
an `n/a`/variant **with the reason recorded**, not as a silent skip.
- must not: modify `palette_check.py`. It works; it is simply colour-only. The
two scripts run side by side.
- must not: change any token *value* to resolve a disagreement without saying so
explicitly — that is a design change, and `tokens.md` is a freeze. Surface it
and let kuhy decide which value is canonical.
- optional: teach it the shadow tier too, if that falls out cheaply.
## done
1. `python3 ~/utils/unified-design-system/scripts/structural_check.py` exits 0,
and exits non-zero when you deliberately break one stack copy (**test both
directions** — a checker that never fails is not a checker).
2. It is wired into `~/utils/.github/workflows/palette-drift.yml` and the
workflow passes.
3. `palette_map.py`'s "scale check" comment names the real script.
4. `~/utils/scripts/check_file_length.sh --all` reports no new violations.
5. The session summary states what drift, if any, the first run found.
## verify
Desktop. Run the script, paste the output. Then prove it fails: change one
spacing or duration value in **one** stack copy, re-run, paste the non-zero exit
and the message, and revert. Both halves of that demonstration are required —
the passing run alone proves nothing.
## read first
- `~/utils/unified-design-system/scripts/palette_check.py` — the design to
mirror. Read `NON_COLOUR_CSS`: it is the regex that currently *excludes*
spacing/radius/type/shadow from the colour check, and therefore the precise
list of what you are now covering.
- `~/utils/unified-design-system/scripts/palette_map.py` — the `PALETTE` tuple of
`Token(canonical, md, css, dart, tk, why)` rows. Your map wants the same shape,
including the `why` field.
- `~/utils/.github/workflows/palette-drift.yml` — how `palette_check.py` and
`ramp_check.py` are invoked; add your step alongside.
- `~/utils/unified-design-system/motion.md` — what prompt 01 created.
- `~/utils/unified-design-system/tokens.md` — the spacing/radius/type tables.
**Do not edit it**; it is 260 lines and already over the cap.
## context you would otherwise rediscover
- The four "stack copies" are really **three code stacks plus a prose freeze**.
There is no fourth code stack; do not hunt for one.
- `~/dufs-cloud/app/lib/ui/theme.dart` is a **fifth, uncompared copy** of the
palette (the Flutter app has no `design_system` dependency and hand-restates
every hex). It is out of scope here — prompt 07 wires it up properly. Do not
add it as a source to this checker; wait until 07 has removed it.
- Three Flutter apps (diet-guard, workout_app, wake_alarm) similarly
hand-transcribe tokens into local `lib/ui/theme.dart` files. Those are
deliberately outside the checker's scope for now — bringing them in is a much
larger job than this prompt.
- `~/utils/gatelock/` is a package inside this monorepo, not a separate repo.

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Make logging a meal feel satisfying in diet_guard_app
## findings (4, ranked by value over effort)
1. **`_onLogMeal()` gives zero feedback** — no haptic, no sound, no animation, no
confirmation. The flagship gap. Fix needs no new dependency.
2. **Streak text is inert** — "Adherence streak: N days" is a plain `Text` that
blinks to a new value. Real data, no salience.
3. **No VIBRATE permission** — blocks haptics until added to the manifest.
4. **No audio capability at all** — no package, no `assets:` block. Step 2 only.
## what
Logging a meal currently produces **no feedback whatsoever**. `_onLogMeal()` in
`lib/screens/log_meal_screen.dart` writes the meal, syncs it, clears the fields,
and calls `setState(() { _progress = buildTodayProgress(log); })`. The progress
card silently appears. No SnackBar, no haptic, no sound, no animation.
That is the whole problem. In kuhy's words: *"noting what you ate should be
SATISFYING and ADDICTING so you WANT TO ACTUALLY note down what you ate."* The
data quality of the entire app depends on the logging habit surviving the days
you don't feel like it, and right now the act of logging gives nothing back.
Make the moment of logging land: an immediate haptic, a real confirmation, and
the streak/progress reacting visibly rather than blinking into existence.
## where
Repo: `~/diet-guard`. Flutter app: `~/diet-guard/app` (package `diet_guard_app`).
Primary:
- `app/lib/screens/log_meal_screen.dart` — `_onLogMeal()` (line 122-168 as of
2026-08-16; **grep the symbol, the line will drift**). The `setState` that
silently swaps in the progress card is at ~:164-166. Card rendered at ~:240.
- `app/lib/widgets/today_progress_card.dart` — `TodayProgress` model (~:15),
`TodayProgressCard` (~:64). Consumed/budget kcal ~:100, P/C/F macro row ~:122,
**"Adherence streak: N days"** ~:129-130 — all plain `Text`, no ring, no bar.
- `app/lib/widgets/streak_summary_row.dart` — `StreakSummaryRow`: logging streak,
adherence streak, YTD tally. Also text-only.
- `app/lib/screens/log_meal_progress.dart` — `buildTodayProgress(DayLog)` (~:18),
`adherenceStreak(...)` (~:31).
Theme (local hand-copy, **no `design_system` dependency**):
- `app/lib/ui/theme.dart` — `buildAppTheme()` ~:12, `AppStatusColors`
ThemeExtension ~:89, re-declared `AppSpacing` ~:124, `AppRadius` ~:146,
`AppTextSize`, plus an `AppWidth` class the shared package does not have.
Settings (for the sound opt-out in step 2):
- `app/lib/screens/settings_screen.dart` — body is a `ListView` inside
`Center > ConstrainedBox(maxWidth: AppWidth.prose)` at ~:161-165.
**No `SwitchListTile` exists anywhere in this app** — you are adding the first.
- `app/lib/services/app_settings_service.dart` — the store. **Not
SharedPreferences**: a singleton over a `DocumentStore` writing JSON to
`app_settings.json` (~:26). `init()` ~:49, `_load()` ~:95-112, setters funnel
through `_persist`/`_writeToDisk` ~:147-165 (read the comment at ~:153-155 —
`_writeToDisk` is the single write path every setter must use).
`resetForTesting`/`initForTesting` at ~:66/:74.
## must
**Step 1 — motion + haptics (no new dependency; land this first).**
- On successful meal log, fire `HapticFeedback.mediumImpact()` (or the token
vocabulary's "complete" cue if prompt 01 defined one). `HapticFeedback` comes
from `package:flutter/services.dart` — **no pubspec change needed**. Add
`<uses-permission android:name="android.permission.VIBRATE"/>` to
`app/android/app/src/main/AndroidManifest.xml`; it is currently absent.
- Fire it **immediately on the tap**, before the write/sync completes. The
article's point about micro-animations is that they replace latency with
feedback; a haptic that waits for a network round-trip defeats it.
- Animate the progress card's arrival and the numbers' change rather than
snapping: the kcal figure and the streak count should visibly move to their new
value. Use the motion tokens from prompt 01.
- Show an explicit confirmation of what was recorded — the user should not have
to infer success from a card appearing.
- Honour `MediaQuery.of(context).disableAnimations`: collapse durations to zero.
Haptics still fire (they are not motion).
**Step 2 — sound (separate, independently revertable).**
- Add an audio dependency and an `assets:` block to `app/pubspec.yaml` (neither
exists today), plus a short confirmation cue asset.
- Sound ships **on**, with an opt-out `SwitchListTile` in `settings_screen.dart`,
backed by a new bool in `app_settings_service.dart` following the existing
field pattern: private field + static getter, parsed in `_load()`, written via
`_writeToDisk`.
- The toggle controls **UI sound only**. Never route notification-channel
behaviour through it.
**Both steps:**
- must not: **reward the calorie number.** The satisfying moment fires on
*logging*, not on being under budget. Rewarding a low number teaches the user
to eat less rather than record honestly, and corrupts the app's own data. A
meal that blows the budget gets the same confirmation as one that doesn't.
- must not: fabricate or round up any displayed value. The streak counts real
consecutive days; the progress bar reflects the true ratio. Framing, timing
and salience are fair game — the numbers are not.
- must not: add a celebratory cue to *deleting* or editing a meal. Only the
record-creating act gets it.
- must not: touch `~/diet-guard/diet_guard/` (the Python desktop side) — it has
its own streak logic and is out of scope here.
- optional: a progress ring instead of the plain kcal text. The article's
near-miss point applies honestly here — a ring at 80% of budget is truthful
and more motivating than a number. Only if it stays accurate.
## done
1. Logging a meal on the phone produces a haptic within ~50ms of the tap, an
explicit confirmation, and a visible (not instant) update of the streak/progress.
2. `cd ~/diet-guard/app && flutter analyze` is clean.
3. `cd ~/diet-guard/app && flutter test` passes.
4. With OS "remove animations" enabled, the screen still works and durations are
zero — verified by toggling it, not by reading the code.
5. Step 2 only: the settings toggle flips, persists across an app restart, and
silences the cue.
