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Shared across every repo with an Android surface (screen-locker's workout_app, todo, dufs-cloud/app). Works against a plain release APK on a physical device over adb — no root, no emulator, no Flutter debug connection, no app changes. Driving an app by tapping pixel positions read off a screenshot fails in ways that look like success. All observed in one session (2026-08-10) verifying workout_app's Firebase restore: * A tap aimed at a password field landed with the field unfocused. The typed password went nowhere and NOTHING errored — the next screenshot just showed an empty box. type_into/type_into_field now re-read the field and raise. * Opening the soft keyboard moved a field from y=1572 to y=1319, so a coordinate captured one step earlier was already wrong. Every action re-resolves the element immediately before acting. * A widget behind the keyboard reports its LAID-OUT position (1549) not its real one (1939) — a 390px error that taps a letter key and reports success. keyboard_is_up() distinguishes "absent" from "behind the keyboard", and tap closes the keyboard first. * KEYCODE_BACK is a route pop in Flutter, not a keyboard dismiss: it navigated out of Settings and discarded typed credentials, twice. dismiss_keyboard tries ESCAPE then BACK and verifies via dumpsys input_method. * `input text` inserts at the cursor, so typing over a filled field produced "canary@example.com321krzychu@gmail.com". Fields are cleared first. * uiautomator returns ONLY the focused EditText nodes while a Flutter text field has focus, and stays that way across retries — so a naive retry loop never converges. Partial trees are retried and the best result kept. * An EMPTY EditText has no text, content-desc or resource-id, so a "must be labelled" filter drops the very field you need to fill in. Editable nodes are kept regardless and addressable by position. Ambiguity is an error rather than a silent first-match: `tap "Back"` correctly refuses when "OFFLINE BACKUP" is also on screen. Its own test suite caught a real bug in _escape: backslash sat inside the escape loop, so "&" became "\\&" and a password containing shell metacharacters would have been typed wrong. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01JupKvZCNKRmEeRQY3G1unG
78 lines
4.0 KiB
Markdown
78 lines
4.0 KiB
Markdown
# android_ui — drive Android apps by element, never by coordinates
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Shared across every repo with an Android surface (`~/screen-locker`'s
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workout_app, `~/todo`, `~/dufs-cloud/app`). Works against a plain release APK
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on a physical device over `adb` — no root, no emulator, no Flutter debug
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connection, no change to app source.
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## Why
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Driving an app by tapping pixel positions read off a screenshot fails in ways
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that look like success. All of these were observed in one session
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(2026-08-10), verifying the workout app's Firebase restore:
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| Failure | What it looks like |
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| ------------------------------- | -------------------------------------------------------------------------------------------------------------- |
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| Tap lands on an unfocused field | Typed text goes nowhere; nothing errors; the next screenshot shows an empty box |
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| Soft keyboard opens | A field moves 1572 → 1319; every coordinate captured a step earlier is wrong |
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| Widget sits behind the keyboard | The tree reports its _laid-out_ position (1549) not its real one (1939) — a 390px error that taps a letter key |
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| Screenshot scaling | The harness renders 1080×2400 at 900×2000, so every read coordinate needs a manual ×1.2 |
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| Typing into a filled field | `input text` inserts at the cursor: `old@example.comnew@example.com` |
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Two device quirks are handled rather than documented, because both produced
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false results before they were understood:
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- `uiautomator dump` returns **only the `EditText` nodes** while a Flutter text
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field holds focus. The button you are about to tap is simply missing, and it
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stays missing across retries — a naive retry loop never converges.
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- `KEYCODE_BACK` is a **route pop** in Flutter, not a keyboard dismiss. It
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navigates out of the screen and discards typed input.
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## Use
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```bash
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export PYTHONPATH=~/testsAndMisc
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python3 -m python_pkg.android_ui dump
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python3 -m python_pkg.android_ui find "Connect Firebase"
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python3 -m python_pkg.android_ui --exact tap "Back"
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python3 -m python_pkg.android_ui wait "Connected." --timeout 30
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python3 -m python_pkg.android_ui focus
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```
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Every subcommand exits non-zero and names the query on failure, so a script can
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tell a real failure from a successful no-op.
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```python
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from python_pkg.android_ui import AndroidUi
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ui = AndroidUi() # or AndroidUi(serial="23181JEGR08034")
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ui.tap("Connect Firebase", exact=True)
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ui.type_into_field(0, "kuhy@example.com") # verifies the field changed
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ui.wait_for("Connected.", timeout=30)
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```
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## Guarantees
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- **Ambiguity is an error.** A query matching 0 or >1 elements raises; it never
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silently acts on the first match. (`tap "Back"` correctly refuses when
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"OFFLINE BACKUP" is also on screen — use `--exact`.)
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- **Coordinates are never reused.** Every action re-reads the tree immediately
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before acting, and `tap` closes the keyboard first when one is up.
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- **Typing is verified.** `type_into` / `type_into_field` re-read the field and
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raise if the contents did not change. They clear before typing, so a filled
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field is replaced, not appended to.
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- **Empty fields are findable.** An empty `EditText` has no text, content-desc
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or resource-id; it is kept anyway, addressable by position via
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`editable_fields()` / `type_into_field(index, …)`.
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- **Partial trees are retried,** and `keyboard_is_up()` distinguishes "element
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absent" from "element behind the keyboard".
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## Known gaps
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- A widget with no accessibility label cannot be targeted at all. The workout
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app's Settings gear is one — that is an a11y bug in the app, and this tool
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surfacing it is the point. Add a `Semantics(label: …)` and it becomes
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addressable.
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- Scrolling is not yet modelled: a widget outside the viewport is not in the
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tree. Scroll with `adb shell input swipe` first, or add `scroll_to()`.
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