..
docs
Auto-detect completed manual picks before enforcing the pick cap
2026-08-29 14:53:04 +02:00
main
Import split-out names from the modules that own them; drop the four lazy facades
2026-09-12 20:22:44 +02:00
tests
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
__init__.py
feat: steam 100 percent extension
2026-03-02 20:29:32 +01:00
_actions.py
Import split-out names from the modules that own them; drop the four lazy facades
2026-09-12 20:22:44 +02:00
_allowed_games.py
Grade against 3.14 too, not just run on it
2026-08-29 11:44:25 +02:00
_attribution_labels.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_bonus_incident.py
Pay an hour of gaming budget for a LeetCode solve
2026-08-30 15:22:18 +02:00
_budget_games.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_budget_log_tail.py
Remove engagement gating from the gaming budget
2026-09-02 18:14:27 +02:00
_budget_resolve.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_budget_view.py
Remove engagement gating from the gaming budget
2026-09-02 18:14:27 +02:00
_cdp.py
Grade against 3.14 too, not just run on it
2026-08-29 11:44:25 +02:00
_cmd_done_finalize.py
Import split-out names from the modules that own them; drop the four lazy facades
2026-09-12 20:22:44 +02:00
_cmd_done.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
_cmd_playtime.py
Grade against 3.14 too, not just run on it
2026-08-29 11:44:25 +02:00
_config_setup.py
Show the gaming budget in the web UI
2026-08-29 07:17:42 +02:00
_counted_procs.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_desktop_env.py
Stop the enforcer launching Steam and notifications as root
2026-08-24 13:55:44 +02:00
_echo.py
Stop the enforcer launching Steam and notifications as root
2026-08-24 13:55:44 +02:00
_enforce_loop.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_enforce_steps.py
Stop the enforcer launching Steam and notifications as root
2026-08-24 13:55:44 +02:00
_game_names.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_hltb_cached.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
_hltb_comp_extract.py
Grade against 3.14 too, not just run on it
2026-08-29 11:44:25 +02:00
_hltb_confidence.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
_hltb_detail.py
Bring the HLTB modules under the 250-line cap
2026-08-24 15:23:13 +02:00
_hltb_matching.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_hltb_page_parse.py
Grade against 3.14 too, not just run on it
2026-08-29 11:44:25 +02:00
_hltb_search_api.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_hltb_search.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
_hltb_types.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_hosts_protection.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
_leetcode_bonus.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
_leetcode_ledger.py
Pay an hour of gaming budget for a LeetCode solve
2026-08-30 15:22:18 +02:00
_manual_pick_lifecycle.py
Grade against 3.14 too, not just run on it
2026-08-29 11:44:25 +02:00
_mcp_actions.py
Import split-out names from the modules that own them; drop the four lazy facades
2026-09-12 20:22:44 +02:00
_mcp_gaming_time.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_mcp_query.py
Import split-out names from the modules that own them; drop the four lazy facades
2026-09-12 20:22:44 +02:00
_mcp_server.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_mcp.py
Split total-block, playtime and MCP by responsibility
2026-08-23 20:52:08 +02:00
_owned_apps_cache.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_pacman.py
Grade against 3.14 too, not just run on it
2026-08-29 11:44:25 +02:00
_pick_completion.py
Auto-detect completed manual picks before enforcing the pick cap
2026-08-29 14:53:04 +02:00
_playtime_block.py
Split total-block, playtime and MCP by responsibility
2026-08-23 20:52:08 +02:00
_playtime_budget.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_playtime_cutoff.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_playtime_history_parse.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_playtime_history.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_playtime_kill.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_playtime_log.py
Remove engagement gating from the gaming budget
2026-09-02 18:14:27 +02:00
_playtime_mountinfo.py
Grade against 3.14 too, not just run on it
2026-08-29 11:44:25 +02:00
_playtime_notify.py
Grade against 3.14 too, not just run on it
2026-08-29 11:44:25 +02:00
_playtime_procs.py
Remove engagement gating from the gaming budget
2026-09-02 18:14:27 +02:00
_playtime_run.py
Grade against 3.14 too, not just run on it