## verify
**On the phone — this app is mobile-primary; desktop is not sufficient.**
```
adb devices # confirm 23181JEGR08034 is attached
cd ~/diet-guard/app
flutter build apk --release
adb install -r build/app/outputs/flutter-apk/app-release.apk
```
Never `flutter install`, never `adb uninstall`, never `pm clear` — those wipe
real logged food data. `adb install -r` preserves it.
Then log a real meal on the device and report what you felt and saw. A haptic is
a physical outcome: state what the phone did, do not claim it worked from code.
If `com.kuhy.*` focus-mode kills the app on launch, the app needs a focus
whitelist entry before it can be tested.
## read first
- `app/lib/screens/log_meal_screen.dart` — `_onLogMeal()`. Read the whole method
before editing; the sync call and the field-clearing both matter for where the
haptic goes.
- `app/lib/services/app_settings_service.dart` — the `dailyKcalGoal` field
(~:34/:40) is the pattern to copy for a new bool. Note the `_writeToDisk`
comment.
- `~/diet-guard/diet_guard/_calendar_view.py` — `streaks_text()` ~:136 and
`ytd_text()` ~:154. The Dart `streak_summary_row.dart` docstring says it mirrors
this formatting; keep them consistent if you change wording.
- `~/utils/unified-design-system/motion.md` — the motion/haptic vocabulary from
prompt 01. **Prompt 01 must have run first.**
## context you would otherwise rediscover
- This app has **no `design_system` dependency** — `app/lib/ui/theme.dart` is a
hand-transcription of the shared tokens (values are byte-identical, names in
comments). Motion tokens from prompt 01 must be **transcribed into that local
theme file**, matching the existing convention. Do not add the dependency here;
that is a separate, larger refactor.
- Capability baseline, verified 2026-08-16: **no audio package, no `assets:`
block, no `vibration` package, no VIBRATE permission.** The only existing
audio-adjacent thing is the `diet_guard_due_slot` notification channel
(`app/lib/services/notification_backend_io.dart` ~:17-18, :52-55) at
`Importance.high` with no explicit sound/vibration override — leave it alone.
- The app already computes both a **logging streak** and an **adherence streak**
(`_daystatus.py:144`/`:153` on the Python side, mirrored in Dart). You are
making existing true data feel like something, not inventing a new metric.
- diet-guard state lives under XDG (`~/.local/share/diet_guard`), unlike
screen-locker's in-repo JSON. Tests isolate it via
`~/diet-guard/diet_guard/tests/conftest.py:97` `_isolate_state`.

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Surface the workout streak that screen-locker already tracks
## findings (3, ranked by value over effort)
1. **`snapshot.streak` is populated and no renderer reads it** — the cheapest
win in the whole project. Zero new state, zero conftest change, zero deps.
2. **Week-transition reward strings are discarded into `_logger.info`** —
fully-formed celebratory sentences that never reach a user.
3. **The success moment exists only on the lock screen**, for 1.5s. The status
window — the surface visited *voluntarily* — shows only enforcement.
## what
screen-locker computes a real workout streak and celebratory reward text, then
throws almost all of it away. Verified 2026-08-16:
- `StatusSnapshot` (`screen_locker/_status_types.py` ~:88-101) carries populated
`streak`, `bonus_hours_this_week` and `early_bird_extended` fields, filled by
`_status_data.py` ~:210-214. **Grep confirms no renderer reads them.**
- `_extra_benefits.py` `process_week_transition()` (~:82, reward strings built at
~:130-139) produces fully-formed celebratory sentences — and
`_startup_checks.py` ~:57-58 sends them to `_logger.info` and nowhere else.
- The one success moment that exists is on the **lock screen**:
`_unlock_view.py` `unlock_screen()` (~:25) paints "Great job! 💪" and
`🔥 {streak}-week streak`, for `_UNLOCK_DELAY_MS = 1500` before routing away.
So the surface the user visits **voluntarily** — the status window, opened from
the tray icon — shows enforcement and budget depletion, and no evidence of
success at all. This is the cheapest high-value change in the whole project:
the data already exists, is already true, and needs no new state.
## where
Repo: `~/screen-locker`.
Primary:
- `screen_locker/_status_sections.py` — the section renderers used by the status
window (`_section_*` functions). **177 lines; has headroom.** Add
`_section_streak` here.
- `screen_locker/status_view.py` — `StatusWindow`, `render()`. Call the new
section from here. ⚠️ **246 lines — only 4 left under the 250 cap.** Expect to
extract something, or add the call in a way that costs ~1 line.
- `screen_locker/_status_types.py` — `StatusSnapshot` (~:88-101), the fields you
are rendering. Read-only for this task.
- `screen_locker/_extra_benefits.py` (179 lines) — `process_week_transition()`
and its reward strings; `current_streak()` ~:154,
`weekly_shutdown_bonus_hours()` ~:159, `has_extended_early_bird()` ~:171.
- `screen_locker/_startup_checks.py` ~:57-58 — where the reward strings are
currently discarded into a log call.
- `screen_locker/_unlock_view.py` (72 lines, lots of headroom) — the existing
success moment, if you extend it.
## must
- **Render the already-populated fields.** Add `_section_streak` to
`_status_sections.py` showing the weekly streak, this week's bonus hours, and
the extended-early-bird state, and call it from `status_view.py`'s `render()`.
Zero new state, zero conftest change, zero new dependency.
- **Stop discarding the reward strings.** `process_week_transition()` returns
human-readable celebratory sentences that currently only reach the log. Surface
them where the user will actually see them — the status window is the obvious
home; a milestone is worth more than a silent counter increment.
- Match the existing positive-status styling rather than inventing one:
`_status_sections.py` ~:73-78 already renders `"{n} above the weekly minimum!"`
in success green, and uses `✓` marks at ~:36 and ~:57.
- Keep the streak **true**. It counts real ISO weeks with ≥5 counted workouts
(`_weekly_check.py`: `WEEKLY_WORKOUT_MINIMUM = 5`, `COUNTED_WORKOUT_TYPES =
{phone_verified, runnerup_verified, manual_workout}`). Do not round, pad, or
"encourage" the number.
- must not: **make any reward reduce enforcement.** This is recorded twice in the
repo as a deliberate decision:
> `_startup_checks.py` ~:88-93 — "there is no banked 'skip a workout' credit —
> that mechanic works against the goal of maximizing weekly workouts, so it was
> removed in favor of a shutdown-time-only reward"
> `_extra_benefits.py` ~:5-8 — "This never reduces enforcement … it only grants
> extra comfort time on top of a floor you still have to earn each day."
Every reward here is **display or comfort-time only**. Do not reintroduce a
banked skip, a streak freeze, a grace day, or any mechanic that lowers the
floor. A dopamine loop that lets you skip the workout defeats the app.
- must not: add **sound** to any enforcement or lock path. screen-locker is a
self-restriction tool; a chime on lock is punishment audio, and a chime on
unlock trains the wrong association. This repo stays silent. (Sound is
opt-out-on elsewhere in the fleet; here it is simply absent.)
- must not: add a write tool to the MCP server. `_mcp.py` ~:14-26 states it is
read-only by design. Adding `streak` to the existing `get_status` output is
fine; a new action tool violates a stated invariant.
- must not: add `# noqa` (banned repo-wide) or a silent `except`
(`scripts/check_silent_failures.py` — every handler re-raises or logs at
warning or above).
- must not: create a new on-disk state file unless genuinely unavoidable. If you
do, you **must** add it to `_ISOLATED_STATE` in
`screen_locker/tests/conftest.py` (~:134), listing *every* module that binds
the path at import time — a missed binding lets tests write to kuhy's real
state. Read the comment at ~:131-133 and the fixture docstring at ~:170-175.
- optional: a daily streak alongside the weekly one. Note this **would** be new
state (the existing streak is consecutive-*weeks*), so it triggers the conftest
requirement above. diet-guard's consecutive-*day* streak
(`~/diet-guard/diet_guard/_daystatus.py` ~:144) is the precedent to mirror.
## done
1. Opening the status window (tray icon → click, or `screen-locker-status`) shows
the current streak, bonus hours and early-bird state — with the real values
from `extra_benefits_state.json`, not placeholders.
2. A week-transition milestone reaches the UI instead of only `_logger.info`.
3. `cd ~/screen-locker && python -m pytest` passes.
4. `pre-commit run --files <changed files>` is clean — including the 250-line cap
(`scripts/check_file_length.py`) and the silent-failure check.
5. `git diff` touches no enforcement logic: no change to lock decisions, weekly
minimums, or shutdown floors.
## verify
Desktop — this is a desktop Python app.
```
cd ~/screen-locker
python -m screen_locker --status # CLI: confirm the values it prints
screen-locker-status # the Tk window: confirm they render
```
Paste both outputs. The CLI already prints `streak`/`bonus_hours` (`_status.py`
~:138-141), so it is your ground truth: the window must show the **same numbers**.
If they disagree, the renderer is wrong, not the data.
Current real state for comparison: `screen_locker/extra_benefits_state.json` and
`screen_locker/workout_log.json` (12 days of entries, 2026-07-12 → 2026-08-15).
