utils/unified-design-system
Krzysztof kuhy Rudnicki 2574b21acc design-system: add a categorical ramp; web_ui v0.2.0
awesome-mcp-explorer needs six mutually distinguishable colours for its A-F
grades, and the design system had no answer -- one accent, and semantic roles
that deliberately cluster in one hue wedge. Raised as its own decision (per
PHASE3-PROMPT) and resolved by designing the ramp rather than mapping grades
onto success/warning/danger, which would have collapsed six steps into three.

Chosen by search, not by eye, under four hard constraints:
  - pairwise CIE dE >= 20 under normal vision AND deuteranopia, protanopia and
    tritanopia (worst observed 26.0)
  - >= 3:1 against BOTH backgrounds, since the ramp does not re-theme. This is
    the binding constraint: such colours only exist in L* 44-59.
  - monotonic lightness 58 -> 44, so hue and lightness encode redundantly and
    the ramp survives greyscale as an ordinal scale
  - muted saturation, to sit with the rest of the palette

scripts/ramp_check.py re-runs the whole proof and exits non-zero on a
regression, so this is a gate rather than a paragraph. A seventh hue is not
available (best candidate reaches dE 17.9); group the tail into "other".

This ramp is the only token group that leaves the warm wedge, deliberately:
hue separation is the entire point of a categorical scale.

Also: tokens.test.ts guards every frozen value against drift, and
tokens.md was split (screen-size.md) to hold the 250-line cap.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01U4Rj3s7K2qzrLNgJqqPhno
2026-08-15 14:50:43 +02:00
..
scripts design-system: add a categorical ramp; web_ui v0.2.0 2026-08-15 14:50:43 +02:00
button.html Consolidate unified-design-system docs into this monorepo 2026-07-22 21:23:47 +02:00
components.html Consolidate unified-design-system docs into this monorepo 2026-07-22 21:23:47 +02:00
nielsen-audit.md Record the four palette migrations as done 2026-08-14 23:37:19 +02:00
PHASE2-PROMPT.md Add copy-paste session prompts for Phase 2 and Phase 3 2026-08-14 23:38:17 +02:00
PHASE3-PROMPT.md Add copy-paste session prompts for Phase 2 and Phase 3 2026-08-14 23:38:17 +02:00
README.md Make lock surfaces keyboard-operable and safe on a 768px screen 2026-07-30 16:01:15 +02:00
screen-size.md design-system: add a categorical ramp; web_ui v0.2.0 2026-08-15 14:50:43 +02:00
tokens.md design-system: add a categorical ramp; web_ui v0.2.0 2026-08-15 14:50:43 +02:00

unified-design-system

The concrete, frozen design tokens (colors, spacing, type, radius, shadow policy) that implement safe-design-rules' 28 abstract rules identically across every one of kuhy's repos — Flutter, web/React, and Python/Tkinter. One palette everywhere (including Flutter launcher-icon glyphs), not just shared rules. Use whenever building or fixing UI in any of kuhy's repos — this is what a design audit's violations should be fixed against, and what new UI should be built from instead of inventing new values. Full frozen value table in tokens.md; annotated component references in components.html (9 components: Button/Card/Input/Chip/ Dialog/Switch/Divider/Checkbox/SnackBar) and button.html (the earlier single-component exemplar that set the doc format).

Read tokens.md for the full frozen value table before touching any theme/CSS/style file.

Why one palette, not per-app branding

Apps are visually unified down to the exact hex values, not just the same rules with different accents. This also means the Flutter launcher-icon family (the app-icon skill/generator) uses the same accent for every app's glyph — apps are distinguished by glyph shape, not color.

Per-stack implementation pattern

Flutter

Build ThemeData from explicit ColorScheme.dark(...)/.light(...) using the exact hex values in tokens.md — not ColorScheme.fromSeed, which algorithmically derives tones and won't reproduce hand-picked values. Add:

  • A ThemeExtension for roles M3 doesn't have (success/warning — error is already danger), e.g. AppStatusColors(success:, warning:). Only add this if the app actually has success/warning status indicators — grep for existing Colors.green/Colors.orange-style usage first; don't add it speculatively (it becomes untested dead code otherwise).
  • AppSpacing / AppRadius / AppTextSize static const classes mirroring the scales in tokens.md.
  • Wire every screen through Theme.of(context) — the dominant violation across every Flutter audit was raw Colors.* literals bypassing an existing (or newly added) theme. Grep for Colors\. / Color(0x after wiring the theme and route every hit through a theme role.
ThemeData buildTheme() => ThemeData(
  useMaterial3: true,
  colorScheme: const ColorScheme.dark(
    surface: Color(0xFF211D1B),        // ink
    surfaceContainerHighest: Color(0xFF38312E), // ink-raised-2
    onSurface: Color(0xFFECEAE9),      // text-on-dark
    onSurfaceVariant: Color(0xFFAAA09A), // muted-on-dark
    outline: Color(0xFF463E3A),        // line-dark
    primary: Color(0xFFB8862E),        // accent
    onPrimary: Color(0xFF211D1B),      // on-fill — NOT text-on-dark, see below
    error: Color(0xFFE2585F),          // danger
    onError: Color(0xFF211D1B),        // on-fill
  ),
  extensions: const [AppStatusColors(
    success: Color(0xFF8A9A3C),
    onSuccess: Color(0xFF211D1B),      // on-fill
    warning: Color(0xFFE0A63C),
    onWarning: Color(0xFF211D1B),      // on-fill
  )],
);

