wake-alarm/wake_alarm/_beep_loop.py
Krzysztof kuhy Rudnicki 9e0cd123ff Phase 3: remove the max-fan ramp, split _alarm.py, wire the new modules
Item 14: the fan ramp is gone entirely. It caused anxiety without helping
anyone wake up. Deletes _max_fans/_restore_fans/_find_fan_hwmon, the
_AlarmHardware.fan_state field, both call sites, and their tests.
wake-alarm-fans.sh and its NOPASSWD sudoers entry come out in the install.sh
pass -- dropping a passwordless root helper is a bonus.

_alarm.py was 478 lines and the 250-line gate fires on any commit that stages
it, so this carries the split it has owed for a while. New modules, each a
real seam rather than an arbitrary cut:

  _gating          should-it-run-today + CLI (no time gate; that is _trigger's)
  _beep_loop       the sounding thread, now driving _escalation's planner
  _alarm_timers    self-rescheduling challenge refresh / skip window (mixin)
  _alarm_state     the progress + hardware dataclasses
  _rounds          challenge presentation, re-exporting the view helpers
  _countdown       skip-window arithmetic and demo/production intervals
  _dismiss_view    the post-dismissal banner
  _screen_flash    the ~1.3 Hz attention flash (kept under the 3 Hz threshold)
  _lock_setup      gatelock config + arbiter claim
  _startup         wake display, brightness, plug
  _tone            tone synthesis and cache (out of _audio)
  _brightness      xrandr brightness (was in _audio, never belonged there)

main() deliberately stays in _alarm.py: morning_routine/_orchestrator.py:39
hardcodes "wake_alarm._alarm", and moving it is the exact mistake that caused
a month-long silent production failure once already. Verified after the split
that the module still resolves and accepts --production.

Also fixes the plug pre-roll found while researching speakers: main() fired
turn_on_plug() and the first beep in the same instant, so an amplifier's
soft-start relay swallowed the opening of the alarm. PLUG_PREROLL_SECONDS=4
now sits between them.

Two bugs found by running the code rather than by lint:
- ruff stripped `struct` from the extracted _tone.py because the import
  landed before its first usage; only executing it caught the NameError.
- test fixtures patched _play_on_all_sinks/_set_max_brightness at
  wake_alarm._alarm, which silently stopped intercepting once those moved.

404 tests, 100% branch coverage, no new noqa/type-ignore suppressions.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01EckWmyfetYq3Mi8MAnUudh
2026-08-26 23:46:10 +02:00

100 lines
2.7 KiB
Python

"""The background thread that sounds the alarm.
Split out of ``_alarm.py`` so the loop can be exercised without a Tk window,
and so the escalation decision itself stays in ``_escalation`` as a pure
function.
The loop plays on **every** real sink each cycle rather than choosing one
output: a speaker that is switched off cannot be revived by software, so the
answer is to drive every other output in parallel.
"""
from __future__ import annotations
from collections.abc import Callable
import logging
import threading
import time
from wake_alarm._audio import (
_beep_loud,
_beep_medium,
_beep_soft,
_play_on_all_sinks,
)
from wake_alarm._escalation import BeepPlan, plan_for
_Monotonic = Callable[[], float]
_logger = logging.getLogger(__name__)
def _sound(plan: BeepPlan) -> None:
"""Emit one cycle of audio for *plan*.
Args:
plan: The decision for this iteration.
"""
if plan.frequency is None:
return
_play_on_all_sinks(plan.frequency)
if plan.phase == "soft":
_beep_soft()
elif plan.phase == "medium":
_beep_medium()
else:
_beep_loud(plan.frequency)
def run_beep_loop(
stop: threading.Event,
started_at: float,
*,
monotonic: _Monotonic = time.monotonic,
) -> None:
"""Sound the alarm until *stop* is set.
Args:
stop: Set on dismissal (and by the caller's exit paths).
started_at: Monotonic timestamp when the ring began.
monotonic: Clock source, injected for tests.
The failsafe is measured from this side's own monotonic clock, never from
a timestamp compared across devices: a skewed phone clock must not be able
to silence the PC early, nor keep it sounding forever.
"""
announced_silence = False
while not stop.is_set():
elapsed = monotonic() - started_at
plan = plan_for(elapsed)
if plan.silenced and not announced_silence:
announced_silence = True
_logger.warning(
"Failsafe reached after %.0fs: audio stops, but the lock and "
"challenge remain until dismissed.",
elapsed,
extra={"event": "failsafe_silence", "elapsed_s": round(elapsed)},
)
_sound(plan)
stop.wait(plan.interval)
def start_beep_thread(stop: threading.Event, started_at: float) -> threading.Thread:
"""Run :func:`run_beep_loop` on a daemon thread.
Args:
stop: Set on dismissal.
started_at: Monotonic timestamp when the ring began.
Returns:
The started thread.
"""
thread = threading.Thread(
target=run_beep_loop,
args=(stop, started_at),
daemon=True,
name="wake-alarm-beep",
)
thread.start()
return thread