## read first
- `screen_locker/_status_sections.py` — every existing `_section_*`. Match their
signature and style; note the success-green precedent at ~:73-78.
- `screen_locker/_status_types.py` ~:88-101 — the three fields you are rendering.
- `screen_locker/_extra_benefits.py` — especially the module docstring ~:5-8
(the enforcement invariant) and the reward strings ~:130-139.
- `screen_locker/_unlock_view.py` — the existing celebration, for tone.
- `screen_locker/status_view.py` — check its line count **before** editing.
- `~/screen-locker/CLAUDE.md` — repo rules (no silent failures, ruff `select=ALL`).
## context you would otherwise rediscover
- **`workout_log.json` is the single source of truth**, written only through
`_log_mixin.py` `write_signed_entry()` (~:82), HMAC-signed via
`gatelock.log_integrity`, deduped on `workout_id`. The Flutter app converges on
it via `_manual_push.py`. There is no second history — a streak computed from
it is authoritative.
- All persistence is **JSON files, no sqlite**; paths declared in
`screen_locker/_constants.py`. The streak store is
`screen_locker/extra_benefits_state.json` (`consecutive_5plus_weeks`,
`last_processed_iso_week`, `weekly_shutdown_bonus_hours`,
`extended_early_bird_iso_weeks`).
- Thresholds live in `_extra_benefits.py`: `_MILESTONE_INTERVAL = 4` (4-week
milestone), `_BONUS_THRESHOLD = 5` (workouts per week).
- **There is no config system** — no argparse, no env vars, no config file. Every
tunable is a module-level constant. An opt-out toggle has no existing home;
for a self-restriction tool, requiring a code edit to disable is arguably
correct, so prefer a constant in `_constants.py` over new state.
- `~/gatelock` is **not** a repo — it is `~/utils/gatelock/gatelock/`, consumed as
a pinned git dep, and it holds no workout state.
- Manual workouts were **not** removed: `_manual_workout.py` implements a
rate-limited, evidence-gated subsystem (budget 2 per 7 days, 10 per 30).
- Three UI surfaces exist: the Tk status window (`status_view.py`), a GTK tray
icon at `~/.config/i3/scripts/screen_locker_tray.py` (outside the repo, shells
out to the CLI, refreshes every 60s), and the lock screen itself. No i3blocks
integration exists despite `format_summary_line` being described as one.

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Close the feedback asymmetry in workout_app
## findings (4, ranked by value over effort)
1. **Finishing a workout gets no cue** — while the rest timer gets sound *and*
an 800ms vibration. The app celebrates waiting and ignores achieving. All
infrastructure is already present; only the call is missing.
2. **Set completion has no haptic** — the app's most repeated action, silent.
3. **The fleet's only animation is an inline magic number** —
`Duration(milliseconds: 200)` in `exercise_tile_rows.dart`.
4. **No sound opt-out exists** — the SQLite settings table is ready, but no
public accessor and no `SwitchListTile` anywhere. Step 2 only.
## what
workout_app is the only app in kuhy's fleet that can already play a sound and
vibrate — and it spends that capability on the wrong moment. Verified 2026-08-16:
- **Rest-timer expiry** gets a full cue: `_playBreakEndCue()` in
`lib/screens/workout_screen_session.dart` (~:128-145) plays
`assets/sounds/break_end.mp3` and fires `Vibration.vibrate(duration: 800)`.
- **Finishing an entire workout** gets nothing. `_persistFinishedWorkout()` in
`lib/screens/workout_screen_finish.dart` (~:99-108) ends by showing
`WorkoutSummaryDialog` with no sound, no haptic, no animation.
- **Completing a set** — the core repeated action of the whole app — gets no
haptic either. The `GestureDetector` at `lib/widgets/exercise_tile_rows.dart`
(~:145) toggles state silently.
So the app celebrates *waiting* and ignores *achieving*. Fix the asymmetry: the
moments worth reinforcing are completing a set and finishing a workout.
This app also contains the fleet's **only animation** — a lone
`AnimatedContainer(duration: Duration(milliseconds: 200))` at
`exercise_tile_rows.dart` ~:146-147, with an inline magic number. Replace that
number with a motion token while you are in the file.
## where
Repo: `~/screen-locker`. App: `~/screen-locker/stronglift_replacement/workout_app`
(a Flutter app nested inside the screen-locker repo; that directory contains **no
Python** — only the app and two design docs).
Primary:
- `lib/widgets/exercise_tile_rows.dart` — set-completion `GestureDetector` ~:145,
the `AnimatedContainer` ~:146-147.
- `lib/screens/workout_screen_finish.dart` — `_persistFinishedWorkout()` ~:99-108.
- `lib/widgets/workout_summary_dialog.dart` — `WorkoutSummaryDialog` ~:10.
- `lib/screens/workout_screen_session.dart` — `_playBreakEndCue()` ~:128-145, the
existing cue to model the new ones on. Note its `.catchError` only
`debugPrint`s (~:131-137).
- `lib/screens/workout_screen.dart` — `_audio = AudioPlayer()` ~:78, `vibration`
import ~:9.
- `lib/widgets/rep_circle.dart` — `RepCircle` ~:34, per-set completion indicator.
Progress/history surfaces (already rich; animate rather than rebuild):
- `lib/screens/history_screen_charts.dart` — `_ProgressStatsCard` ~:71,
**`_StreakRow` ~:139**, `_WeightChart` ~:192.
- `lib/screens/history_screen_painter.dart` — `_ChartPainter` ~:9, `paint()` ~:46,
`shouldRepaint` ~:121 (static; no animation today).
- Streak data: `successStreak`/`failStreak` on `ExerciseState`
(`lib/services/storage_service.dart` ~:42-46).
Settings (for the sound opt-out):
- `lib/screens/settings_screen.dart` — `build()` ~:166, `ListView` ~:174-208.
Parts: `settings_screen_rows.dart`, `settings_screen_sections.dart`,
`settings_screen_exercise_sections.dart`, `settings_screen_thresholds.dart`,
`settings_screen_widget.dart`, `settings_screen_actions.dart`.
**No `SwitchListTile` exists** — model a new section on `_SyncSection`
(`settings_screen_sections.dart` ~:14) or `_OfflineBackupSection`.
- Store: **SQLite**, not SharedPreferences. There is a ready-made key/value table
— schema `lib/services/storage_service_schema.dart` ~:34-36
(`CREATE TABLE settings (key TEXT PRIMARY KEY, value TEXT NOT NULL)`, migration
~:64-65), accessors `lib/services/storage_service.dart` ~:122-137
(`_getSetting`/`_setSetting`, both **private** — add a public typed wrapper like
the existing `setLastWorkoutType`). Already backed up/restored via
`lib/services/storage_service_backup.dart` ~:23, :43, :156-163.
Theme: `lib/ui/theme.dart` — local hand-copy, **no `design_system` dependency**
(`buildAppTheme()` ~:12, `AppStatusColors` ~:76, `AppSpacing` ~:111,
`AppRadius` ~:133, `AppTextSize`). Wired at `lib/main.dart` ~:115.
## must
**Step 1 — motion + haptics (no new dependency).**
- Add `HapticFeedback.selectionClick()` on **set completion** — the tap at
`exercise_tile_rows.dart` ~:145. This is the app's most repeated action; it
should feel like flipping a physical switch. Fire on tap, not after the write.
- Add a completion cue when a **workout finishes** — haptic plus a visible
arrival for `WorkoutSummaryDialog`, rather than it appearing instantly.
- Replace the inline `Duration(milliseconds: 200)` at ~:146-147 with the motion
token from prompt 01, transcribed into `lib/ui/theme.dart`.
- Animate the streak/stat numbers on the history screen to their new values
instead of snapping. `_ChartPainter.shouldRepaint` currently returns a static
result — leave the chart itself alone unless animating it is cheap.
- Honour `MediaQuery.of(context).disableAnimations` — durations collapse to zero;
haptics and sound still fire.
- `VIBRATE` is already granted (`android/app/src/main/AndroidManifest.xml` ~:10)
and `vibration: ^3.1.0` is already a dependency. Prefer `HapticFeedback` from
`flutter/services.dart` for short UI taps and reserve the `vibration` package
for the long timed buzz it already does well.
**Step 2 — sound (separate, independently revertable).**
- Add a finish-workout cue asset alongside `assets/sounds/break_end.mp3`
(declared at `pubspec.yaml` ~:52-53 — **this is the fleet's only `assets:`
block**, so you are adding a file, not the block).
- Sound ships **on**, with an opt-out. Add a public
`getSoundEnabled()`/`setSoundEnabled(bool)` on `StorageService` wrapping
`_getSetting`/`_setSetting` (store `'true'`/`'false'`), then a settings section
with a `SwitchListTile`.
- The toggle must silence the **new** cues and the existing break-end cue alike —
one switch, not two behaviours.
**Both steps:**
- must not: **reward the weight or rep number.** The cue fires on *logging a set*
and *finishing a workout*, not on hitting a PB or beating last week. Rewarding
the number pushes toward misreporting; rewarding the record keeps the data
honest. A deloaded set gets the same confirmation as a PB.