onPrimary/onError/onSuccess/onWarning are all on-fill (#211D1B, dark), never onSurface's near-white — see tokens.md's on-fill entry: every filled semantic color under-contrasts with near-white text.

Web (CSS custom properties)

One :root block (plus a light/dark override block as needed) with these variable names — kept identical across repos so the vocabulary transfers:

:root {
  --bg: #211d1b; --surface-1: #2b2624; --surface-2: #38312e;
  --border: #463e3a; --text: #eceae9; --text-muted: #aaa09a;
  --accent: #b8862e; --success: #8a9a3c; --warning: #e0a63c; --danger: #e2585f;
  --on-fill: #211d1b;   /* text/icons ON a filled accent/success/warning/danger surface */
  --on-scrim: #eceae9;  /* text/icons on a dark translucent overlay/backdrop — fixed, not theme-tied */
  --radius-sm: 8px; --radius-md: 12px; --radius-lg: 16px;
  --space-1: 4px; --space-2: 8px; --space-3: 16px; --space-4: 24px;
  --space-5: 32px; --space-6: 48px;
  --font-sans: -apple-system, "Segoe UI", Roboto, system-ui, sans-serif;
  --font-mono: ui-monospace, "Cascadia Code", monospace;
}
@media (prefers-color-scheme: light) {
  :root {
    --bg: #f6f4f3; --surface-1: #fcfbfb; --surface-2: #fcfbfb;
    --border: #e0dad7; --text: #211d1b; --text-muted: #70625b;
    /* --on-fill / --on-scrim stay fixed — the fills and the scrim don't change with page theme */
  }
}
body { font-size: 16px; font-family: var(--font-sans); }
button.primary { background: var(--accent); color: var(--on-fill); }

Don't reach for a single "on-accent" variable for both cases (an earlier dufs-cloud draft did, and it broke the moment the accent went from blue to gold): a filled button needs --on-fill (dark), a caption over a photo-tile scrim needs --on-scrim (near-white) — same-looking near-white token, wrong one silently fails contrast on fills.

Every hardcoded color/spacing/radius/shadow value in component CSS should route through one of these variables. No #fff/#000/rgba(0,0,0,…) literals — use var(--text)/var(--bg) or an ink-tinted rgba.

Python/Tkinter

No ttk.Style() in any of these apps currently — introduce (or, for the screen-locker/wake_alarm/diet_guard family, extend) a shared constants module/dataclass with the same token names, and have every tk.Label/ tk.Button/tk.Frame read from it instead of inline hex literals:

@dataclass(frozen=True)
class Tokens:
    bg: str = "#211D1B"
    fg: str = "#ECEAE9"
    muted: str = "#AAA09A"
    field_bg: str = "#2B2624"
    accent: str = "#B8862E"
    success: str = "#8A9A3C"
    warning: str = "#E0A63C"
    danger: str = "#E2585F"
    on_fill: str = "#211D1B"  # text on an accent/success/warning/danger bg — NOT fg
    font_family: str = "Arial"

A shared _button(bg=...) helper that always sets fg=self._colors.fg is the exact bug this caught: fg (near-white) is correct when bg is field_bg/bg (a dark neutral surface), but any button whose bg is accent/success/warning/danger needs fg=self._colors.on_fill instead — pick fg from bg, don't hardcode it per call site.

For screen-locker/wake_alarm/diet_guard specifically: this lives on gatelock.LockConfig (the shared token source already vendored in this same ~/utils monorepo, see ../gatelock/) rather than a per-repo duplicate, since all three already depend on it. Extending LockConfig requires production verification (/usr/bin/python3 -c "import gatelock") since it backs 3 live systemd services — a dev-venv-only check is not sufficient.

Pointer-free + small-screen: per-stack patterns

The rules themselves are in tokens.md (Pointer-free operability, Screen size). This is how to implement them per stack. Both are machine-checked — a static lint in pre-commit plus a render test in each repo's suite — so treat these as the shape the checks expect.

