A keyring prompt (gcr-prompter) that grabbed input before the leetcode lock armed left the lock visible but unclickable: every click went to the prompt hidden under it. Each failed grab_set_global also froze Tk ~1 s, so the lock barely repainted. - Raise known credential prompts above the lock after 2 s of a blocked grab; games and other grabbers stay covered. - Probe the grab on a side Xlib connection first so a blocked grab never stalls the Tk loop (worst gap 1.05 s -> 0.05 s). - Log the Tk grab error and stop blaming our own claim. - 1.5 s startup grace in wait_for_turn, and a weaker armed lock steps back (windowless, re-arms later) when a stronger one is live, so only one lock is ever on screen. - Real-X checks: verify_prompt_yield, verify_grab_responsive, verify_all_lockers. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01WzxdWZbpxQZj41WpbQPuxB
5.7 KiB
gatelock
Shared fullscreen lock-window + HMAC log-integrity backend, extracted from three personal automation tools that each independently implemented "lock the screen with a blocking overlay until a condition is met": diet_guard, wake_alarm, and screen-locker.
Why
All three reimplemented the same tkinter fullscreen mechanics (overrideredirect,
input grab, VT-switch disable) at different levels of maturity, and the
HMAC-signed-state module had already been hand-copied between two of them
because they live in separate repos. gatelock is the one place that logic
now lives.
Install
pip install "gatelock @ git+https://github.com/kuhyx/utils@gatelock-v0.1.1#subdirectory=gatelock"
Usage
import tkinter as tk
from gatelock import GateRoot, LockConfig, LockWindow
class MyGate:
def __init__(self, *, demo_mode: bool) -> None:
self.root = GateRoot()
self.root.on_callback_error = self._handle_callback_error
config = LockConfig(mode="soft" if demo_mode else "hard")
self._lock = LockWindow(self.root, config, hooks=self)
self._lock.setup()
# ... build your widgets ...
self._lock.grab_input()
def on_focus_ready(self) -> None:
self.my_entry.focus_force()
def on_callback_error(self) -> None:
self.close()
def on_close(self) -> None:
... # release any hardware/state held while locked
def close(self) -> None:
self._lock.close()
def run(self) -> None:
self._lock.run()
LockConfig's mode preset bundles the common combination ("soft" = topmost
only, typeable, WM-escapable; "hard" = overrideredirect + global grab +
VT-disable). overrideredirect and the grab=GrabPolicy(kind=..., disable_vt=..., retry_ms=...) axes can be set explicitly to reproduce a consumer's exact prior
behavior where it diverges from the preset. Colours, type scale and spacing are
the palette, typography and spacing records (gatelock.LockPalette etc.),
overridden as a unit.
gatelock.log_integrity ports the HMAC-signed state module used by all three
projects; DEFAULT_HMAC_KEY_FILE (/etc/workout-locker/hmac.key) is
unchanged so existing signed history keeps verifying.
gatelock.morning_session.morning_skip is the one reader of wake-alarm's
signed morning_session.json (the wake-early carrot: no lock until the signed
exempt_until, 11:00 for a morning completed in time). screen-locker,
leetcode-guard and book-guard all call it; the policy itself stays in
wake-alarm. The arming run waits up to 180 s for a freshly booted PC's
refresher (status paths never wait). Path and retry budget are arguments so
each consumer's tests keep redirecting their own constant.
gatelock.corner_strip is the top-right always-on-top status strip for a gate
that is stood down but not done (build_corner_strip, CornerStrip,
StripContent, corner_rect, corner_geometry). It never grabs input; its
tick ends when the owner's supply returns None.
gatelock.night_lockdown.evening_lockdown_today answers "has tonight's
evening night-lockdown already happened?" from night-lockdown's
/var/lib/night-lockdown/locked_at_epoch (local date today, local time
= 12:00; the 04:01 morning re-lock does not count). Earner gates (screen-locker's workout lock, leetcode-guard, book-guard) opt in and do not re-arm for the rest of such a day; diet-guard does not. Missing or garbage means "no lockdown" (garbage warns), so the gate locks as before.
gatelock.held_grabs(claims_dir=None) -> tuple[Claim, ...] answers "is a
locker's X grab ACTUALLY held right now?": live claims (flock-proved) whose
grab_held is true and whose declared grab is not none. grab_held turns
true only after grab_set/grab_set_global succeeded, follows each recovery
tick, and is cleared/restored around a deliberate release via
LockWindow.report_grab_held(held=...) (or Arbiter.set_grab_held) --
leetcode-guard's study mode. It is rewritten in place under the owner's flock.
A claim from a pre-0.11 writer has no key and reads as grab != "none". Root
has no XDG_RUNTIME_DIR, so a root reader passes the user's dir
(/run/user/1000/gatelock/claims).
LockWindow yields to a system credential prompt that holds the X grab. If the
global grab stays unobtainable for more than 2 s AND a mapped window whose
WM_CLASS is in gatelock._prompt_names.SYSTEM_PROMPT_CLASSES (gcr-prompter,
pinentry*, polkit agents, ssh-askpass variants) is on screen, that prompt's
top-level window is raised above the lock and the lock's periodic re-raise
stops covering it while it stays mapped. The lock stays mapped, VT switching
stays disabled and the grab keeps being retried; once the grab is taken the lock
is back on top. Any other grab holder (a fullscreen game) never gets this.
scripts/verify_prompt_yield.py proves it on a private Xvfb (never :0).
Lockers that start together do not fight. wait_for_turn waits
STARTUP_GRACE_SECONDS (1.5 s) after publish() before its first check, so
simultaneous starters see each other. An armed lock also steps back (_stepback)
when a strictly higher-ranked, live claim that locks at least as firmly appears
later: it hides, releases the grab and its holder lock (the claim stays, so
lower ranks keep queueing), waits windowless, and re-arms fully once nothing
outranks it. scripts/verify_all_lockers.py checks this with five real
processes on a private Xvfb.
Development
python -m venv .venv && source .venv/bin/activate
pip install -r requirements.txt
pytest
pre-commit install && pre-commit install --hook-type pre-push