- must not: fabricate the streak. `successStreak`/`failStreak` count real
outcomes; display them as they are.
- must not: add a cue to *deleting* a set or workout.
- must not: silently swallow an audio error. The existing `.catchError` →
`debugPrint` at ~:131-137 is the local precedent; do not make it quieter.
- must not: break the **100% coverage gate** — new public methods on
`StorageService` need tests. See the comments at
`settings_screen_sections.dart` ~:1-11.
- must not: exceed the **250-line cap** on any file.
- optional: a subtle near-miss cue on the history screen when a streak is one
workout short of a milestone — legitimate only because the number is true.
## done
1. Completing a set produces an immediate haptic on the phone.
2. Finishing a workout produces a haptic and a visible dialog arrival; step 2
adds a sound.
3. No inline animation duration remains in `exercise_tile_rows.dart`.
4. `cd ~/screen-locker/stronglift_replacement/workout_app && flutter analyze` clean.
5. `flutter test` passes **and coverage stays at 100%**.
6. With OS "remove animations" on, the app works and durations are zero.
7. Step 2: the settings toggle flips, persists across restart, and silences both
the new cues and the existing break-end cue.
## verify
**On the phone.**
```
adb devices # confirm 23181JEGR08034
cd ~/screen-locker/stronglift_replacement/workout_app
flutter build apk --release
adb install -r build/app/outputs/flutter-apk/app-release.apk
```
Never `flutter install`, never `adb uninstall`, never `pm clear` — those wipe the
SQLite workout history. `adb install -r` preserves it.
Then run a real set on the device: tap a set complete, finish a workout, and
report what the phone actually did. Haptics and sound are physical outcomes —
state what you felt and heard; do not infer them from the code.
## read first
- `lib/screens/workout_screen_session.dart` ~:128-145 — `_playBreakEndCue()`, the
working cue. Your new cues should look like it.
- `lib/widgets/exercise_tile_rows.dart` — the set-completion tap and the fleet's
only `AnimatedContainer`.
- `lib/services/storage_service.dart` ~:122-137 — `_getSetting`/`_setSetting`, and
`setLastWorkoutType` as the public-wrapper pattern.
- `lib/screens/settings_screen_sections.dart` ~:1-11 — the coverage/line-cap
comments, and `_SyncSection` as the section pattern.
- `~/utils/unified-design-system/motion.md` — motion/haptic vocabulary from
prompt 01. **Prompt 01 must have run first.**
## context you would otherwise rediscover
- This app has **no `design_system` dependency**; `lib/ui/theme.dart` is a
hand-transcription of the shared tokens. Motion tokens must be transcribed
there, matching the existing convention. Do not add the dependency here.
- `shared_preferences` **is** a dependency but is used only for the device id
(`lib/services/sync_device_id.dart` ~:37-38). Settings go in SQLite.
- Non-motion `Duration`s that are **not** animation and must not be touched:
rest tickers (`workout_screen.dart` ~:91, `workout_screen_breaks.dart` ~:20,
`workout_screen_session.dart` ~:37 — 1s), settings debounces
(`settings_screen.dart` ~:140, :148 — 600ms), `main.dart` ~:56 (20s).
- The app syncs to the screen-locker Python side, which treats
`screen_locker/workout_log.json` as the single source of truth. **Do not change
what counts as a workout** — enforcement depends on it, and it is out of scope.
- The repo enforces a 250-line file cap and bans `# noqa`; ruff runs
`select = ["ALL"]` on the Python side.

180
dopamine-ux/06-todo.md Normal file
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Adopt the motion tokens in todo, and make capture feel immediate
## findings (3, ranked by value over effort)
1. **Capture gives no confirmation** — a successful capture is indistinguishable
from a no-op unless you go looking for the note.
2. **Zero motion, zero haptics** — despite being the only app already wired to
the shared package, so adoption here is cheapest.
3. **The pinned `design_system` tag predates the motion tokens** — nothing
compiles until the ref is bumped. Easy to forget, fatal if skipped.
## what
`todo` is the only app in kuhy's fleet already wired to the shared
`design_system` package — it has **deliberately no local `theme.dart`** (the
pubspec comment says so: nothing to drift from the frozen table). That makes it
the cheapest place to adopt the motion tokens added by prompt 01, and the
reference implementation the other apps get compared against.
Today it has **zero motion and zero haptics**. Verified 2026-08-16: no
`Animated*`, no `AnimationController`, no `HapticFeedback`, no audio. Its only
progress UI is the note-editor wizard bar. Capturing a note — the app's whole
purpose, and the thing that has to feel frictionless enough to actually do —
gives nothing back beyond a toast on error.
Per kuhy's rule for this project: **reward the capture, never the completion
count.** A todo app that celebrates finishing things teaches you to log easy
things; one that celebrates *capturing* keeps the backlog honest.
## where
Repo: `~/todo`.
**First step — bump the dependency.** `pubspec.yaml` pins `design_system` at git
ref `design_system-v0.1.0`, which predates the motion tokens. Bump it to
**`design_system-v0.2.0`** (cut by prompt 01) or the tag that prompt actually
printed. Without this, `AppDuration` does not exist and nothing else here compiles.
Primary:
- `lib/ui/capture_screen.dart`, `lib/ui/capture_screen_widget.dart`,
`lib/ui/capture_screen_sync.dart` — the capture path. `showError` ~:76 and
`showToast` ~:78 in `capture_screen_sync.dart` are the fleet's only uses of the
shared feedback helpers.
- `lib/ui/capture_app_bar.dart` — progress indicators ~:66, :84.
- `lib/ui/note_editor.dart` — `showError` ~:115.
- `lib/ui/note_editor_step_page.dart` ~:80 — `LinearProgressIndicator(value:
(index+1)/total)`, the wizard step bar. The one honest progress surface.
- `lib/ui/notes_list_screen.dart` — `_searchDebounce = 250ms` ~:45 (**not**
animation; do not tokenise it).
- `lib/ui/notes_list_navigation.dart`, `lib/ui/settings_screen.dart` (2×),
`lib/ui/capture_screen.dart` — the `MaterialPageRoute` sites, all using the
default platform transition.
Settings — **this app has the only working toggle in the fleet; it is the
pattern the other prompts copy**:
- `lib/ui/settings_screen.dart` ~:213-225 — `ValueListenableBuilder<AppSettings>`
wrapping a `SwitchListTile`; setter ~:111-140 (logs an `AnalyticsEvent`, opens
a Firebase client, calls `withAdvancedMode`).
- `lib/data/app_settings.dart` — `AppSettings` immutable class,
`SharedPreferences` keys ~:38-39, `load()` ~:42, `withAdvancedMode` ~:60,
`reconcileWithRemote` ~:98, `adopt` ~:132 (last-writer-wins cross-device sync
via `settings/advancedMode` ~:20). Held app-wide as a `ValueNotifier`.
Theme: no local file. `lib/main.dart` ~:4 imports `design_system`; ~:60-61 wires
`theme: buildLightTheme(), darkTheme: buildDarkTheme()`. Source of truth is
`~/utils/design_system/lib/src/theme.dart`.
## must
**Step 1 — motion + haptics (no new dependency).**
- Bump `design_system` to the new tag **first**, and confirm `AppDuration` /
`AppCurve` resolve before writing any other code.
- Add `HapticFeedback.selectionClick()` (or the token vocabulary's "confirm" cue)
on **successful note capture**. `HapticFeedback` comes from
`package:flutter/services.dart` — no pubspec change. Add
`<uses-permission android:name="android.permission.VIBRATE"/>` to
`android/app/src/main/AndroidManifest.xml`; it is absent today.
- Fire the haptic **on the tap**, not after the Firebase sync returns. The whole
point of the micro-animation idea is that immediate feedback removes the
perceived latency; a cue gated on a network round-trip reintroduces it.
- Give the capture a visible confirmation — currently a successful capture is
indistinguishable from a no-op unless you go looking.
- Animate the wizard `LinearProgressIndicator` between steps rather than jumping.
- Apply the shared page-transition/motion tokens to the `MaterialPageRoute` sites
so navigation matches the rest of the system.
- Honour `MediaQuery.of(context).disableAnimations`: durations collapse to zero,
haptics still fire.
**Step 2 — sound (separate, independently revertable).**
- Add an audio dependency and an `assets:` block to `pubspec.yaml` (neither
exists) plus a short capture-confirm cue.
- Sound ships **on**, with an opt-out `SwitchListTile` — copy the
`advancedMode` pattern verbatim (widget ~:213-225, setter ~:111-140, field in
`app_settings.dart`). It is the fleet's proven toggle; do not invent a new one.
- Consider whether the sound preference should sync across devices like
`advancedMode` does, or stay local. Local is the safer default — a per-device
audio choice is usually what people mean.
**Both steps:**
- must not: reward **completing** a todo more than capturing one. No streak on
completions, no counter that makes finishing feel better than recording. The
backlog is only useful if capture stays frictionless and honest.