Flutter

// Reach: never a bare GestureDetector for an action.
InkWell(onTap: select, child: cell)                    // focusable + Enter/Space
// A destructive action needs a focusable control, not just onLongPress:
IconButton(icon: Icon(Icons.delete), onPressed: confirmDelete)

// App-level accelerators. On the Chrome --app desktop surface, avoid chords
// Chrome reserves (Ctrl+N/T/W/Shift+N) — they never reach Flutter.
Shortcuts(shortcuts: {
  SingleActivator(LogicalKeyboardKey.keyS, control: true): SaveIntent(),
  SingleActivator(LogicalKeyboardKey.escape): DismissIntent(),
}, child: Actions(actions: {...}, child: child));

// Size: budget height, clamp width.
final short = MediaQuery.sizeOf(context).height < 700;   // 768 minus chrome
ConstrainedBox(constraints: BoxConstraints(maxWidth: kProseMaxWidth), child: prose);

Any screen whose content can grow needs a SingleChildScrollView/ListView — a Column with one Expanded child does not scroll, it just collapses the flexible child until it is unusable. Bottom sheets need isScrollControlled: true plus an inner scroll view.

Note on Flutter web (todo-app and diet-guard's desktop surface are the web build in a Chrome --app window, not the Linux embedder): the semantics tree is not built unless assistive tech is detected, so Semantics is not a substitute for real focusability — use focusable widgets, and treat Semantics as additive.

Web

:focus-visible must be styled everywhere, and never removed:

:focus-visible { outline: 2px solid var(--accent); outline-offset: 1px; }
/* Never `outline: none` without an equally visible replacement. */

Verify at the required viewports with no horizontal scroll and no inner scrollbar: 1366x768 and 1024x600 at minimum. Prefer a compact baseline that grows, over a desktop layout that must shrink.

Python/Tkinter

Font sizes are negative (see tokens.md — positive means points and inflates everything ~37%). The focus ring and both scales live on gatelock.LockConfig so all four lockers inherit them:

# focused ring — NOT highlightbackground, which is the *unfocused* ring
widget.configure(highlightcolor=cfg.focus_ring, highlightthickness=2)
widget.configure(font=(cfg.font_family, -cfg.type_body))   # negative == pixels

Tk specifics that are easy to get wrong, all verified against Tk 8.6's own class bindings:

  • tk.Button binds <space> on X11 but not <Return>; Entry/Spinbox bind <Return> to nothing. Bind <Return> yourself for submit.
  • tk.Text traps <Tab> (inserts a literal tab, refocuses itself) and makes <Shift-Tab> a no-op. Rebind both to move focus, or the box is a dead end.
  • tk.Canvas has no class key bindings, so a Canvas scroll viewport is not even a focus stop. Bind <Prior>/<Next>/arrows, and add a <FocusIn> handler on children that scrolls the focused child into view — clipping does not unmap children, so focus walks into invisible fields by default.
  • OptionMenu/Menubutton default to takefocus=0. On lock surfaces they are banned anyway (a posted menu steals the grab); use radio buttons.
  • ttk.Notebook needs an explicit enable_traversal() for Ctrl+Tab / Ctrl+PageDown / Alt+mnemonic.
  • Verify the focus ring by walking it (tk_focusNext), not by reading code.

Measure the height rather than eyeballing it — this is how the meal-gate overflow was found, and it is what the render half of the gate does:

xvfb-run -s "-screen 0 1366x768x24" python3 -m your_pkg.tests.measure_layout
# assert frame.winfo_reqheight() <= available_pane_height

Measure both empty and fully populated (a day of meals logged, history rows present) — the empty case is not the worst case.

Do NOT

  • Don't use ColorScheme.fromSeed for the unified palette — it can't reproduce hand-picked hex values exactly.
  • Don't pass a positive font size to Tk — that's points, ~37% oversized.
  • Don't make long-press, hover, or drag the only route to an action.
  • Don't set highlightthickness=0 on anything focusable, or set highlightbackground when you meant highlightcolor.
  • Don't centre-anchor content that can overflow — it clips symmetrically, taking the header and the submit button with it.
  • Don't tune a layout against a 1080p screen, and don't test responsiveness only at phone-portrait sizes; neither exercises 1366x768 or 1024x600.
  • Don't add shadows to dark surfaces, or mix shadow + border depth on the same element (see tokens.md's shadow policy).
  • Don't invent a new spacing/radius/font value outside the scales in tokens.md — round to the nearest step instead.
  • Don't add a ThemeExtension/status-color role speculatively — check the app actually uses that status (success/warning/etc.) before adding it.
  • Don't touch ../gatelock without the production-path verification above; a broken import there takes down 3 services at once.