2026-08-29 11:44:25 +02:00
_playtime_session.py
Remove engagement gating from the gaming budget
2026-09-02 18:14:27 +02:00
_playtime_state.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_playtime.py
Remove engagement gating from the gaming budget
2026-09-02 18:14:27 +02:00
_polls_reporting.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
_protected_apps.py
Stop the enforcer launching Steam and notifications as root
2026-08-24 13:55:44 +02:00
_scanning_assign.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
_scanning_candidates.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_scanning_confidence.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_scanning_tampering.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_serve_guard.py
Stop the web UI serving numbers the enforcer is not applying
2026-08-29 23:39:40 +02:00
_serve_stale.py
Stop the web UI serving numbers the enforcer is not applying
2026-08-29 23:39:40 +02:00
_serve_startup.py
Make serve re-runnable, and cover it to 100%
2026-08-29 18:52:11 +02:00
_snapshot.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_stats_display.py
Import split-out names from the modules that own them; drop the four lazy facades
2026-09-12 20:22:44 +02:00
_stats_gathering.py
Import split-out names from the modules that own them; drop the four lazy facades
2026-09-12 20:22:44 +02:00
_stats_types.py
Bring _stats.py and scanning.py under the 250-line cap
2026-08-24 16:00:54 +02:00
_stats.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_status_api.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
_steam_api_client.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_steam_client.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_steam_errors.py
Bill gaming time only while the user is actually playing
2026-08-28 19:24:14 +02:00
_steam_launch.py
Bill gaming time only while the user is actually playing
2026-08-28 19:24:14 +02:00
_steam_models.py
Split steam_api and _scanning_confidence under the cap
2026-08-24 14:25:43 +02:00
_steam_process.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_steam_restart_guard.py
Bill gaming time only while the user is actually playing
2026-08-28 19:24:14 +02:00
_steam_state.py
Stop the enforcer launching Steam and notifications as root
2026-08-24 13:55:44 +02:00
_store_iptables.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_store_tools.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_total_block_domains.py
Split total-block, playtime and MCP by responsibility
2026-08-23 20:52:08 +02:00
_total_block_hosts.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
_total_block_iptables.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_total_block_launchers.py
Split total-block, playtime and MCP by responsibility
2026-08-23 20:52:08 +02:00
_total_block_purge.py
Grade against 3.14 too, not just run on it
2026-08-29 11:44:25 +02:00
_total_block.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_web_build.py
Make serve re-runnable, and cover it to 100%
2026-08-29 18:52:11 +02:00
_web_dataset.py
Show which games make up the gaming budget, and bill osu!lazer
2026-08-29 18:32:03 +02:00
_web_games.py
Bring _web_dataset.py under the 250-line cap — cap campaign complete
2026-08-24 16:08:12 +02:00
_web_models.py
Bring _web_dataset.py under the 250-line cap — cap campaign complete
2026-08-24 16:08:12 +02:00
_web_pace.py
Bring _web_dataset.py under the 250-line cap — cap campaign complete
2026-08-24 16:08:12 +02:00
_web_server.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
_whitelist_locking.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
_whitelist.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
_workout_budget.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
config.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
enforcer.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
game_install.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
game_uninstall.py
Import split-out names from the modules that own them; drop the four lazy facades
2026-09-12 20:22:44 +02:00
hltb.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
library_hider.py
Stop the enforcer launching Steam and notifications as root
2026-08-24 13:55:44 +02:00
protondb.py
pylint: clear the mechanical residue, the howlongtobeatpy 1.0.23 call, and three duplicate blocks
2026-09-12 20:31:27 +02:00
scanning.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00
steam_api.py
Split steam_api and _scanning_confidence under the cap
2026-08-24 14:25:43 +02:00
store_blocker.py
pylint: fold the remaining split-era duplicates back into single owners
2026-09-12 20:49:12 +02:00