- must not: add a variable/random reward to capture. There is no real pool to
draw from here, so any variance would be manufactured — which fails the
project's second test.
- must not: fabricate progress. The wizard bar's `(index+1)/total` is true; keep
it that way.
- must not: hand-copy token values into a local `theme.dart`. This app
deliberately has none — that is a feature, and the pubspec comment says so.
- must not: add `# noqa`-equivalents or suppress analyzer warnings.
- optional: animate the notes-list reordering/filtering, if it falls out cheaply
from the shared tokens.
## done
1. `pubspec.yaml` references the new `design_system` tag and `flutter pub get`
resolves it.
2. Capturing a note produces a haptic within ~50ms of the tap and a visible
confirmation.
3. Wizard step transitions and page navigation use shared motion tokens; no
inline `Duration` remains for animation purposes (the 250ms search debounce
and 5s auto-sync debounce stay as they are — they are not motion).
4. `cd ~/todo && flutter analyze` is clean.
5. `cd ~/todo && flutter test` passes.
6. With OS "remove animations" enabled, the app works and durations are zero.
7. Step 2: the sound toggle flips, persists across restart, and silences the cue.
## verify
**On the phone — todo is mobile-primary.**
```
adb devices # confirm 23181JEGR08034
cd ~/todo
flutter build apk --release
adb install -r build/app/outputs/flutter-apk/app-release.apk
```
Never `flutter install`, never `adb uninstall`, never `pm clear` — those wipe
real notes. `adb install -r` preserves them.
Then capture a real note on the device and report what the phone did. A haptic is
a physical outcome: say what you felt, do not infer it from code. Also step
through the note-editor wizard to confirm the progress bar animates.
If the app also has a desktop/web surface deployed under `/opt/`, note that it
can go stale independently — but this prompt's done-condition is the phone.
## read first
- `lib/ui/settings_screen.dart` ~:213-225 and `lib/data/app_settings.dart` — the
toggle pattern, in full, before writing the sound switch.
- `lib/ui/capture_screen_sync.dart` ~:76-78 — how `showToast`/`showError` are
used today; the shared helpers live in
`~/utils/design_system/lib/src/feedback.dart`.
- `~/utils/design_system/lib/src/feedback.dart` — `showToast`/`showError`, `_show`
~:50. `confirm.dart` beside it **already imports `flutter/services.dart`**, so
if prompt 01 added a shared haptic helper it lives near here.
- `~/utils/unified-design-system/motion.md` — the vocabulary from prompt 01.
**Prompt 01 must have run first, and its tag must be cut.**
- `pubspec.yaml` — read the comment explaining why there is no local theme.
## context you would otherwise rediscover
- `showToast` and `showError` already carry fixed dwell times in the shared
package (`_toastDuration = 3s`, `_errorDuration = 5s`,
`feedback.dart` ~:14, :18). Those are **not** motion tokens; leave them.
- This is the **only** app on `design_system`. diet-guard, workout_app and
wake_alarm hand-transcribe tokens into local theme files, so a widget copied
from this app into one of those will not compile unmodified.
- The app has no streaks, no rings, no history charts, and no completion counts
today. That is a deliberate starting point for this prompt, not an oversight to
fix wholesale.
- Settings sync cross-device last-writer-wins through Firebase
(`settings/advancedMode`). If you add a synced preference, follow
`reconcileWithRemote`/`adopt`; if local-only, skip that path entirely.

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Wire dufs-cloud's Flutter app to the shared design_system
## findings (2, ranked by value over effort)
1. **`app/lib/ui/theme.dart` is a fifth, uncompared palette copy** — hand-copied
hexes that `palette_check.py` has never seen, so it can drift silently while
CI stays green.
2. **The web half of the same repo is wired correctly** — which makes the
Flutter half's divergence an accident, not a decision.
## what
`~/dufs-cloud/app/lib/ui/theme.dart` is a **fifth, uncompared copy of the
palette**. Verified 2026-08-16: the Flutter app has no `design_system`
dependency at all — it hand-restates every hex (`Color(0xFF211D1B) // ink`,
`Color(0xFFB8862E) // accent`, …) with the shared token names appearing only in
comments. `palette_check.py` has never seen this file, so it can drift from the
frozen table silently and CI will stay green.
The web half of the same repo is wired correctly (`@kuhyx/web-ui`), which makes
the Flutter half's divergence an accident rather than a decision.
Fix the root cause: add the dependency, replace the hand-copied hexes with token
references, and delete the duplicate. This must land **before** prompt 08 adds
motion to this app, so that motion tokens arrive through the package instead of
becoming a sixth hand-copy.
## where
Repo: `~/dufs-cloud`. Flutter app: `~/dufs-cloud/app` (package `dufs_client`).
- `app/pubspec.yaml` — current deps: `archive, cupertino_icons, flutter,
flutter_secure_storage, http, image_picker, media_kit*, path, path_provider,
share_plus, shared_preferences, webview_flutter, xml`. **No `design_system`.**
- `app/lib/ui/theme.dart` — the hand-copy to eliminate.
- Every file referencing a colour from it — find them with a grep for the theme's
exported symbols rather than trusting any list here.
Source of truth:
- `~/utils/design_system/lib/src/tokens.dart` — `AppPalette`, `AppSpacing`,
`AppRadius`, `AppTextSize` (plus `AppDuration`/`AppCurve` if prompt 01 ran).
- `~/utils/design_system/lib/src/theme.dart` — `buildLightTheme()`,
`buildDarkTheme()`.
Reference implementation: `~/todo` is the only app already on the package. Its
`pubspec.yaml` uses a **git ref** (`design_system-v0.1.0`) and it has
deliberately **no local `theme.dart`**. Copy that shape.
## must
- Add `design_system` to `app/pubspec.yaml` using the **git ref** style matching
`~/todo` — not a local `path:` dependency. One dependency convention across the
fleet. Pin the tag prompt 01 cut (`design_system-v0.2.0` or whatever it
printed); if prompt 01 has not run, pin `design_system-v0.1.0` and let prompt
08 do the bump.
- Replace every hand-copied hex in `app/lib/ui/theme.dart` with the corresponding
token reference. **Verify each swap is value-identical before making it** — the
survey found the values byte-identical today, but confirm rather than assume;
a silent colour change in a live app is a real regression.
- Delete the duplicated token declarations once nothing references them. If the
app declares helper classes the shared package lacks, keep only those, and say
in the session summary which ones survived and why.
- Keep the app's visual output **identical**. This is a pure de-duplication: if
anything looks different afterwards, a value was wrong and you have found a
pre-existing drift — report it rather than papering over it.
- must not: change any colour, spacing, radius or type **value**. The shared
table is a freeze. If a value genuinely disagrees, stop and surface it — that
is a finding, and kuhy decides which side is canonical.
- must not: add motion/animation here. That is prompt 08. This prompt is
dependency plumbing only, so that a visual regression has exactly one possible
cause.
- must not: touch `~/dufs-cloud/web/` — its `@kuhyx/web-ui` wiring is already
correct.
- must not: leave a partial migration. Either the local theme file is gone (or
reduced to app-specific extras) and everything resolves through the package, or
the change is not done. A half-migrated theme is worse than the current state
because it hides *which* copy is authoritative.
- optional: once migrated, add `app/lib/ui/theme.dart`'s path to the structural
checker from prompt 02 if that is now meaningful. Probably it is not — after
this prompt there is nothing left there to compare.
## done
1. `app/pubspec.yaml` declares `design_system` at a git ref; `flutter pub get`
resolves.
2. No hard-coded palette hex remains in `app/lib/`. A grep for `Color(0xFF` in
`app/lib/ui/theme.dart` returns nothing (or only app-specific values that are
not palette tokens — name them if so).
3. `cd ~/dufs-cloud/app && flutter analyze` is clean.
4. `cd ~/dufs-cloud/app && flutter test` passes.
5. The app looks **the same** as before on device — verified by screenshot
comparison, not by reasoning about the diff.
6. `python3 ~/utils/unified-design-system/scripts/palette_check.py` still exits 0.
## verify
**On the phone**, and with a before/after comparison — a pure refactor is only
verified by showing nothing changed.
```
adb devices
cd ~/dufs-cloud/app
flutter build apk --release
adb install -r build/app/outputs/flutter-apk/app-release.apk
```
Take a screenshot of the browser screen and the settings screen **before**
starting (from the currently installed build) and after, and compare them. Never
`adb uninstall` or `pm clear` — the app holds a stored credential
(`flutter_secure_storage`) and wiping it means re-authenticating.
## read first
- `~/dufs-cloud/app/lib/ui/theme.dart` — in full, before touching anything. The
comments naming each token are your mapping table.
- `~/todo/pubspec.yaml` — the git-ref dependency line to copy, and the comment
explaining why no local theme exists.
- `~/utils/design_system/lib/src/tokens.dart` — the canonical names.
- `~/dufs-cloud/DESIGN_AUDIT_TODO.md` — a prior audit of this repo; check whether
it already records theme findings so you do not contradict it.
## context you would otherwise rediscover
- The web half consumes `@kuhyx/web-ui` at tag **`web_ui-v0.3.1`**, declared in
`~/dufs-cloud/web/package.json` as
`"github:kuhyx/utils#web_ui-v0.3.1&path:/web_ui"`. It is correctly wired; the
only app-local CSS value is `--overlay: rgba(33, 29, 27, 0.82)` in
`web/src/index.css`. Prompt 08 bumps that tag — not this prompt.
- `@kuhyx/web-ui` is **pnpm-only**; npm cannot install a monorepo subdirectory.
Irrelevant here (this prompt is Flutter-only) but fatal if you wander into
`web/`.
- `palette_check.py` compares four sources and has never included this file, so
"CI is green" told you nothing about it. That is the whole reason this prompt
exists.
- Three other Flutter apps (diet-guard, workout_app, wake_alarm) have the same
hand-copy pattern. They are **out of scope** — migrating them is a separate,
larger job, and doing one app properly is the point here.

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Give dufs-cloud real latency feedback on its slow operations
## findings (4, ranked by value over effort)
1. **No cancel on the unbounded index walk or the ZIP build** — the real
usability failure, and worth more than any animation.
2. **Slow operations report one static string** — the walk and the zip both know
real counts and discard them.
3. **No `prefers-reduced-motion` block anywhere in 806 lines of CSS** — a
straight accessibility gap.
4. **Long-press multi-select has no haptic** — the canonical place for one.
## what
dufs-cloud has genuinely slow operations and tells the user almost nothing while
they run. Verified 2026-08-16:
- The **recursive cloud index walk** lists every directory in the cloud,
unbounded. Web shows one static string `"Indexing cloud…"`; Flutter shows one
indeterminate `CircularProgressIndicator`. **No count, no current path, no
cancel** on either side.
- The **multi-file ZIP build** downloads every selected file's bytes into memory
and then zips them, with `setBusy('Preparing N item(s)…')` — a single static
string for the entire operation. Neither `buildSelectionZip` signature even
accepts a progress callback.
- Web's entire 806-line `index.css` contains **exactly one transition**
(`.tile-actions { transition: opacity 0.12s }` ~:539-544), zero `@keyframes`,
and **no `prefers-reduced-motion` block at all**.
- Flutter side has **zero animations and zero haptics** — notably
`browser_screen.dart` (~:95) enters multi-select on **long-press** with no
`HapticFeedback.selectionClick()`, the canonical place for one.
This is the article's micro-animation point in its most defensible form: replace
dead latency with honest, informative feedback. Nothing here needs a manufactured
reward — the operations are genuinely slow and the progress is genuinely knowable.
## where
Repo: `~/dufs-cloud`. Web: `web/`. Flutter: `app/` (package `dufs_client`).
**First step — bump both dependencies** to pick up prompt 01's motion tokens:
- `web/package.json`: `"@kuhyx/web-ui": "github:kuhyx/utils#web_ui-v0.3.1&path:/web_ui"`
→ bump to **`web_ui-v0.3.2`** (or whatever tag prompt 01 printed).
**pnpm only** — npm cannot install a monorepo subdirectory and will lock the repo.
- `app/pubspec.yaml`: bump `design_system` to the tag prompt 01 cut.
**Prompt 07 must have run first** — it is what adds this dependency at all.
Slow operations (the highest-value targets):
- Index walk — web `web/src/hooks/use-cloud-index.ts` (`walkInto` ~:36-43, root
walk ~:56-63, `loading` derived ~:113); Flutter
`app/lib/services/cloud_index.dart` (`buildCloudIndex` ~:25, `_walk` ~:31-41),
driven by `app/lib/screens/browser_screen.dart` `_ensureIndex()` ~:184-194.
- ZIP build — web `web/src/lib/download.ts` (`gatherFiles` ~:24,
`buildSelectionZip` ~:37-47, `saveBytes` ~:55; encoder `web/src/lib/zip.ts`
`zipStore` ~:32), triggered from `web/src/components/gallery.tsx` ~:307;
Flutter `app/lib/services/download_zip.dart` (`gatherFiles` ~:15,
`buildSelectionZip` ~:29-37).
- Upload — web `gallery.tsx` ~:186; Flutter
`app/lib/services/dufs_client.dart` `upload()` ~:73-81 (a plain `_http.put`
with the full body — **not** a `StreamedRequest`, so byte progress is not
currently observable), called from `browser_screen.dart` ~:339.
- Bulk mutations, all single static strings in `gallery.tsx`: move ~:211/:271,
delete ~:229/:290 (the bulk delete loops per item and reports only a final
failure count), rename ~:243, create dir ~:257.
- Directory listing — web `web/src/hooks/use-listing.ts` ~:31-72; Flutter
`browser_screen.dart` ~:120/:140/:149/:155.
Other surfaces:
- `web/src/index.css` (806 lines; `.busy` styled ~:87 — static text, no shimmer).
- `web/src/components/filter-bar.tsx` ~:75-83 — the search input fires `onFilter`
on **every keystroke with no debounce**.
- `web/src/components/gallery.tsx` ~:454 `{loading && <p className="muted">Loading…</p>}`,
~:355 the `busy` span; `folder-picker.tsx` ~:97.
- Flutter spinners: `browser_screen.dart` ~:717, ~:732, `RefreshIndicator` ~:748
(the one built-in motion affordance), plus `text_editor_screen.dart` ~:101/:80,
`audio_screen.dart` ~:104, `video_screen.dart` ~:169, `pdf_screen.dart` ~:184,
`app/lib/widgets/folder_picker.dart` ~:92.
- Settings: `app/lib/screens/settings_screen.dart` (93 lines — room for a toggle),
store `app/lib/services/settings.dart`.
## must
**Step 1 — motion + honest progress (the valuable half).**
- Make the index walk report **real progress**: directories walked, files found,
and ideally the current path. The walk already knows these numbers — it just
discards them. Thread a progress callback through `buildCloudIndex`/`walkInto`.
- Make the ZIP build report **per-file progress** (`3 of 47`). Both
`buildSelectionZip` signatures need a progress callback added; today neither
accepts one.
- Add a **cancel** to both. A long unbounded operation with no way out is the
actual usability failure here, and it is more valuable than any animation.
- Add `HapticFeedback.selectionClick()` on the Flutter **long-press to
multi-select** (`browser_screen.dart` ~:95). No dependency needed
(`flutter/services.dart`); add `<uses-permission
android:name="android.permission.VIBRATE"/>` to the manifest if absent.
- Add a `@media (prefers-reduced-motion: reduce)` block to `web/src/index.css`.
**There is none today** — this is a straight accessibility gap, not a nicety.
Flutter side: honour `MediaQuery.of(context).disableAnimations`.
- Use the shared motion tokens for any transition you add. Replace the inline
`0.12s` at `index.css` ~:539-544 with the token while you are there.
- Debounce the search input (`filter-bar.tsx` ~:75-83). Firing on every keystroke
over a large index is the cause of jank, and no animation fixes that.
**Step 2 — sound (separate, independently revertable).**
- A completion cue for long operations only (index built, ZIP ready, upload
finished) — **not** for navigation or selection. A file manager that chirps on
every click is intolerable.
- Sound ships **on**, with an opt-out toggle in
`app/lib/screens/settings_screen.dart` backed by `app/lib/services/settings.dart`,
and an equivalent on web.
- Consider suppressing the cue when the operation finishes in under ~2s — a
completion sound for something that felt instant is noise.
**Both steps:**
- must not: **fake progress.** No indeterminate bar dressed up as determinate, no
bar that advances on a timer, no "estimated" percentage that is really elapsed
time. If a total is unknown, show the count that *is* known ("47 files found")
rather than a fabricated fraction. This is the project's first test and the
easiest place in the fleet to violate it.
- must not: add a variable/random reward. There is no real pool here; any
variance would be manufactured.
- must not: change what the index actually contains, or filter/sort semantics
(`web/src/lib/filter-sort.ts`, `app/lib/util/filter_sort.dart` mirror each
other — a change to one desyncs the port).
- must not: use npm in `web/`. **pnpm only.**
- must not: let web and Flutter drift further apart. If you add a progress
callback on one side, add the equivalent on the other, or state explicitly in
the summary why not.
- optional: skeleton screens for the directory listing instead of "Loading…".
Genuinely useful for perceived latency, but lower value than cancel + real
counts. Do it only after step 1 lands.
## done
1. Starting a cloud index shows a live, **true** count and can be cancelled — on
both web and Flutter.
2. A multi-file ZIP shows per-file progress and can be cancelled.
3. `web/src/index.css` has a `prefers-reduced-motion` block; with the OS setting
on, transitions are suppressed.
4. Long-press multi-select produces a haptic on the phone.
5. `cd ~/dufs-cloud/web && pnpm install && pnpm build && pnpm test` passes
(use the repo's actual script names).
6. `cd ~/dufs-cloud/app && flutter analyze && flutter test` clean.
7. No fabricated progress value anywhere in the diff.
## verify
**Both surfaces — this repo has two and they drift.**
Web: run the dev server, open it in a real browser, and index a directory large
enough to take several seconds. Confirm the count moves, the cancel works, and
the numbers are real (cross-check the final count against the actual file count).
A jsdom test cannot verify this — it has no layout and no perceived latency.
Flutter, on the phone:
```
adb devices
cd ~/dufs-cloud/app
flutter build apk --release
adb install -r build/app/outputs/flutter-apk/app-release.apk
```
Never `adb uninstall`/`pm clear` — the app holds a stored credential.
Then trigger a real index build and a real multi-file ZIP on the device and
report what you saw. State the haptic as a physical observation.
## read first
- `web/src/hooks/use-cloud-index.ts` and `app/lib/services/cloud_index.dart` —
read both before changing either; they mirror each other deliberately.
- `web/src/lib/download.ts` and `app/lib/services/download_zip.dart` — same.
- `web/src/components/gallery.tsx` — the `setBusy` call sites; they are the
inventory of every operation currently reduced to one static string.
- `~/dufs-cloud/DESIGN_AUDIT_TODO.md` — prior findings for this repo.
- `~/utils/unified-design-system/motion.md` — vocabulary from prompt 01.
## context you would otherwise rediscover
- **Prompt 07 must have run first.** Until it does, `app/` has no
`design_system` dependency and hand-restates the palette in
`app/lib/ui/theme.dart`.
- Web tokens come from `@kuhyx/web-ui` imported in `web/src/main.tsx`;
`web/src/index.css` declares only `--overlay`. New tokens arrive **only** after
the tag bump — this is the step that is easy to forget and silently produces
"the variable doesn't exist".
- `upload()` uses a non-streaming `_http.put`, so real byte-level upload progress
needs a `StreamedRequest` refactor. That may be more than this prompt wants —
if you skip it, say so explicitly and report per-**file** progress instead of
per-byte rather than faking a byte percentage.
- Media playback (`web/src/hooks/use-dash-player.ts`, `web/src/lib/dash-buffer.ts`,
`app/lib/services/app_player.dart`) has its own buffering states. Out of scope
unless trivially adjacent.

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Add motion and haptics to the wake-alarm phone app
## findings (2, ranked by value over effort)
1. **Setting an alarm gives no confirmation or haptic** — and since the real
alarm lives in another app entirely, confirming the handoff is the only
reassurance this app can offer.
2. **Zero motion, and the thinnest local theme in the fleet** — it lacks
`AppSpacing`/`AppRadius`/`AppTextSize`, so widgets copied from sibling apps
will not compile here.
## what
`~/wake-alarm/phone_app` is the smallest surface in this project: 12 Dart files,
a sync companion that sets a time, syncs it, and hands off to the system clock
app. It has **zero motion, zero haptics, zero audio, zero progress feedback** —
verified 2026-08-16. Its settings screen is a 56-line `StatelessWidget` with two
`ListTile`s and no state at all.
Bring it up to the fleet's baseline: a confirmation the alarm was actually set,
motion tokens on its transitions, and a haptic on the one action that matters.
**This app is deliberately last and deliberately small.** It also carries the
project's sharpest hazard — see `must not` about alarm audio.
## where
Repo: `~/wake-alarm`. Flutter app: `~/wake-alarm/phone_app` (**underscore**, not
`phone-app`). The repo root is a Python package; the Flutter app is only the
`phone_app/` subdirectory.
Primary:
- `phone_app/lib/screens/home_screen.dart` — `_setPhoneAlarm()` ~:86-96 builds an
`AndroidIntent(action: 'android.intent.action.SET_ALARM', arguments: {HOUR,
MINUTES, SKIP_UI: false, MESSAGE: 'Wake Alarm'})` via `android_intent_plus`.
The `CircularProgressIndicator` is at ~:189. The only `Duration` in the whole
app is `.timeout(const Duration(seconds: 3))` ~:95 — **an intent timeout, not
animation. Do not tokenise it.**
- `phone_app/lib/screens/settings_screen.dart` — 56 lines, `StatelessWidget`,
`ListView` ~:21-53, `MaterialPageRoute` ~:30, :49.
- `phone_app/lib/services/sync_settings.dart` — holds **only** the GitHub token
in the keystore (`FlutterSecureStorage`, `_secureTokenKey = 'github_token'`
~:31, `load()` ~:36, `save()` ~:61). There is no general app-preferences class.
- `phone_app/lib/ui/theme.dart` — local hand-copy, **no `design_system`
dependency**. `buildAppTheme()` ~:12, `AppStatusColors` ~:54. ⚠️ Unlike the
other apps it does **not** declare `AppSpacing`/`AppRadius`/`AppTextSize`, so a
widget copied from diet-guard or workout_app **will not compile here**. Wired at
`phone_app/lib/main.dart` ~:18.
## must
**Step 1 — motion + haptics (no new dependency).**
- Add `HapticFeedback.mediumImpact()` when the alarm is successfully set — the
single most important action in the app. Fire it on the tap, not after the
intent round-trips. `HapticFeedback` is in `package:flutter/services.dart`; add
`<uses-permission android:name="android.permission.VIBRATE"/>` to
`phone_app/android/app/src/main/AndroidManifest.xml` if absent.
- Give setting the alarm a **clear confirmation**: which time was set, and that
the handoff to the system clock succeeded. Today the user gets a `_status`
string and a spinner. Since the actual alarm lives in another app, confirming
the handoff is the only reassurance this app can offer — make it unambiguous.
- Transcribe the motion tokens from prompt 01 into `phone_app/lib/ui/theme.dart`,
matching the existing hand-copy convention. Add `AppSpacing`/`AppRadius`/
`AppTextSize` **only if** you need them; otherwise leave the file's shape alone.
- Apply motion tokens to the two `MaterialPageRoute` transitions.
- Honour `MediaQuery.of(context).disableAnimations`.
**Step 2 — sound (optional here; consider skipping).**
- A UI confirmation cue would need an audio dependency, an `assets:` block, a
settings toggle, **and** a preferences class that does not exist yet (see
below). For an app whose entire job is to hand off to another app, that is a
poor value ratio.
- **Recommendation: skip sound in this app** and say so explicitly in the session
summary. If you do add it, it needs the full opt-out toggle like everywhere
else — and the toggle work below.
- To add any toggle here you must do three things the other apps do not require:
(a) convert `SettingsScreen` from `StatelessWidget` to `StatefulWidget`,
(b) create a preferences class — there is no `AppSettings` equivalent; model it
on `~/todo/lib/data/app_settings.dart`, and note `shared_preferences: ^2.3.0`
is **already a dependency**, (c) add the `SwitchListTile` to the `ListView`.
**Both steps:**
- must not: **touch anything under `~/wake-alarm/wake_alarm/`.** That is the
desktop Python daemon that produces the real alarm noise — sine-tone WAVs via
`paplay` → `aplay` → `speaker-test` (`_audio.py`, `_play_on_all_sinks` ~:218,
pcspkr evdev fallback `_beep_pcspkr` ~:81), escalating 440Hz → 1000Hz → loud in
the loop at `_alarm.py` ~:393-407, with sink volume save/restore in `_sinks.py`.
**Never route a UI-sound opt-out through any of it.** A toggle that silences a
wake-up alarm is a bug that makes someone late for work.
- The two systems never share a process, package, or file — `phone_app` has no
audio engine at all — so a UI sound layer here **structurally cannot** touch
alarm playback. Keep it that way; do not build a bridge between them.
- must not: change the alarm-setting intent, its arguments, or the 3s timeout.
Feedback wraps that call; it does not modify it.
- must not: add a streak, a counter, or any reward for setting an alarm. Waking
up is not a metric this app owns, and rewarding "alarms set" rewards the wrong
act entirely.
- must not: copy a widget from another app without checking it only uses symbols
this app's thinner theme actually declares.
## done
1. Setting an alarm produces a haptic and an unambiguous confirmation naming the
time that was set.
2. Page transitions use the shared motion tokens; no inline animation `Duration`
remains (the 3s intent timeout stays).
3. `cd ~/wake-alarm/phone_app && flutter analyze` is clean.
4. `cd ~/wake-alarm/phone_app && flutter test` passes.
5. With OS "remove animations" enabled, the app works and durations are zero.
6. `git diff` shows **no changes under `~/wake-alarm/wake_alarm/`**.
7. The summary states whether sound was added or deliberately skipped.
## verify
**On the phone.**
```
adb devices # confirm 23181JEGR08034
cd ~/wake-alarm/phone_app
flutter build apk --release
adb install -r build/app/outputs/flutter-apk/app-release.apk
```
Never `flutter install`, never `adb uninstall`, never `pm clear` — the app stores
a GitHub token in the keystore and wiping it means re-authenticating.
Then set a real alarm on the device: confirm the haptic fired (state it as a
physical observation), the confirmation named the right time, and **the system
Clock app actually received the alarm**. The last one is the real test — this
app's job is the handoff, so verify the alarm exists in the Clock app, not just
that this screen said so.
Do **not** test by letting an alarm actually fire unless kuhy asks — that
involves the desktop daemon and real noise.
## read first
- `phone_app/lib/screens/home_screen.dart` — `_setPhoneAlarm()` in full,
including the timeout and the `_status` string handling.
- `phone_app/lib/ui/theme.dart` — note what it does **not** declare before
writing any widget.
- `~/todo/lib/data/app_settings.dart` — the preferences-class pattern, only if
you decide to do step 2.
- `~/utils/unified-design-system/motion.md` — vocabulary from prompt 01.
**Prompt 01 must have run first.**
## context you would otherwise rediscover
- **The Flutter app produces no audio whatsoever.** No audio package, no
`assets:` block; `assets/` contains only launcher icons. It fires an Android
`SET_ALARM` intent and the **system Clock app** rings. The desktop Python
daemon is an entirely separate program on a different machine.
- The repo root (`~/wake-alarm/wake_alarm/`, `wake_alarm.egg-info`) is the Python
package. Only `phone_app/` is Flutter.
- This app has **no `design_system` dependency** and the thinnest local theme in
the fleet. Adding the dependency is out of scope here (see prompt 07 for what
that migration looks like when done properly).
- No streaks, no charts, no progress, no completion counts exist — and none
should be added. This is a two-button utility.

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@ -0,0 +1,200 @@
#!/usr/bin/env python3
"""Verify every path and symbol cited in the dopamine-ux prompt files.
A copy-pasteable prompt that points at a file which does not exist is worse than
no prompt, so this gate adjudicates with an exit code rather than by eye.
Two checks:
1. Every cited on-disk path resolves.
2. Every cited symbol is greppable in the file it is attributed to. A path
check alone cannot catch a stale line number; a symbol grep can.
"""
from __future__ import annotations
import re
import sys
from pathlib import Path
PROMPT_DIR = Path.home() / "utils" / "dopamine-ux"
HOME = Path.home()
PATH_RE = re.compile(r"`(~?/[^`\s]+|[\w.\-]+/[\w./\-]+\.\w+)`")
# Not on-disk paths despite matching the shape above.
SKIP_SUBSTRINGS = (
"://",
"$",
"*",
"<",
">",
"…",
"devices/", # Firebase/crdt key path
"settings/advanced", # Firebase key path
"android.permission",
"android.intent",
"/sdcard/",
"/etc/",
"/dev/input/",
"/opt/",
"com.kuhy",
"app-release.apk",
"build/app/outputs", # build outputs
"flutter/services.dart",
"flutter/material.dart", # package imports
)
# Files a prompt CREATES. Citing them forward is correct, so absence is expected
# -- but pairing each with its creating prompt still catches a typo.
CREATED_BY_PROMPT = {
"~/utils/unified-design-system/motion.md": "01",
"~/utils/unified-design-system/scripts/structural_check.py": "02",
}
# Cited precisely to state that they do NOT exist.
ASSERTED_ABSENT = {"~/gatelock"}
# Generic prose fragments rather than citations of one specific file.
PROSE_FRAGMENTS = {"lib/ui/theme.dart", "lib/main.dart", "pubspec.yaml"}
# Symbols each prompt claims exist, as (repo-relative file, symbol).
SYMBOL_CLAIMS = [
("~/diet-guard/app/lib/screens/log_meal_screen.dart", "_onLogMeal"),
("~/diet-guard/app/lib/widgets/today_progress_card.dart", "TodayProgressCard"),
("~/diet-guard/app/lib/widgets/streak_summary_row.dart", "StreakSummaryRow"),
("~/diet-guard/app/lib/screens/log_meal_progress.dart", "buildTodayProgress"),
("~/diet-guard/app/lib/services/app_settings_service.dart", "_writeToDisk"),
("~/screen-locker/screen_locker/_status_types.py", "StatusSnapshot"),
("~/screen-locker/screen_locker/_extra_benefits.py", "process_week_transition"),
("~/screen-locker/screen_locker/_extra_benefits.py", "current_streak"),
("~/screen-locker/screen_locker/_unlock_view.py", "unlock_screen"),
("~/screen-locker/screen_locker/_log_mixin.py", "write_signed_entry"),
("~/screen-locker/screen_locker/tests/conftest.py", "_ISOLATED_STATE"),
("~/screen-locker/screen_locker/_weekly_check.py", "WEEKLY_WORKOUT_MINIMUM"),
(
"~/screen-locker/stronglift_replacement/workout_app/lib/screens/"
"workout_screen_session.dart",
"_playBreakEndCue",
),
(
"~/screen-locker/stronglift_replacement/workout_app/lib/screens/"
"workout_screen_finish.dart",
"_persistFinishedWorkout",
),
(
"~/screen-locker/stronglift_replacement/workout_app/lib/widgets/"
"workout_summary_dialog.dart",
"WorkoutSummaryDialog",
),
(
"~/screen-locker/stronglift_replacement/workout_app/lib/services/"
"storage_service.dart",
"_getSetting",
),
(
"~/screen-locker/stronglift_replacement/workout_app/lib/widgets/"
"exercise_tile_rows.dart",
"AnimatedContainer",
),
("~/todo/lib/data/app_settings.dart", "withAdvancedMode"),
("~/todo/lib/ui/settings_screen.dart", "SwitchListTile"),
("~/dufs-cloud/web/src/hooks/use-cloud-index.ts", "walkInto"),
("~/dufs-cloud/app/lib/services/cloud_index.dart", "buildCloudIndex"),
("~/dufs-cloud/web/src/lib/download.ts", "buildSelectionZip"),
("~/dufs-cloud/app/lib/services/download_zip.dart", "buildSelectionZip"),
("~/wake-alarm/phone_app/lib/screens/home_screen.dart", "_setPhoneAlarm"),
("~/wake-alarm/wake_alarm/_audio.py", "_play_on_all_sinks"),
("~/utils/unified-design-system/scripts/palette_check.py", "NON_COLOUR_CSS"),
("~/utils/unified-design-system/scripts/palette_map.py", "PALETTE"),
("~/utils/design_system/lib/src/feedback.dart", "showToast"),
("~/utils/design_system/lib/src/tokens.dart", "AppSpacing"),
("~/utils/gatelock/gatelock/_window.py", "LockConfig"),
]
def expand(raw: str) -> Path:
return HOME / raw[2:] if raw.startswith("~/") else Path(raw)
def candidate_paths(text: str) -> set[str]:
return {
raw
for raw in PATH_RE.findall(text)
if not any(s in raw for s in SKIP_SUBSTRINGS)
and raw not in PROSE_FRAGMENTS
and not re.search(r"\.\w+:\d+$", raw) # trailing :line suffix
}
def prompt_roots(text: str) -> list[Path]:
roots = []
for label in ("Repo", "App", "Flutter app"):
for m in re.finditer(rf"{label}: `(~/[^`]+)`", text):
roots.append(expand(m.group(1)))
return roots
def check_paths() -> list[str]:
failures = []
checked = 0
for prompt in sorted(PROMPT_DIR.glob("*.md")):
text = prompt.read_text()
roots = prompt_roots(text)
for raw in sorted(candidate_paths(text)):
if raw in ASSERTED_ABSENT:
if expand(raw).exists():
failures.append(
f"{prompt.name}: `{raw}` is asserted ABSENT but EXISTS"
)
continue
if raw in CREATED_BY_PROMPT:
owner = CREATED_BY_PROMPT[raw]
cites_owner = re.search(rf"[Pp]rompt {owner}", text) is not None
if not prompt.name.startswith(owner) and not cites_owner:
failures.append(
f"{prompt.name}: cites `{raw}` without noting prompt "
f"{owner} creates it"
)
continue
checked += 1
if raw.startswith(("~/", "/")):
if not expand(raw).exists():
failures.append(f"{prompt.name}: `{raw}` MISSING")
elif not any((r / raw).exists() for r in roots):
failures.append(
f"{prompt.name}: `{raw}` not found under any of "
f"{[str(r) for r in roots]}"
)
print(f"paths: checked {checked}")
return failures
def check_symbols() -> list[str]:
failures = []
for raw_file, symbol in SYMBOL_CLAIMS:
path = expand(raw_file)
if not path.exists():
failures.append(f"symbol source MISSING: {raw_file}")
continue
if symbol not in path.read_text(errors="replace"):
failures.append(f"symbol `{symbol}` NOT FOUND in {raw_file}")
print(f"symbols: checked {len(SYMBOL_CLAIMS)}")
return failures
def main() -> int:
n_prompts = len(list(PROMPT_DIR.glob("*.md")))
print(f"verifying {n_prompts} prompt files in {PROMPT_DIR}")
failures = check_paths() + check_symbols()
if failures:
print(f"\nFAIL -- {len(failures)} problem(s):")
for f in failures:
print(f" {f}")
return 1
print("\nPASS -- every cited path exists and every cited symbol is present")
return 0
if __name__ == "__main__":
sys.exit(main())